2025 One Hertz Challenge: Timekeeping At One Becquerel

The Becquerel (Bq) is an SI unit of radioactivity: one becquerel is equivalent to one radioactive decay per second. That absolutely does not make it equivalent to one hertz — the random nature of radioactive decay means you’ll never get one pulse every second — but it does make it interesting. [mihai.cuciuc] certainly thought so, when he endeavored to create a clock that would tick at one becquerel.

The result is an interesting version of a Vetinari Clock, first conceived of by [Terry Pratchett] in his Discworld books. In the books, the irregular tick of the clock is used by Lord Vetinari as a form of psychological torture. For some reason, imposing this torture on ourselves has long been popular amongst hackers.

Without an impractical amount of shielding, any one-becquerel source would be swamped by background radiation, so [mihai] had to get creative. Luckily, he is the creator of the Pomelo gamma-ray spectroscope, which allowed him to be discriminating. He’s using an Am-241 source, but just looking for the characteristic 59.5 KeV gamma rays was not going to cut it at such a low count rate. Instead he’s using two of the Pomelo solid-state scintillation as a coincidence detector, with one tuned for the Am-241’s alpha emissions. When both detectors go off simultaneously, that counts as an event and triggers the clock to tick.

How he got exactly one becquerel of activity is a clever hack, too. The Am-241 source he has is far more active than one decay per second, but by varying the distance from the gamma detector he was able to cut down to one detection per second using the inverse square law and the shielding provided by Earth’s atmosphere. The result is a time signal that is a stable one hertz… if averaged over a long enough period. For now, anyway. As the Am-241 decays away, its activity decreases, and [mihai] admits the clock loses about 0.4 seconds per day.

While we won’t be giving the prize for accuracy in this contest, we are sure Lord Vetinari would be proud. The Geiger-counter sound effect you can hear in the demo video embedded below is great touch. It absolutely increases the psychic damage this cursed object inflicts.

Continue reading “2025 One Hertz Challenge: Timekeeping At One Becquerel”

Should You Try Printing With Polypropylene?

Of all the plastics that surround us on the daily, the one we hear least about in the 3D printing world is probably polypropylene (PP). Given that this tough, slightly flexible thermoplastic has characteristics you might want for your prints, the question is: why? [Lost in Tech] is not answering that question in a recent video; instead he’s showing us what we’re missing out on with a review of the material.

A look at the Material Safety Data Sheet and available material has [Lost in Tech] suggesting it won’t be (much) more toxic for you than PLA, but you still wouldn’t want to huff the fumes. The biggest issue printing PP is getting it to stick — glass beds and PEI are not your friend, but polypropylene tape is easy to find and makes a fine print surface. He reviews a few other options, but it looks like plain old tape is still your best bet if you can’t get a hold of a Prusa PP bed. The other big issue is shrinkage, but that’s hardly unique to PP and can be accounted for in the model.

Just because it can be used, that doesn’t mean it should be. [Lost in Tech] does make a good case for why you might want to use PP — for one thing, it doesn’t string much, in part because it’s not hygroscopic. That makes it great for those of us in humid climes who don’t want to always faff around with dry boxes, but also wonderful for parts that will be in touch with water. Polypropylene also has great chemical resistance for even scarier chemicals than dihydrogen monoxide. The “killer app” though, at least as far as [Lost in Tech] is concerned, is to use polypropylene with compliant mechanisms: it’s incredibly resilient to bending, and doesn’t fatigue easily. You might even call it a “flexible” filament, but unlike with TPU, you get a nice hard plastic to go with that flexibility.

If you’re interested in this somewhat-forgotten filament, we featured a “getting started” guide last year. You can even make your own polypropylene filament using non-medical “COVID” masks, but do be sure to wash them first. What do you think? Is it time to give PP another chance, or has the 3D printing world moved on? Continue reading “Should You Try Printing With Polypropylene?”

Cracking Abandonware DRM Like It’s 1999

As long as there have been games, there have been crackers breaking their copy protections. “Digital Rights Management” or DRM, is a phrase for copy protection coined near the end of the 1990s, and subverted shortly thereafter. But how? [Nathan Baggs] show us what it took to be a cracker in the year 2000, as the first step to get an old game going again turned out to be cracking it. 

