3D Printed Tank Has A Cannon To Boot

Few of us will ever find ourselves piloting a full-sized military tank. Instead, you might like to make do with the RC variety. [TRDB] has whipped up one of their own design which features a small little pellet cannon to boot.

The tank is assembled from 3D printed components — with PETG filament being used for most of the body and moving parts, while the grippy parts of the treads are printed in TPU. The tank’s gearboxes consist of printed herringbone gears, and are driven by a pair of powerful 775 brushed DC motors, which are cooled by small 40 mm PC case fans. A rather unique touch are the custom linear actuators, used to adjust the tank’s ride height and angle relative to the ground. The small cannon on top is a flywheel blaster that fires small plastic pellets loaded from a simple drum magazine. Running the show is an ESP32, which responds to commands from [TRDB]’s own custom RC controller built using the same microcontroller.

As far as DIY RC tanks go, this is a very complete build. We’ve seen some other great work in this space, like this giant human-sized version that’s big enough to ride in.

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Supercon 2024: How To Track Down Radio Transmissions

You turn the dial on your radio, and hear a powerful source of interference crackle in over the baseline noise. You’re interested as to where it might be coming from. You’re receiving it well, and the signal strength is strong, but is that because it’s close or just particularly powerful? What could it be? How would you even go about tracking it down?

When it comes to hunting down radio transmissions, Justin McAllister and Nick Foster have a great deal of experience in this regard. They came down to the 2024 Hackaday Superconference to show us how it’s done.

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Spin-Casting This Telescope Mirror In Resin Didn’t Go To Plan

For most of us, mirrors are something we buy instead of build. However, [Unnecessary Automation] wanted to craft mirrors of his own for a custom telescope build. As it turns out, producing optically-useful mirrors is not exactly easy.

For the telescope build in question, [Unnecessary Automation] needed a concave mirror. Trying to get that sort of shape with glass can be difficult. However, there’s such a thing as a “liquid mirror” where spinning fluid forms into a parabolic-like shape. Thus came the idea to spin liquid resin during curing to try and create a mirror with the right shape.

That didn’t quite work, but it inspired a more advanced setup where a spinning bowl and dense glycerine fluid was used to craft a silicone mold with a convex shape. This could then be used to produce a resin-based mirror in a relatively stationary fashion. From there, it was just necessary to plate a shiny metal layer on to the final part to create the mirror effect. Unfortunately, the end result was too messy to use as a viable telescope mirror, but we learn a lot about what didn’t work along the way.

The video is a great journey of trial and error. Sometimes, figuring out how to do something is the fun part of a project, even if you don’t always succeed. If you’ve got ideas on how to successfully spin cast a quality mirror, drop them in the comments below. We’ve seen others explore mirror making techniques before, too.

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3D Printing A Capable RC Car

You can buy all sorts of RC cars off the shelf, but doing so won’t teach you a whole lot. Alternatively, you could follow [TRDB]’s example, and design your own from scratch.

The Lizard, as it is known, is a fun little RC car. It’s got a vaguely Formula 1-inspired aesthetic, and looks fetching with the aid of two-tone 3D printed parts. It’s designed for speed and handling, with a rear-wheel-drive layout and sprung suspension at all four corners to soak up the bumps. The majority of the vehicle is 3D printed in PETG, including the body and the gearbox and differential. However, some suspension components are made in TPU for greater flexibility and resistance to impact. [TRDB] specified commercial off-the-shelf wheels to provide good grip that couldn’t easily be achieved with 3D-printed tires. An ESP32 is responsible for receiving commands from [TRDB’s] custom RC controller running the same microcontroller. It sends commands to the speed controller that runs the Lizard’s brushed DC motor from a 3S lithium-polymer battery.

The final product looks sleek and handles well. It also achieved a GPS-verified top speed of 48 km/h as per [TRDB’s] testing. We’ve seen some other great DIY RC cars over the years, too, like this example that focuses on performance fundamentals. Video after the break.

