The Think Tank At The Chicago Unconference

On Saturday the Hackaday community turned out in force to try something new. The first Hackaday Unconference was held in three places at the same time, and I was in Chicago and was amazed at the turnout and variety of presentations. The image above sums up the concept quite well, everyone shows up ready to give an eight minute talk, but as a whole, no one knows what to expect. Well, we should have known to expect awesome and that’s what we got.

As usual, people are excellent… to one another and in adapting to the fluid nature of the day. Pumping Station: One, a renowned Hackerspace in the Avondale neighborhood near downtown Chicago, opened their doors for us. Not knowing how many people to expect we set up two presentation rooms with a third on deck just in case it was needed.

We just barely squeezed everyone in one room for the first track but ended up splitting into two for part of the day. Here you can see that second room filling up. Even so we still had a handful of presentations that didn’t get a chance to shine — we simply must do this again so they can have the chance and because I had such a great time!

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Your VR Doesn’t Stink (Yet)

What does it smell like when the wheels heat up on that Formula 1 car you drive at night and on the weekends? You have no idea because the Virtual Reality experience that lets you do so doesn’t come with a nasal component. Yet.

Shown here is an olfactory device that works with Oculus Rift and other head-mounted displays. The proof of concept is hte work of [Kazuki Hashimoto], [Yosuke Maruno], and [Takamichi Nakamoto] and was shown of at last year’s IEEE VR conference. It lets the wearer smell the oranges when approaching a tree in a virtual environment. In other words, it makes your immersive experience smelly.

As it stands this a pretty cool little device which atomizes odor droplets while a tiny fan wafts them to the wearer’s nose. There is a paper which presumably has more detail but it’s behind a pay wall so for now check out the brief demo video below. Traditionally an issue with scent systems is the substance stuck in the lines, which this prototype overcomes with direct application from the reservoir. Yet to be solved is the availability for numerous different scents.

This build came to our attention via an UploadVR article that does a good job of covering some of the scent-based experiments over the years. They see some of the same hurdles we do: odors linger and there is a limited palette that can be produced. We assume the massive revenue of the gaming industry is going to drive research in this field, but we won’t be lining up to smell gunpowder and dead bodies (or rotting zombies) anytime soon.

The more noble effort is in VR applications like taking the elderly and immobile back for another tour of places they’ll never again be able to visit in their lives. Adding the sense of smell, which has the power to unlock so many memories, makes that use case so much more powerful. We think that’s something everyone can be hopeful about!

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2017 Hackaday Prize Begins Right Now

Today the 2017 Hackaday Prize begins!

This is Hackaday’s global engineering initiative that encourages people to direct their skill and energy to make the world a better place. We call it the Hackaday Prize, but it’s far more than that. Join a community of talented people who enrich their own lives by seeking out new challenges and new technologies, then pioneers a way to combine them to Build Something that Matters. Show us your build by starting a Hackaday.io project page and enter today!

You Have Every Reason to Get Involved

The Hackaday Prize truly has something for everyone. Making the world a better place doesn’t end with a grand prize for a single build. Just by talking about your ideas and sharing your excitement you become the inspiration for this and every successive generation of problem solvers. But yes, there are prizes — a lot of prizes — and they’re spectacular.

We have over $250,000 in cash going out to hundreds of entries this year. The Grand Prize of $50,000 is joined once again this year by the Best Product Prize of $30,000. Four other entries will place second through fifth and receive $20k, $15k, $10k, and $5k respectively.

But the breadth of entries is too great to stop at that. We’ll select 120 projects as finalists and award each $1000. You can even get in on Seed Funding starting right away. We’re saving those details for the end of this announcement.

How Do I Build Something that Matters?

Whoa, all this talk of prizes, but you want to know what kind of hardware will be a hit for the Hackaday Prize? Here’s what you need to know: you can enter your project at any time from now until October 16th. But the exact time that you enter matters.

Your best bet is to get started right away. The first challenge of the Hackaday Prize is: Design Your Concept. Every great build starts with a plan and this is the time to show us what you got. The key is to consider if the project benefits society in some way. Show us how, document your build plan, and you can be one of the first twenty finalists to receive $1k cash and move on to compete for the big prizes.