The game in question is “Michelin Rally Masters: Race of Champions” by DICE, a studio that was later subsumed by EA and is today best known as the developers of the Battlefield franchise. The game as acquired from an abandonware site does not run in a virtual machine, and after a little de-obfuscation of the code causing the crash, [Nathan] discovers LaserLock is to blame. LaserLock was a DRM tool to lock down a game to its original CD-ROM that dates all the way back to 1995. Counters to LaserLock were probably well-known in the community back in the day, but in 2025, [Nathan] walks us through attempting to crack it it from first principles.

We won’t spoil the whole assembly-poking adventure, but the journey does involve unboxing an original CD to be able to compare what’s happening when the disc is physically present compared to running from the ISO. Its tedious work and can only be partially automated. Because it did prove so involved, [Nathan]’s original aim — getting the game to work in Windows 11 — remains unfulfilled so far.

Perhaps he’d have had better luck if he’d been listening to the appropriate music. Frustrating DRM isn’t always this hard; sometimes all you needed was a paperclip. Continue reading “Cracking Abandonware DRM Like It’s 1999”

Sony PSP, Evan-Amos, Public Domain.

Llama Habitat Continues To Expand, Now Includes The PSP

Organic Llamas have a rather restricted range, in nature: the Andes Mountains, and that’s it. Humans weren’t content to let the fluffy, friend-shaped creatures stay in their natural habitat, however, and they can now be found on every continent except Antarctica. The Llama2 Large Language Model is like that: while it may have started on a GPU somewhere, thanks to enterprising hackers like [Caio Madeira], who has ported Llama2 to the PlayStation Portable (PSP), the fluffiest LLM can be found just about anywhere.

The AI, in all its glory, dooming yet another system.

Ultimately this project has its roots in Llama2.c by [karpathy], a project we’ve seen used on Pentium II under Windows 98, DOS machines running 486 processors, and even the venerable Commodore 64, of all impossible things. Now, it’s the PSP’s turn. This implementation uses the same 260K tinystories model as the C64 port, upon which it is based. Of course the PSP’s RAM has room for a much larger model, but [Ciao] apparently prefers to run the tiny model faster on this less-ancient gaming hardware.

Its getting to the point that it’s harder to find systems that won’t run LLMs than those that do. Given that Llama2 seems to be the new DOOM, it’s probably only a matter of time before their virtual fur is all over all our old equipment. Fortunately for allergy sufferers, virtual fur cannot trigger a histamine response.

If you know of another system getting LLMs (Alpaca-adjacent or otherwise), send in a tip.

From Smartphone To A Home Server

Some people like their homelabs to be as big and fancy as possible, with racks of new or surplus server hardware sucking down power. [Hardware Haven] evidently has the opposite idea, given he just made a video about making the cheapest, smallest server possible: an Android phone.

Sure, it’s not going to be streaming terabytes of data at multiple gigabytes per second, but that’s not everyone’s use case. Don’t forget, flagship phones had multiple cores and gigabytes of RAM a decade ago, so even an old and busted smartphone has more than enough power for something like Home Assistant, which is what gets installed in this video.

After considering loading termux and rooting his device for Docker-on-Android, he opted for postmarketOS, the premiere Linux for old smartphones. That’s not because the Linux environment you get with termux wouldn’t work; it’s just that he wanted something native. To that end, he bought a somewhat worse-for-wear Xiaomi Mi A1 from eBay to get hardware Alpine-based postmarket could use.

Software wise, it was just a matter of following instructions and reading manuals — Linux is Linux, after all. The firewall proved to be his main challenge, though trying to branch out from Home Assistant to run Minecraft Server did run into Java issues [Hardware Haven] had no interest in troubleshooting. Hardware wise, though, well — do you want to leave a phone plugged in permanently? Smokey the Bear suggests you not, especially if you live near a forest. Besides, you probably don’t want your server on WiFi, and at least this smartphone wouldn’t charge when using a networking dongle.

