Rockets with nuclear bombs for propulsion sounds like a Wile E. Coyote cartoon, but it has been seriously considered as an option for the space program. Chemical rockets combust a fuel with an oxidizer within themselves and exhaust the result out the back, causing the rocket to move in the opposite direction. What if instead, you used the higher energy density of nuclear fission by detonating nuclear bombs?
Detonating the bombs within a combustion chamber would destroy the vehicle so instead you’d do so from outside and behind. Each bomb would include a little propellant which would be thrown as plasma against the back of the vehicle, giving it a brief, but powerful push.
That’s just what a group of top physicists and engineers at General Atomic worked on between 1958 and 1965 under the name, Project Orion. They came close to doing nuclear testing a few times and did have success with smaller tests, exploding a series of chemical bombs which pushed a 270-pound craft up 185 feet as you’ll see below.
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With all the talk of SpaceX and Blue Origin sending rockets to orbit and vertically landing part or all of them back on Earth for reuse you’d think that they were the first to try it. Nothing can be further from the truth. Back in the 1990s, a small team backed by McDonnell Douglas and the US government vertically launched and landed versions of a rocket called the Delta Clipper. It didn’t go to orbit but it did perform some extraordinary feats.
Origin Of The Delta Clipper
The Delta Clipper was an unmanned demonstrator launch vehicle flown from 1993 to 1996 for testing vertical takeoff and landing (VTOL) single-stage to orbit (SSTO) technology. For anyone who watched SpaceX testing VTOL with its Grasshopper vehicle in 2012/13, the Delta Clipper’s maneuvers would look very familiar.
Initially, it was funded by the Strategic Defence Initiative Organization (SDIO). Many may remember SDI as “Star Wars”, the proposed defence system against ballistic missiles which had political traction during the 1980s up to the end of the Cold War.
Ultimately, the SDIO wanted a suborbital recoverable rocket capable of carrying a 3,000 lb payload to an altitude of 284 miles (457 km), which is around the altitude of the International Space Station. It also had to return with a soft landing to a precise location and be able to fly again in three to seven days. Part of the goal was to have a means of rapidly replacing military satellites should there be a national emergency.
The plan was to start with an “X” subscale vehicle which would demonstrate vertical takeoff and landing and do so again in three to seven days. A “Y” orbital prototype would follow that. In August 1991, McDonnell-Douglas won the contract for the “X” version and the possible future “Y” one. The following is the story of that vehicle and its amazing feats.
Continue reading “Delta Clipper: A 1990s Reusable Single-Stage To Orbit Spaceship Prototype”
Most attics sit empty or serve as storage space to keep infrequently used items out of sight. Many of us keep boxes of half-completed abandoned projects there. But some people turn the attic itself into the project: this past Christmas some very lucky children received a spaceship playroom in the attic. [Titospot] shared his project via an Imgur album.
The cramped space lends itself to the theme as real-life spacecraft have never been known for interior spaciousness. The builders are skilled enough at standard home improvement tasks of building out and finishing a room, then they took their step into the unknown by building a control panel for the spaceship. [Titospot’s] caption text reveals some insecurity with his electronics build quality but, hey, we all had to start somewhere! Few of our first electronics projects were as much fun as his spaceship control panel. Packed with buttons and switches that trigger light and sound, it is sure to become the focus of many imaginary adventures to galaxies far, far away.
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Ah, 1980s space Lego sets. You may think the pirate ship and castle sets are cooler, but you’re wrong, because spaceship. spaceship. spaceship.
These space Lego sets had some very interesting parts, with tiny two-by sloped pieces printed with Lego analogs of computers, monitors, phones, intercoms, speakers, control panels, and everything else that makes a voxellated spaceship fly to the moon. Now, these pieces are functional, and they’re nearly life-size.
[Love Hultén] took these fantastic parts, modeled them, and scaled them up to six times normal Lego dimensions. These blocks were then fitted with buttons, displays, the guts of an old telephone, and all the other accoutrements to make these bricks functional. Two computer blocks can be connected together, and it will play video games with a Lego-shaped controller. The intercom works, and the buttons on control panels can be used to turn on lights.
It should be noted the Lego family is more than just the small bricks that really hurt when you step on them. Duplo, the blocks made for children who would stuff Lego down their own throats, is twice the size of Lego. Quatro are blocks made for toddlers, and are twice the size of Duplo and four times the size of Lego. Since [Love] made blocks that are six times the size of normal Lego blocks, we’ll leave it up to the comments to determine what this class of blocks should be named.
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A spaceship simulator sounds fun. But a spaceship disaster simulator is pure win. Members of the London Hack Space poured their hearts and souls into this build which they call the LHS Bikeshed. Now they’re taking the show on the road, letting attendees of Maker Faires all over the UK try their hand at beating the
Kobayashi Maru disaster simulation.
The real question is how do you take your simulator on the road with you? You build it in an old camper (or caravan as the Brits call it). The towable sleeping quarters were gutted to make room for the well-crafted command center seen above. The demonstration video also shows off some bulkhead doors which open to reveal a wiring mess that must be fixed to prevent a disaster. Not only does the physical build really sell the concept, but the audio and video produced for the simulator look fantastic too. The link above is a recent post, but you should dig through their archives see multiple steps during the project build.
It makes us thing we should keep going with our VW Bus hacking.
Continue reading “UK Hackerspace Builds Mobile Spaceship Disaster Simulator”