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Ender 3 Pro Gets A Second Job As A Stator Winder

Sometimes, you find yourself in need of a coil. You could sit around winding thousands of turns of copper wire yourself, but that would be remarkably tedious. Thus, instead, you might follow the example of [OJengineering] and choose to get a machine to do it for you.

This build first popped up on on Reddit, with [OJengineering] explaining that they had repurposed an Ender 3 Pro 3D printer to wind a stator for them. The reasoning was sound—a replacement stator for their motorcycle cost $1000 in their local area, so rewinding their own would be much cheaper. The idea was straightforward enough—the 3D printer was a capable motion control platform that really just needed to be retooled to drag wire around instead of squirting hot plastic. In a later update, they explained that they had created a Python program that spits out appropriate stator winding G-code from user-entered parameters. This G-code commands the 3D printer’s head to make rectangle winds around the stator core while moving up and down to appropriately distribute the wire. The device can be seen in action in a video on YouTube.

It’s a hacky build, but one that does nevertheless get the winding done. That’s the thing about 3D printers—they’re really just simple motion systems that can do whatever you tell them. You just need a way to generate the right G-code to do the job.

We’ve featured some other nifty coil winders before, too. Video after the break.

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It’s MIDI For The TRS-80!

The Radio Shack TRS-80 was a much-loved machine across America. However, one thing it lacked was MIDI. That’s not so strange given the era it was released in, of course. Nevertheless, [Michael Wessel] has seen fit to correct this by creating the MIDI/80—a soundcard and MIDI interface for this old-school beast.

The core of the build is a BluePill STM32F103C8T6 microcontroller, running at a mighty 75 MHz. Plugged into the TRS-80s expansion port, the microcontroller is responsible for talking to the computer and translating incoming and outgoing MIDI signals as needed. Naturally, you can equip it with full-size classic DIN sockets for MIDI IN and MIDI OUT using an Adafruit breakout module. None of that MIDI Thru nonsense, though, that just makes people uncomfortable. The card is fully capable of reproducing General MIDI sounds, too, either via plugging in a Waveblaster sound module to the relevant header, or by hooking up a Roland Sound Canvas or similar to the MIDI/80s MIDI Out socket. Software-wise, there’s already a whole MIDI ecosystem developing around this new hardware. There’s a TRS-80 drum tracker and a synthesizer program, all with demo songs included. Compatibility wise, The MIDI/80 works with the TRS-80 Model I, III, and 4.

Does this mean the TRS-80 will become a new darling of the tracker and chiptune communities? We can only hope so! Meanwhile, if you want more background on this famous machine, we’ve looked into that, too. Video after the break.

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Making The Codec Communicator From Metal Gear Solid

[3DSage] likes building replicas of hardware from movies and video games, often with a functional twist. His latest build aimed to bring the Codec from Metal Gear Solid to life.

If you haven’t played the Metal Gear games, the Codec has been modelled somewhat like an advanced walkie talkie at times, but has often been kept off-screen. Thus, [3DSage] had a great deal of creative latitude to create a realistic-feeling Codec device that provided voice communications and some simple imagery display.

The resulting build relies on an RP2040 microcontroller to run the show. It’s paired with an MPU6050 3-axis gyroscope and accelerometer for motion control of the device’s functionality, and features a small LCD screen to mimic the display in the games. A kids walkie-talkie kit was leveraged for audio communication, but kitted out with a better microphone than standard. Power is via a rechargeable 9V battery, which is really a lithium-ion and USB charging board packed into the familiar 9V form factor.

Where the build really shines, though, is the aesthetic. [3DSage] managed to capture the military-like look and feel as well as authentically recreate the graphics from the games on the screen. The simulated noise on the display is particularly charming. Beyond that, the 3D-printed enclosures leverage texture and multi-color printing really well to nail the fit and finish.

Ultimately, the Codec isn’t much more than a glorified walkie talkie. Even still, [3DSage] was able to create an impressive prop that actually does most of what the device can do in game. If you’ve ever coveted a PipBoy or tricorder, this is one project you’ll be able to appreciate.

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