We’ll have four more challenges that focus on different types of entries. You only need to enter one challenge, but you may choose to enter (and win) as many of the five challenges as you wish. We’ll be looking for connected devices that don’t suck Internet of Useful Things during the IuT ! IoT challenge. After that, it’s on to all things mobile with the Wheels, Wings, and Walkers challenge. Assistive Technology challenges you to make the world a better place for the physically or mentally challenged and aging or sick people of the world. And finally, a Hackaday favorite closes the challenge rounds with Anything Goes — as long as it clearly benefits society. Each of these five challenges will yield twenty finalists who receive $1000. That’s $100k!

The Return of Best Product

Two years ago we tried something new by adding the Best Product Prize to the mix and it was an enormous hit. We’re happy to be able to bring it back again this year.

There is a difficult path from a working prototype to a product ready for its audience. As hardware development is unlocked for an ever wider engineering community, we want to see the path made wider so that the journey becomes easier. Best Product is designed to do just that.

Any Hackaday Prize entry may also choose to compete and be named the Best Product (receiving much deserved recognition as well as the addition $30k prize). You need to submit your entry no later than July 24th, which includes full documentation of the project as well as a bill of materials used in the build. We’ll select twenty finalists (sending $1k to each) who will then need to deliver three working beta test units for the final judging round of the Best Product.

How Can We Pick the Top Entries?

One amazing part of the Hackaday Prize family are the world-renowned experts who donate their time and talent as Judges. They are just as eager as everyone else to see all of this creative energy focused on solving the problems facing our civilization.

Learn more about all of these amazing people on the Hackaday Prize page.

One Last Thing: Seed Funding

When realized to their full potential, design concepts should knock the socks off of anyone who reads through them. Because of this we have one more thing in store for you during the first challenge which starts right now.

Entries with the most likes at the end of the first round will split $4,000. Each time someone on Hackaday.io “likes” your project it will move a bit higher on the leaderboard found on the Hackaday Prize page. The top projects will receive $1 for each like, with a max of $200 per entry so that at least twenty will win (but likely many more).

This seed funding is a little push to help offset the cost of building prototypes. But it really comes down to your decision to make the time and to make a difference. Enter your project in the Hackaday Prize now.

Hackaday Unconference Begins!

This afternoon we are hosting the Hackaday Unconference in three locations at once. Hundreds of creative minds are coming together in Chicago, Los Angeles, and San Francisco for an amazing day of shared inspiration.

You can get a little taste of what is happening by following along with the pulse of the events. Each will be doing some Facebook Live streams so look for that and regular posts on Hackaday Facebook. We’ll be regularly Tweeting and posting to Instagram. It would be absolutely fantastic if you would like and share those messages. Check out the Hackaday TweetWall for a collection of all the #HackadayUncon updates.

The goal is to break down barriers for sharing great ideas which will become the inspiration for new projects to come. Today’s overarching theme is “Build Something That Matters. Everyone attending is ready to give an eight-minute talk about something that interests them, without the pressure of a strict talk order or expectations of polished decks and eloquent delivery. As the Unconference progresses, new discussion groups and impromptu talks take bloom as everyone in attendance guides the direction of the day.

Toy Car Pumps The Wheels With Balloon Power

We’ve had our eye on [Greg Zumwalt]. He’s been working on some very clever 3D-printed mechanisms and his latest prototype is an air engine for a toy car. You can supply the air for the single cylinder with a compressor, or by blowing into it, but attaching an inflated balloon makes the system self-contained.

Last week we saw the prototype of the engine by itself, and wondered if this had enough power to drive a little train engine. We were almost right as here it is powering the front wheels of a little car.

This isn’t [Greg’s] first rodeo. He’s been working on self-contained locomotion for a while now. Shown here is his spring-driven car which you pull backwards to load the spring. It’s a common feature in toys, and very neat to see with the included 3D-printed spring hidden inside of the widest gear.

