Last week we gave away a few Crazyflie 2.0 quadcopters to some cool Hackaday Prize entries. This quadcopter ships with the intention of being controlled by your smartphone. But it can also be controlled by a PC with USB dongle and an nRF24LU1+ SOC. [ajlitt] didn’t figure out he wanted the USB dongle (the Crazyradio) that can control this quad until after he used his gift code to claim his Crazyflie quad. No matter; the dongles for Logitech wireless keyboards and mice use the same radio as the Crazyflie and can be modded to make this quad fly.
The board inside the Logitech unifying receiver is a simple affair, with some pads for the USB connector, a crystal, the nRF24LU1+ radio module, and a few passives. To get this radio chip working with his computer, [ajlitt] simply needed to break out the SPI pins and wire everything to a Bus Pirate.
Getting the Crazyradio firmware onto this proved to be a little harder than soldering some magnet wire onto a few pins. The chip was first flashed without a bootloader, a full image with the bootloader was found, after wrangling a single byte into place, [ajlitt] had a working Crazyflie radio made from a wireless mouse dongle. The range isn’t great – only 30 feet or so, or about as far as you would expect a wireless mouse to work. Excellent work, even if [ajlitt] is temporarily without a mouse.
The Crazyflie 2.0 is available from the Hackaday Store, along with the add-ons if you don’t want to hack your own.
We’re busy giving away tens of thousands of dollars in prizes for Hackaday Prize entries, and that’s before the contest even ends. Last week, we put a call out for projects with wings, wheels, and propellers, and now we’re doling out some fun Crazyflie 2.0 quadcopters to the winners. Here’s the lucky winners, in no particular order:
WINNERS OF 15 CRAZYFLYE QUADCOPTERS
Congrats to all the winners.
This week’s contest is for the best human interface, the winners of which will receive laser cutting time through Ponoko. If you need a control panel for all those switches and buttons, this is the contest to get in on. The deadline to enter the Human Interface contest is Thursday, 7/16/15, so:
Good luck, and remember to vote in this week’s round of community voting.
The iBookGuy is using CPU heatsinks to cool microwave dinners. It’s an old Pentium II heatsink and a modern fan, cobbled together into a device that can quickly and effectively cool down a microwave dinner. I have several heatsinks from some old Xeon servers in my kitchen, but I don’t use them to cool food; I use them to defrost food. It’s very effective, and now I need to get some data on how effective it is.
[juangarcia] is working on a 3D printable PipBoy – the one in the upcoming Fallout 4. The extra special edition of Fallout 4 include a PipBoy that works with your cellphone, but if you want one before November, 3D printing is the way to go.
[Collin] over at Adafruit is teaching Oscilloscope Basics. Note the use of the square wave output to teach how to use the controls. Also note the old-school DS1052E; the Rigol 1054Z is now the de facto ‘My First Oscilloscope’
[Donovan] has one of those V212 toy quadcopters. The remote has a switch that controls a bunch of lights on the quad. This switch can be repurposed to control a small camera. All it takes is some wire, an optocoupler, and a bit of solder. Very cool. Video here.
I go to a lot of events where hackers, devs, and engineers spend hours banging away on their laptops. The most popular brand? Apple. The second most popular brand for savvy consumers of electronics? Lenovo, specifically ThinkPad X- and T-series laptops (W-series are too big, and do you really need a workstation graphics card for writing some node app?). They’re great computers, classic works of design, and now there might be a ThinkPad Classic. With a blue Enter key, 7-row keyboard, a multi-color logo, ThinkLights, a bunch of status LEDs, and that weird rubberized paint, it’s a modern realization of what makes a ThinkPad great. Go comment on that Lenovo blog post; the designer is actually listening. Now if we could just get a retina display in a MacBook Air (the one with ports), or get manufacturers to stop shipping displays with worse than 1080 resolution…
Need a fan guard? Know OpenSCAD? Good. Now you have all the fan guards you could ever want. Thanks [fridgefire] for sending this one in.
There are a handful of companies trying to build the first autonomous car, but this project makes us think that they all might be heading in the wrong direction. [Thorstin] wanted to use a quadcopter to transport people, and built a working prototype of an autonomous quadcopter-esque vehicle that is actually capable of lifting a person.
The device isn’t actually a quadcopter anymore; that wouldn’t be able to generate enough lift. It has sixteen rotors in total, making it a sexdecacopter (we suppose). This setup generates 282 pounds of static thrust, which as the video below shows, is enough to lift an average person off of the ground along with the aluminum alloy frame and all of the lithium ion batteries used to provide power to all of those motors.
