Sometimes a beautiful project is worth writing on that merit alone, but when it functions as designed,someone takes the time to create a thorough and beautiful landing page for their project, we get weak in the knees. We feel the need to grab the internet and point our finger for everyone to see. This is one of those projects that checks all our boxes. [Nathan Petersen] made a POV toy top called Razzler, jumping through every prototyping hoop along the way. The documentation he kept is what captured our hearts.
The project is a spinning top with an integrated persistence-of-vision (POV) display. That’s the line of LEDs that you see here. To sync up the patterns, the board includes an IMU, but detecting angular velocity with either gyroscope or accelerometer proved problematic. [Nathan’s] writeup of this is worth the read itself, but you’ll also enjoy the CNC workworking part of the project used to create the body of the spinning top.
This was [Nathan]’s first big solo project, and so many of the steps are explained by someone who just entered the deep-end very quickly. If you have experience, you may grin at the simplified reasonings, but for a novice, it makes for an approachable lesson. The way he selects hardware and firmware is pragmatic and perhaps even overkill, so you know he’s going into engineering. This overshot saved him when there were communication problems which needed a sacrifice of some processing power to run I2C on some GPIO.
We hope you enjoy reading about this combinations of POV, firmware (or is it?), and centrifugal force.
We’ve seen loads of persistence of vision displays before, but this sky-writing POV display seems as though it may be a first. And we have to agree with its creators that it’s pretty cool.
The idea man on this was [Ivan Miranda], who conceived of a flying POV as a twist on his robotic dot-matrix beach printer. But without any experience in RC flight, he turned to fellow YouTuber [Tom Stanton], whose recent aerial builds include this air-powered plane, for a collaboration. [Ivan]’s original concept was a long strip of Neopixels that would be attached to the underside of a wide-wingspread plane. WIthout much regard for the payload limits of most RC planes, he came up with a working display that was 3 meters long. His video below shows it in use in his shop, with some pretty impressive long exposure images.
[Tom]’s part was to make the POV display flyable. He cut the length down to 2 meters and trimmed the weight enough to mount it to a quadcopter. Ungainly as the machine was, he was able to master its control enough to start painting pictures across the twilight sky. The images at the end of his video are actually stunning – we’re especially fond of Thunderbird 2, which takes us back to our childhood.
We’re not sure what the practical uses of this are, but that’s hardly the point. It’s enough that it’s an interesting project from an unlikely duo. Continue reading “Lighting Up The Night Sky With A Flying POV Display”
Hackaday readers have certainly seen more than a few persistence of vision (POV) displays at this point, which usually take the form of a spinning LED array which needs to run up to a certain speed before the message becomes visible. The idea is that the LEDs rapidly blink out a part of the overall image, and when they get spinning fast enough your brain stitches the image together into something legible. It’s a fairly simple effect to pull off, but can look pretty neat if well executed.
But [Andy Doswell] has recently taken an interesting alternate approach to this common technique. Rather than an array of LEDs that spin or rock back and forth in front of the viewer, his version of the display doesn’t move at all. Instead it has the viewer do the work, truly making it the “Chad” of POV displays. As the viewer moves in front of the array, either on foot or in a vehicle, they’ll receive the appropriate Yuletide greeting.
In a blog post, [Andy] gives some high level details on the build. Made up of an Arduino, eight LEDs, and the appropriate current limiting resistors on a scrap piece of perfboard; the display is stuck on his window frame so anyone passing by the house can see it.
On the software side, the code is really an exercise in minimalism. The majority of the file is the static values for the LED states stored in an array, and the code simply loops through the array using PORTD to set the states of all eight digital pins at once. The simplicity of the code is another advantage of having the
meatbag human viewer figure out the appropriate movement speed on their own.
This isn’t the only POV display we’ve seen with an interesting “hook” recently, proving there’s still room for innovation with the technology. A POV display that fits into a pen is certainly a solid piece of engineering, and there’s little debate the Dr Strange-style spellcaster is one of the coolest things anyone has ever seen. And don’t forget Dog-POV which estimates speed of travel by persisting different images.
[Thanks to Ian for the tip.]
We’ve seen a lot of persistence of vision (POV) builds on bike wheels, sticks, and many other holders, but this one puts it on something new: a pen. [Befinitiv] was looking for a new way to add some smarts to everyday devices, and the result is a neat POV display that fits over a pen. At 128 by 64 pixels, it is not high definition, but this build uses a number of interesting techniques.
Continue reading “A Neat Pen POV build”
When [Im-pro] wants a display, he wants it to spin. So he built a persistence of vision (POV) display capable of showing a 12-bit color image of 131 x 131 pixels at 16 frames per second. You can see a video about the project below, but don’t worry, you can view it on your normal monitor.
The project starts with a Java-based screen capture on a PC. Data goes to the display wirelessly to an ESP8266. However, the actual display drive is done by an FPGA that drives the motor, reads a hall effect index sensor, and lights the LEDs.
Continue reading “FPGA Persistently Rick Rolls You”
Persistance of Vision, or POV, displays are ever popular around these parts. Spin a few LEDs and you can make images appear in almost-thin air – just don’t stick your finger in the way. [FriskP] found a great application for this hardware – creating an anime-styled spellcasting gun.
The basic gun is built around a Nerf blaster, which is common in a lot of this type of steampunk and anime build. A Phantom3D POV display is then bolted on to the front along with some 3D printed components for style. The ensemble is then painted in a suitably awesome fashion.
We’re not sure on the software used, but [FriskP] has the gun displaying some amazing spell-type graphics that appear to hover in the air when the user pulls the trigger. The artwork is stunning, showing off some of the best graphics we’ve seen in the POV arena.
Overall, it’s a highly aesthetically pleasing build that any cosplayer would be more than proud to wield. It relies on the builder’s strong finishing and integration abilities more than raw electronic skill, but the end result is truly impressive.
We’ve seen plenty of POV displays around here before – you can get started with something as simply as a PC fan! Video after the break.
[Thanks to AnimeFreak for the tip!]
Continue reading “Spellcasting Gun Uses POV Display, Not Magic”
We need to have a talk. As tough a pill as it is to swallow, we have to face that fact that some of the technology promised to us by Hollywood writers and prop makers just isn’t going to come true. We’re never going to have a flux capacitor, actual hoverboards aren’t a real thing, and nobody is going to have sword fights with laser beams.
But just because we can’t have real versions of these devices doesn’t mean we can’t make our own prop versions with a few value-added features, like this cool persistence-of-vision lightsaber. [Luni], better known around these parts as [Bitluni] and for his eponymous YouTube channel where he performs wizardry like turning an ESP32 into a software-defined television station, shows he’s no slouch at more mechanical builds either. The hardware is standard POV fare, with a gyro to sense the position of the lightsaber hilt and an ESP32 to run the long Neopixel strip in the blade. There’s also a LiPo pack and a biggish DC-DC converter; the latter contributes mightily to the look of the prop, with its large heatsinks that stick out from the end of the aluminum tubing hilt. There’s also a small speaker and amp for the requisite sound effects on startup and shutdown, and the position-sensitive thrumming is a nice touch too. Check out the POV action in the video below.
What’s that you say? You recall seeing a real lightsaber here before? Well, sort of, but that’s pushing things a bit. Or perhaps you’ve got this more destructive version in mind.
Continue reading “A Nicely Crafted POV Lightsaber”