All The Good VR Ideas Were Dreamt Up In The 60s

Virtual reality has seen enormous progress in the past few years. Given its recent surges in development, it may come as a bit of a surprise to learn that the ideas underpinning what we now call VR were laid way back in the 60s. Not all of the imagined possibilities have come to pass, but we’ve learned plenty about what is (and isn’t) important for a compelling VR experience, and gained insights as to what might happen next.

If virtual reality’s best ideas came from the 60s, what were they, and how did they turn out?

Interaction and Simulation

First, I want to briefly cover two important precursors to what we think of as VR: interaction and simulation. Prior to the 1960s, state of the art examples for both were the Link Trainer and Sensorama.

The Link Trainer was an early kind of flight simulator, and its goal was to deliver realistic instrumentation and force feedback on aircraft flight controls. This allowed a student to safely gain an understanding of different flying conditions, despite not actually experiencing them. The Link Trainer did not simulate any other part of the flying experience, but its success showed how feedback and interactivity — even if artificial and limited in nature — could allow a person to gain a “feel” for forces that were not actually present.

Sensorama was a specialized pod that played short films in stereoscopic 3D while synchronized to fans, odor emitters, a motorized chair, and stereo sound. It was a serious effort at engaging a user’s senses in a way intended to simulate an environment. But being a pre-recorded experience, it was passive in nature, with no interactive elements.

Combining interaction with simulation effectively had to wait until the 60s, when the digital revolution and computers provided the right tools.

The Ultimate Display

In 1965 Ivan Sutherland, a computer scientist, authored an essay entitled The Ultimate Display (PDF) in which he laid out ideas far beyond what was possible with the technology of the time. One might expect The Ultimate Display to be a long document. It is not. It is barely two pages, and most of the first page is musings on burgeoning interactive computer input methods of the 60s.

The second part is where it gets interesting, as Sutherland shares the future he sees for computer-controlled output devices and describes an ideal “kinesthetic display” that served as many senses as possible. Sutherland saw the potential for computers to simulate ideas and output not just visual information, but to produce meaningful sound and touch output as well, all while accepting and incorporating a user’s input in a self-modifying feedback loop. This was forward-thinking stuff; recall that when this document was written, computers weren’t even generating meaningful sounds of any real complexity, let alone visual displays capable of arbitrary content. Continue reading “All The Good VR Ideas Were Dreamt Up In The 60s”

Tighten This Bolt In Any Direction You Want

Metal lathes are capable machines that played a large role in the industrial revolution, and an incredible tool to have at your disposal. But that doesn’t mean they can’t be used to have a little fun, as demonstrated by [Oleg Pevtsov] who made a bidirectional bolt as a machining exercise just because he could.

Both videos after the break are in Russian, but the video and auto generated subtitles are enough to get the main points across. The bolt is an M42 size with a 40 mm pitch, with grooves cut in both directions to allow left-handed and right-handed nuts to be threaded. The large pitch means that instead of a single continuous groove like a normal bolt, ten separate grooves need to be cut for each threading direction to cover the bolt surface. Since this was all machined on a manual lathe, a dial indicator was required to maintain accurate spacing. It took [Oleg] four painstaking attempts to get it right, but the end result looks very good. Instead of a fixed cutter, he used a trimming router mounted on a custom clamp.

[Oleg] also machined three different brass nuts to go on the bolt with a fixed cutter. First left-hand and right hand threaded nuts were made, followed by a bidirectional nut. Due to the large pitch and careful machining, all three nuts will spin down the bolt under the force of gravity alone. Although the bidirectional nut doesn’t move as smoothly as the other two, it can change rotation and translation direction at random.

While this is a one-of-a-kind fidget toy, have any of our readers seen a bidirectional bolt or lead screw in the wild? We can imagine that the ability to move two nuts in opposite directions on a single lead screw might have some practical applications.

It’s possible to make incredible parts on a manual lathe. A handbuilt V10 engine and a pneumatic hexacopter model are just two examples of what’s possible with enough skill, knowledge, and patience. Sadly it is a fading form of craftsmanship, rendered mostly obsolete outside of hobby projects by CNC machines.

Continue reading “Tighten This Bolt In Any Direction You Want”

Never Forget To Turn On The Cooker Hood Again

The cooker hood is a wonderful invention for removing excess fumes and steam from the kitchen. But like all electrically-powered devices, it only works when it is turned on. This was the problem facing [Peter], whose family are enthusiastic cooks who frequently forget to hit that switch. His solution? An automatic cooker hood switch that comes on when the cooker is in use, and stays on long enough afterwards to fully dissipate the fumes.

At its heart is a current transformer on the 3-phase stove power line, and we’re treated to a lesson in reading from these devices with an Arduino. They have a shunt resistor across which to produce a voltage, and their AC output is placed upon a reference DC voltage to supply the microcontroller pin. The impedance is quite high, so when the sensor had to be placed a distance from the microcontroller it necessitated an op-amp buffer. The readings then cause the Arduino to trigger a pair of relays to switch on or off the cooker hood. We can imagine that the family kitchen is thus a much pleasanter environment for it.

Cookers can also provide quite a hazard when they are left on. To that end, we’ve also featured a cooker alarm in the past.

Header image: Pbroks13, CC BY-SA 3.0.