With the PID control system in place, the device is ready for takeoff! We like hobby projects that suddenly become life-sized and rideable, and we hope to see this one fully autonomous at some point too. Maybe soon we’ll see people ferried from waypoint to waypoint instead of being driven around in their ground-bound autonomous cars.
Continue reading “Autonomous Drones Now Carry People”
Last April, graffiti artist [KATSU] strapped a can of red spray paint to a Phantom quadcopter, flew it up against one of the largest billboards in New York City, and pressed a button. Now, [KATSU], [Dan Moore], and Adafruit’s [Becky Stern] are trying to perfect a flying can of spraypaint, and they’ve met with some success and surely many broken props.
The team used an Iris+ for this project instead of the Phantom used by [KATSU] earlier this year, but the principle of the entire endeavor remains the same: fly up against a wall, flick a switch, and watch paint come out of a spray gun. To get the can spraying paint, they modified a can gun to accept a micro servo. This servo is connected to the trigger mechanism of the can gun, and the entire unit is slung under the quad.
Getting a quadcopter to put paint exactly where you want it is hard, even indoors. Luckily, the Pixhawk inside the Iris has sensor inputs and an ‘altitude hold’ mode that can accept a sonar sensor and can be programmed to stay a set distance away from a wall. These sensors are susceptible to interference, and a proper, shielded cable had to be made, but the sensor did work.
Flying the quad did not go as smoothly. The swinging can of paint changes the center of gravity of the quad, and even flying indoors proved difficult. Still, if you’d like to give it a go, [Becky] put up the instructions for their build. You can see the hover attempts in the video below.
Continue reading “The Trials Of Quadcopter Graffiti”
Kerbal Space Program, the game that teaches engineers at JPL and SpaceX the basics of rocket design and orbital mechanics, recently had a giant update. There are now science contracts that require you to fly Kerbals all over their tiny globe, collect data, and transmit it back to the Kerbal Space Center. As would be expected, this is a grind for XP, and the contracts sometimes don’t make sense – you need to collect data from cliff faces and mountain tops. Landing a Kerbal jet at these places is hard.
[Matt Thiffault] wanted to do these science contracts more efficiently. The best way to get to a remote location without a landing strip would be a helicopter, but a harrier jump jet would do just as well. This isn’t supported in the stock game, so [Matt] wrote a complete control system for four engines to control a hovering Kerbal jet.
[Matt]’s work is built on kOS, a scriptable autopilot mod for Kerbal that was originally intended to be something like the Apollo Guidance Computer. People have been using it to make computerized skycranes and automated rendezvous and docking programs, but these are actually relatively simple examples; there’s far more math involved in flying a quadcopter than there is getting into orbit.
To build his automated hovering harrier, [Matt] needed an aircraft. His Kerrier has parts from the Kerbal Aircraft Expansion, B9, and Infernal Robotics mods for KSP, but this is only half the problem. Anyone can put four tilt jets on an airplane, and it takes a real wizard to force a control system to hover. Hover control of the Kerbal harrier is accomplished with a complete control system for a four-engined aircraft, with proper PID control loops and code updating at 20Hz.
With kOS, the proper plane, and the right software running on this emulated guidance computer, [Matt] is able to park his plane in mid-air, have a Kerbal descend the ladder, perform some science, and return to base. It’s an impressive amount of work for a video game. A good thing, too: [Matt] is looking to get into controls engineering professionally. Whether this will go on his resume is another question entirely.
Quadcopters show a world of promise, and not just in the mediums of advertising and flying Phantoms over very large crowds. They can also be used for useful things, and [Sagar]’s entry for The Hackaday Prize does just that. He’s developing a 3D mapping drone for farmers, miners, students, and anyone else who would like high-resolution 3D maps of their local terrain.
Most high-end mapping and photography work done with quadcopters these days uses heavy DSLRs to record the images that are brought back to the base station to be stitched into a 3D image. While this works, those GoPros are getting really, really good these days, and with 4k resolution, too. [Sagar] is mounting one of these to a custom quad and flying around an area to get images of an area from every angle.
To stitch the images together [Sagar] will be using the Pix4D mapping software, an impressive bit of software that will convert a multitude of still images to a 3D scene. It’s an expensive piece of software – $8500 for a perpetual license, but the software can be rented for $350/month until a FOSS alternative can be developed.