Retrofitting Robots

Al Williams wrote up a neat thought piece on why we are so fascinated with robots that come in the shape of people, rather than robots that come in the shape of whatever it is that they’re supposed to be doing. Al is partly convinced that sci-fi is partly responsible, and that it shapes people’s expectations of what robots look like.

What sparked the whole thought train was the ROAR (robot-on-a-rail) style robot arms that have been popping up, at least in the press, as robot fry cooks. As the name suggests, it’s a robot arm on a rail that moves back and forth across a frying surface and uses CV algorithms to sense and flip burgers. Yes, a burger-flipping robot arm. Al asks why they didn’t just design the flipper into the stovetop, like you would expect with any other assembly line.

In this particular case, I think it’s a matter of economics. The burger chains already have an environment that’s designed around human operators flipping the burgers. A robot arm on a rail is simply the cheapest way of automating the task that fits in with the current ergonomics. The robot arm works like a human arm because it has to work in an environment designed for the human arm.

Could you redesign a new automatic burger-flipping system to be more space efficient or more reliable? Probably. If you did, would you end up with a humanoid arm? Not necessarily. But this is about patching robotics into a non-robotic flow, and that means they’re going to have to play by our rules. I’m not going to deny the cool factor of having a robot arm flip burgers, but my guess is that it’s actually the path of least resistance.

It feels kind of strange to think of a sci-fi timeline where the human-looking robots come first, and eventually get replaced by purpose-built intelligent machines that look nothing like us as the environments get entire overhauls, but that may be the way it’s going to play out. Life doesn’t always imitate art.

2022 Hackaday Supercon: Final Talks Announced

The third and final round of the 2022 Supercon talks announcements brings us closer to a complete picture of the full spectrum of hacking awesomeness taking the stage in just a few weeks. (And we haven’t even announced the keynote yet!)

Supercon is the Ultimate Hardware Conference and you need to be there! We’ll continue to announce speakers and workshops over the next couple weeks. Supercon will sell out so get your tickets now before it’s too late. And stay tuned for the next round of talk reveals next week! Continue reading “2022 Hackaday Supercon: Final Talks Announced”

2022 Hackaday Prize: Congratulations, Wildcard Winners!

The Wildcard Round is the wildest round, and the 2022 Hackaday Prize had a slew of great entries. We’ve winnowed the wildcards down to a large handful, and we’re happy to announce the finalists. Every winner receives a $500 award, and is automatically entered for the final round of the Hackaday Prize. The grand prize winners will be announced during Supercon on Nov. 5th, and we’ll be streaming so you can root for your favorites whether you’re with us in Pasadena or not.

So without further ado, the finalists. Continue reading “2022 Hackaday Prize: Congratulations, Wildcard Winners!”

Why Learn Ancient Tech?

The inner orbits of the Hackaday solar system have been vibrating with the announcement of the 2022 Hackaday Supercon badge. The short version of the story is that it’s a “retrocomputer”. But I think that’s somehow selling it short a little bit. The badge really is an introduction to machine language or maybe a programming puzzle, a ton of sweet blinky lights and clicky buttons, and what I think of as a full-stack hacking invitation.

Voja Antonic designed the virtual 4-bit machine that lives inside. What separates this machine from actual old computers is that everything that you might want to learn about its state is broken out to an LED on the front face, from the outputs of the low-level logic elements that compose the ALU to the RAM, to the decoder LEDs that do double-duty as a disassembler. You can see it all, and this makes it an unparalleled learning aid. Or at least it gives you a fighting chance.

So why would you want to learn a made-up machine language from a non-existent CPU? Tom Nardi and I were talking about our experiences on the podcast, and we both agreed that there’s something inexplicably magical about flipping bits, calling the simplest of computer operations into action, and nonetheless making it do your bidding. Or rather, it’s anti-magical, because what’s happening is the stripping away of metaphors and abstractions. Peering not just behind, but right through the curtain. You’re seeing what’s actually happening for once, from the bottom to the top.

As Voja wrote on the silkscreen on the back of the badge itself: “A programmer who has never coded 1s and 0s in machine language is like a child who has never run barefoot on the grass.” It’s not necessary, or maybe even relevant, but learning a complex machine in its entirety is simultaneously grounding and mind-expanding. It is simply an experience that you should have.

2022 Supercon: More Talks, More Speakers!

Round two of the 2022 Supercon talks is out, and it’s another superb lineup. This round is full of high voltage, art, and science. If you’ve ever dreamed of starting up your own hacker company, making your own refrigerator, teaching your toaster to think, or just making your breath glow, then Supercon is where you want to be Nov. 4-6!

Supercon will sell out, so get your tickets now before it’s too late. And stay tuned for the next and final round of talk reveals next week! Plus the keynote speaker reveal. Plus workshops. Oh my. Continue reading “2022 Supercon: More Talks, More Speakers!”

Mommy, Where Do Ideas Come From?

We wrote up an astounding old use of technology – François Willème’s 3D scanning and modeling apparatus from 1861, over 150 years ago. What’s amazing about this technique is that it used absolutely cutting-edge technology for the time, photography, and the essence of a technique still used today in laser-line 3D scanners, or maybe even more closely related to the “bullet time” effect.

This got me thinking of how Willème could have possibly come up with the idea of taking 24 simultaneous photographs, tracing the outline in wood, and then re-assembling them radially into a 3D model. And all of this in photography’s very infancy.

But Willème was already a sculptor, and had probably seen how he could use photos to replace still models in the studio, at least to solidify proportions. And he was probably also familiar with making cameos, where the profile was often illuminated from behind and carved, often by tracing shadows. From these two, you could certainly imagine his procedure, but there’s still an admirable spark of genius at work.

Could you have had that spark without the existence of photography? Not really. Tracing shadows in the round is impractical unless you can fix them. The existence of photography enabled this idea, and countless others, to come into existence.

That’s what I think is neat about technology, and the sharing of new technological ideas. Oftentimes they are fantastic in and of themselves, like photography indubitably was. But just as often, the new idea is a seed for more new ideas that radiate outward like ripples in a pond.

Hackaday Wants You: Be A Supercon Volunteer

Spot the volunteers! (Hint: red shirts. And you know what happens to the red shirts…)

The Supercon approaches! If you are thinking of attending, but the cost of admission is too steep, one way to get in for free is to volunteer. That’s three wonderful days of events, two nights of partying, lunch, dinner, and of course Supercon. All you have to do is help us run the show.

Volunteers help out all around, giving out schwag bags, hustling speakers here and there, and just generally working behind the scenes to make Supercon super. We’re looking for three four-hour shifts over the whole long weekend,

So if you’re interested in helping out, and you’d like to get in free and get super volunteer-only gear to boot, put in your application now. We’ll be accepting volunteers until October 20th and getting in touch by email on October 24th.

Of course, we just announced the first round of speakers, we’ve got the badge reveal coming up, and much, much more. Follow along here, or at Hackaday.io/superconference for more info.