Rockets with nuclear bombs for propulsion sounds like a Wile E. Coyote cartoon, but it has been seriously considered as an option for the space program. Chemical rockets combust a fuel with an oxidizer within themselves and exhaust the result out the back, causing the rocket to move in the opposite direction. What if instead, you used the higher energy density of nuclear fission by detonating nuclear bombs?
Detonating the bombs within a combustion chamber would destroy the vehicle so instead you’d do so from outside and behind. Each bomb would include a little propellant which would be thrown as plasma against the back of the vehicle, giving it a brief, but powerful push.
That’s just what a group of top physicists and engineers at General Atomic worked on between 1958 and 1965 under the name, Project Orion. They came close to doing nuclear testing a few times and did have success with smaller tests, exploding a series of chemical bombs which pushed a 270-pound craft up 185 feet as you’ll see below.
Continue reading “Project Orion: Detonating Nuclear Bombs For Thrust”
When the original Microsoft Xbox was released in 2001, one of the most notable features of its design was that it used a number of off-the-shelf computer components. Inside contemporary offerings from Nintendo and Sony you’ll see almost nothing but proprietary components, whereas cracking open the Xbox reveals an IDE hard drive, a customized PC DVD-ROM drive, and an Intel Pentium III CPU. Depending on which team you were on, the Xbox’s close relation to PC hardware of the day was either a point of honor or ridicule in the early 2000’s console wars; but regardless of politics, it ended up being instrumental in all of the hacks and mods the console got over its lifetime.
In that light, [P8ntBal1551] managing to jam a modern computer into the shell of an Xbox is like having the last laugh in this nearly two-decade-old debate. Wanting to build an HTPC that wouldn’t look out of place in his entertainment center, he figured the Xbox would make a suitable home for his Intel 4460 powered build. Not to say it was easy: getting all of the hardware and associated wiring inside the case took a bit of cheating, but the end result looks good enough that we’ll give him a pass.
The key to this project is the 3D printed structure inside the Xbox’s case that holds everything together. Painstakingly designed to align all of his components and cooling fans, it took over 58 hours to print just the base plate alone on his CR-10.
Even with all of his primary components installed, [P8ntBal1551] still had to wrestle with an absolute rat’s nest of wiring. He couldn’t find smaller versions of a number of the cables he needed, so he had to resort to some creative wire management to get everything packed in there. In the end, there was simply too much gear for the Xbox’s case to legitimately fit, so he ended up printing a spacer to fit between the bottom and top halves. Though in the end even this worked out in his favor, as it gave him a place to mount the integrated FLIRC IR receiver without having to cut a hole in the original front panel. The end product looks close enough to stock to be almost unnoticeable to the casual observer.
Its been a while since we’ve seen a hack for Microsoft’s original black and green monster, most of the Xbox projects we see are in relation to its significantly more popular successor. It’s always nice to see people keeping the classics alive in their own way.
Every year, we demand our computers to be ever faster, capable of delivering progressively more eye-watering graphics and doing it all as reliably as ever. Unfortunately, sometimes, new designs miss the mark. [Cloakedbug] was having issues with voltage regulator temperatures on an ASUS Strix VEGA 64 — one of the latest RADEON graphics cards on the market — and decided to investigate.
Right away, issues were apparent; one of the main thermal pads was making poor contact with the FETs it was intended to carry heat for, and was poorly sized to boot. In a show of poor quality, the pad wasn’t nicely sized for the aluminium plate it was attached to, and was applied in a rather haphazard manner. Suspecting this was perhaps one of the root causes of the card running hot, the decision was made to replace the pad with something more suitable.
Specifying a thicker pad that was properly sized to the heatsink plate was the order of the day, and a couple of other smaller heatsink pads were also replaced, all with Thermal Grizzly Minus Pad 8. [Cloakedbug] reports a temperature drop of over 30 degrees C under load on the VR SOC bank, down from 115 C initially. It sounds like this will go a long way to keeping the card happy and healthy over time. Looking around the web, there’s definitely a few reports of thermal issues out there, so this could be a useful fix if you’re having trouble with the same card at home.
In the end, it’s a simple, tidy fix to an expensive piece of hardware that really should have shipped with this sorted from the factory. We’ve seen a fair few thermal fixes over the years here, like this one involving a thermal camera as a diagnosis tool.
[Thanks to Keith O for the tip!]