A proper smartwatch can cost quite a bit of money. However, there are some cheap Bluetooth-connected watches that offer basic functions like show your incoming calls, dial numbers and display the state of your phone battery. Not much, but these watches often sell for under $20, so you shouldn’t expect too much.
Because they’re so cheap, [Lee] bought one of these (a U8Plus) and within an hour he had the case opened up and his camera ready. As you might expect, the biggest piece within was the rechargeable battery. A MediaTek MT6261 system on a chip provides the smart part of the watch.
If you are a soldering ninja with a flair for working with tiny parts and modules, check out the Open Source Watch a.k.a. OSWatch built by [Jonathan Cook]. His goals when starting out the project were to make it Arduino compatible, have enough memory for future applications, last a full day on one charge, use BLE as Central or Peripheral and be small in size. With some ingenuity, 3d printing and hacker skills, he was able to accomplish all of that.
OSWatch is still a work in progress and with detailed build instructions available, it is open for others to dig in and create their own versions with modifications – you just need to bring in a lot of patience to the build. The watch is built around a Microdunio Core+ board, an OLED screen, BLE112A module, Vibration motor, a couple of LEDs and Buttons, and a bunch of other parts. Take a look at the schematics here. The watch requires a 3V3, 8MHz version of the Microdunio Core+ (to ensure lower power consumption), and if that isn’t readily available, [Jonathan] shows how to modify a 5V, 16MHz version.
Until the 1960s, watches and clocks of all kinds kept track of time with mechanical devices. Springs, pendulums, gears, oils, and a whole host of other components had to work together to keep accurate time. The invention of the crystal oscillator changed all of that, making watches and clocks not only cheaper, but (in general) far more accurate. It’s not quite as easy to see them in action, however, unless you’re [noq2] and you have a set of strobe lights.
[noq2] used a Rigol DG4062 function generator and a Cree power LED as a high-frequency strobe light to “slow down” the crystal oscillators from two watches. The first one he filmed was an Accutron “tuning fork” movement and the second one is a generic 32,768 Hz quartz resonator which is used in a large amount of watches. After removing the casings and powering the resonators up, [noq2] tuned in his strobe light setup to be able to film the vibrations of the oscillators.
It’s pretty interesting to see this in action. Usually a timekeeping element like this, whether in a watch or a RTC, is a “black box” of sorts that is easily taken for granted. Especially since these devices revolutionized the watchmaking industry (and a few other industries as well), it’s well worthwhile to take a look inside and see how they work. They’re used in more than just watches, too. Want to go down the rabbit hole on this topic? Check out the History of Oscillators. Continue reading “Strobe Light Slows Down Time”→
The Pebble Smartwatch has been around for years, and the introduction of the Apple Watch has everyone looking at wrist-mounted computing as the newest gadget consumers can glom onto. There was never any doubt the 2015 Hackaday Prize would have more than a few smartwatches.
[Ramon]’s Zerowatch gets its name from the Arduino Zero, as this watch is based off of and completely compatible with the Arduino Zero. With a 48 MHz ARM Cortex M0+, a three-axis accelrometer, a microSD card slot, and a bright OLED display, this is an extremely capable wrist-mounted computer. As with all wearable electronics, the enclosure makes or breaks the entire device, and [Ramon] has a very slick 3D printed case for this watch.
Connectivity is important for smartwatches, and that’s something [Montassar]’s Open Source Smart Watch doesn’t skimp out on. He’s using an STM32F4 as the main controller and a 1.44″ TFT, and adding the standard Bluetooth module — an HC-05 — to the mix. [Montasar]’s project is also tackling connectivity by working on a few Android apps that connect directly to this phone. He’s using the MIT App Inventor to speed up development for these phone apps, and makes custom smartwatch apps a breeze.
Both are great projects, and thanks to free, open source, and easy to use tool chains, both projects are excellent examples of open hardware development and a great entry to The Hackaday Prize.
Giant wristwatches are so hot right now. This is a good thing, because it means they’re available at many price points. Aim just low enough on the scale and you can have a pre-constructed chassis for building your own smartwatch. That’s exactly what [benhur] did, combining a GY-87 10-DOF module, an I²C OLED display, and an Arduino Pro Mini.
The watch uses one button to cycle through its different modes. Date and time are up first, naturally. The next screen shows the current temperature, altitude, and barometric pressure. Compass mode is after that, and then a readout showing your step count and kilocalories burned.
In previous iterations, the watch communicated over Bluetooth to Windows Phone, but it drew too much power. With each new hardware rev, [benhur] made significant strides in battery life, going from one hour to fourteen to a full twenty-fours.
Take the full tour of [benhur]’s smartwatch after the break. He’s open to ideas for the next generation, so share your insight with him in the comments. We’d like to see some kind of feedback system that tells us when we’ve been pounding away at the Model M for too long. Continue reading “It’s Time to Roll Your Own Smartwatch”→
One of the earliest Nintendo products to gain popularity was the Game and Watch product line. Produced by Nintendo between 1980 and 1991, they are a source of nostalgia for many an 80s or 90s kid. These were those electronic handheld games that had pre-drawn monochrome images that would light up to make very basic animations. [Andrew] loved his old “Vermin” game as a kid, but eventually he sold it off. Wanting to re-live those childhood memories, he decided to build his own Game and Watch emulator.
The heart of [Andrew’s] build is a PIC18F4550 USB demo board he found on eBay. The board allows you to upload HEX files directly via USB using some simple front end software. [Andrew] wrote the code for his game in C using MPLAB. His device uses a Nokia 5110 LCD screen and is powered from a small lithium ion battery.
For the housing, [Andrew] started from another old handheld game that was about the right size. He gutted all of the old parts and stuck the new ones in their place. He also gave the housing a sort of brushed metal look using spray paint. The end result is a pretty good approximation of the original thing as evidenced by the video below. Continue reading “Give In To Nostalgia With a Retro Game And Watch”→
This isn’t the first Apple Watch teardown that’s hit the intertubes – iFixit tore one apart with spudgers and tiny screwdrivers and found someone skilled in the ways of tiny parts could probably replace the battery in this watch. Shocking for an Apple product, really. iFixit also took a look at the watch with an x-ray, revealing a little bit of the high-level design of the Apple Watch, the Apple S1 computer on a chip, and how all the sensors inside this wearable work.
This teardown uses an incredible amount of very high-tech equipment to peer inside the Apple Watch. Because of this, it’s probably one of the best examples of showing how these tiny sensors actually work. With some very cool images, a 6-DOF IMU is revealed and the Knowles MEMS microphone is shown to be a relatively simple, if very small part.
Now the Apple S1, the tiny 26.15mm x 28.50mm computer on a chip, serves as the brains of the Apple Watch. It’s breathtakingly thin, only 1.16mm, but still handles all the processing in the device.
Even if you won’t be buying this electronic accessory, you’ve got to respect the amazing amount of engineering that went into this tiny metal bauble of semiconductors and sensors.