That print looks spectacular, but the balloon-powered prototype tickles our fancy quite a bit more. Make sure you have your sound on when you watch the video after the break. It’s the chuga-chuga that puts this one over the top. [Greg] hasn’t yet posted files so you can print your own (it’s still a prototype) but browse the rest of his designs as you wait — they’re numerous and will bring an even bigger smile to your face. Remember that domino-laying LEGO bot [Matthias Wandel] built a few years back? [Greg] has a printable model for it!

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Strandbeest Not Fooling Anyone — We See Right Through It

This Strandbeest is ready for the security line at a security-conscious high school. Like see-though backpacks, its clear polycarbonate parts let you see everything that goes into the quirky locomotion mechanism. Despite having multiple legs, if you analyze the movement of a Strandbeest it actually moves like a wheel.

For us, it’s the narrated fabrication video found below that makes this build really interesting. Hackaday alum [Jeremy Cook] has been building different versions of [Theo Jansen’s] Strandbeest for years now. Strandmaus was a small walker controlled by a tiny quadcopter, and MountainBeest was a huge (and heavy) undertaking. Both were made out of wood. This time around [Jeremy] ordered his polycarbonate parts already cut to match his design. But it’s hardly a walk on the beach to make his way to final assembly.

The holes to accept the hardware weren’t quite large enough and he had to ream them out to bring everything together. We enjoyed seeing him build a jig to hold the spacers for reaming. And his tip on using an offset roll pin to secure the drive gear to the motor shaft is something we’ll keep in mind.

In the end, things don’t go well. He had machined out a motor coupling and it ends up being too weak for the torque driving the legs. Having grown up watching [Norm Abram] build furniture (and houses) without a single blown cut or torn-out end grain this is a nice dose of reality. It’s not how perfect you can be with each step, it’s how able you are to foresee problems and correct them when encountered.

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Hardware Tribes Growing Up Around Artisanal Electronics

Consumer electronics are design beasts that must serve many masters. There’s a price point for the product itself, a ceiling for the feature set (lest it not be ‘user friendly’), and to take the risk of actually manufacturing something there needs to be proof of the market. A lot of great things make it through this process, but some really unique and special gear goes completely around it.

So is the story of this AND!XOR hardware badge being built for DEF CON 25. This is not the official conference badge, but the latest in a growing trend of hardware/firmware engineers and hackers who design their own custom gear for the conference, trying to one-up not just the official badge, but the other hardware tribes doing the same. This unique hardware excitement is a big reason that Hackaday has developed electronic badges for our conferences.

The new badge is a mashup of Bender from Futurama and Raoul Duke from Fear and Loathing in Las Vegas, presents something of monstrosity to hang around your neck. That has certainly never stopped us from having one of these bouncing around our necks as we pound the cattle paths from talk to talk (and the DC23 vinyl record was way more unwieldy anyway).

Bender’s forehead display has now been upgraded from a diminutive OLED to a generous color LCD display. The 433 MHz which used the spring antenna on the previous badge has given way to a Bluetooth Low Energy. The BLE is built into the Rigado BMD-300 SOC that is now in conrol of the badge. We can’t wait to see the shenanigans unlocked with this new hardware — they’re already showing of crazy animations, retro gaming, and teasing a huge multiplayer game with all the badges. Finally, the “Secret Component” at the bottom of their components list delivers the je ne sais quoi to the whole project.

Fans of AND!XOR have already thrown their weight behind it. Unofficial badges have been unavailable to a wider group or only offered in flash-sales that pop up during the con. Last year the team was met with a huge mob throwing money at their supply of 175 badges. Now the AND!XOR team has grown to five people toiling away to make the design, the easter-egg laden firmware, and the manufacturing process better than the amazing work of last year. They just launched a crowd funding campaign on Tuesday and immediately blew past their goal about five times over.

We’re hoping to get our mitts on one of these ahead of DEF CON to give you an early look at what these hardware artists have accomplished. If you’re part of another hardware tribe building custom electronics for the love of it, we’d really like to hear from you. This goes for any conference — we know of at least one other in progress.