That meant phone surgery: the battery came out, and 5 V from an old USB charger was piped into the battery charge controller via a diode. The diode was used for its voltage drop, to bring the 5 V supply down to a believable battery voltage — a buck converter might have been better, but you use what you have, and the diode drop doesn’t dissipate much power. Power dissipation is still one watt at idle, six during a stress test.

Given how cheap the phone was, and how little power this thing sips, [Hardware Heaven] has an excellent answer to those who say homelabbing is a rich person’s hobby. This project also reminds us that while our phones might not be as hackable as we’d like, they’re still far from totally locked down. You can even run NixOS on (some of) them.

Continue reading “From Smartphone To A Home Server”

Walter Is A Tiny Cellular Modem For Your Projects

It wasn’t that long ago that projects with cellular connectivity were everywhere, but with 2G no longer universally available, glory days of cheap 2G modules seem to be on their way out. So when [Data Slayer] titled his video “You’ve Never Seen Cellular Like This” about a new GSM radio module, we couldn’t help but think that we have — and that we’re glad to see it back.

The module is the Walter, by DPTechnics out of Belgium. It’s fully open-source and contains a ESP32-S3 for WiFi and BLE plus a Sequans Monarch chip for GSM and GNSS connectivity. It’s not the blazing-fast 5G you’re paying your phone carrier for: this is an IoT modem, with LTE-M and NB-IoT. We’re talking speeds in the kbps, not Mbps– but we’re also talking very, very low power usage. Since it’s LTE-M rather than full LTE, you’re probably not going to be bringing back the golden days of Arduino Cellphones,  (since LTE-M doesn’t support VoLTE) but if LoRa isn’t your jam, and you hang out around cell towers, this level of connectivity might interest you.

Walter is actually a drop-in replacement for PyCom’s old GPy module, so if you had a project in mind for that and are frustrated by it being EoL — well, here you are. [Data Slayer] seemed impressed enough with its capabilities as a GPS tracker. We’re impressed with the 9.8 µA consumed in deep sleep mode, and the fact that it has already been certified with the CE, FCC, IC, RCM and UKCA. Those certs mean you could go from prototype to product without getting tangled in red tape, assuming Walter is the only radio onboard.

Our thanks to [Keith Olson] for phoning in the tip. If you have a tip and want to connect, operators are standing by. Continue reading “Walter Is A Tiny Cellular Modem For Your Projects”

Steampunk Copper PC Is As Cool As It Runs

Copper! The only thing it does better than conduct heat is conduct a great steampunk vibe. [Billet Labs]’ latest video is an artfully done wall PC that makes full use of both of those properties.

The parts are what you’d expect in a high-end workstation PC: a Ryzen 9 and an 3090Ti with oodles of RAM. It’s the cooling loop where all the magic happens: from the copper block on the CPU, to the plumbing fixtures that give the whole thing a beautiful brewery-chiq shine when polished up. Hopefully the water-block in the GPU is equally cupriferous too, but given the attention to detail in the rest of the build, we cannot imagine [Billet Labs] making such a rookie mistake as to invite Mr. Galvanic Corrosion to the party.

There’s almost no visible plastic or paint; the GPU and PSU are hidden by a brass plates, and even the back panel everything mounts to is shiny metal. Even the fans on the radiator are metal, and customized to look like a quad throttle body or four-barreled carburetor on an old race car. (Though they sound more like a jet takeoff.)

The analog gauges are a particular treat, which push this build firmly into “steampunk” territory. Unfortunately the temperature gauge glued onto the GPU only measures the external temperature of the GPU, not the temperature at the die or even the water-block. On the other hand, given how well this cooling setup seems to work later in the video, GPU temps are likely to stay pretty stable. The other gauges do exactly what you’d expect, measuring the pressure and temperature of the water in the coolant loop and voltage on the twelve volt rail.

Honestly, once it gets mounted on the wall, this build looks more like an art piece than any kind of computer— only the power and I/O cables do anything to give the game away. Now that he has the case, perhaps some artful peripherals are in order?

Continue reading “Steampunk Copper PC Is As Cool As It Runs”