Hackaday Europe 2024 Is On, And We Want You!

Hackaday Europe is on again for 2024, and we couldn’t be more excited! If you’re a European hacker, and have always wanted to join us up for Supercon in the states, here’s your chance to do so without having to set sail across the oceans. It’s great to be able to get together with our continental crew.

Just like last time, we’ll be meeting up in Berlin at Motionlab, Bouchestrasse 12 for a weekend of talks and workshops. On paper, the event runs April 13th and 14th, but if you’re in town on Friday the 12th, we’ll be going out for drinks and socializing beforehand. Saturday starts up at 9 AM and is going to be full of presentations, with food throughout and our own mix of hacking and music running until 2 AM. Sunday starts up a little bit later with brunch and as many lightning talks as we can fit into the afternoon.

And as always, we want you to bring a project or two along to show and tell. Half the fun of an event like this, where everyone is on the same wavelength, is the mutual inspiration that lurks in nearly every random conversation. It’s like Hackaday, but in real life!

So without further ado: get your tickets right here! We have a limited number of early-bird tickets at $70, and then the remainder will go on sale for $142 (plus whatever fees).

Call for Participation

So who is going to be speaking at Hackaday Europe? You could be! We’re also opening up the Call for Participation right now, both for talks and for workshops. Whether you’ve presented your work live before or not, you’re not likely to find a more appreciative audience for epic hacks, creative constructions, or you own tales of hardware, firmware, or software derring-do.

Workshop space is limited, but if you want to teach a group of ten or so people your favorite techniques or build up a swarm of small robots, we’d love to hear from you.

All presenters get in free, of course, and we’ll give you an early-bird price even if we can’t fit you into the schedule. So firm up what you’d like to share, and get your proposal in before Feb 22.

The Badge

Part of the fun of an event like this is sharing what you’re working on with a rare like-minded crowd. True story: we came into last year’s Hackaday Berlin event with a raw idea for our own Superconference badge, that we needed to have done by November. Talks with [Schneider] about the lovely badge for the Chaos Communications Camp inspired us to use those sweet round screens, and a chat with [Stefan Holzapfel] convinced us of the possibility to run an audio DAC at DC.

So it’s fitting that we’ll be bringing the Vectorscope badge to Berlin, with some new graphics of course. If you didn’t catch it at Supercon, it’s a emulation of an old-timey X-Y mode oscilloscope and a DAC to drive it in software. Folks had a great time hacking it at Supercon, and you will too. It’s analog, it’s digital, and it’s got room for a lot of art. We’d love to see what you bring to it!

Thanks and See You Soon!

Of course, we can’t put on an event like this without help from our fantastic sponsors, so we’d like to say thanks to DigiKey for sponsoring not only the stateside Superconference, but also Hackaday Europe 2024. And as always, thanks to Supplyframe for making it all possible.

April is coming up fast, so get your proposals in and order your tickets now! We can’t wait to see you all.

Building Robots With A 20×20 Grid

On autonomous robots, the most difficult challenges usually lie in the software and electronic realms, but the mechanics can also be very time consuming. To help address this challenge, [Nikodem Bartnik] is working on the Open Robotic Platform (ORP), a modular robotics chassis system designed to make prototyping as easy and affordable as possible. Video after the break.

The ORP is governed by a set of design rules to maintain interchangeability. Most of the design rules are very open, but the cornerstone of ORP is its standardized mounting plates featuring a 20 mm grid pattern of 3.5 mm mounting holes. These plates can be stacked using connecting rods, creating a versatile foundation upon which various components can be mounted.

[Nikodem] is on a mission to create and collect an entire library of these modular components. From custom 3D-printed holders that accommodate sensors, motors, wheels and dev boards to homemade PCBs that snap directly onto the chassis, everything to get your robot rolling as soon as possible. While manufacturing methods and materials are not limited, 3D printing and laser cutting will likely be the most popular manufacturing technologies for making your own parts.

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Arctic Adventures With A Data General Nova II — The Equipment

As I walked into the huge high bay that was to be my part-time office for the next couple of years, I was greeted by all manner of abandoned equipment haphazardly scattered around the room. As I later learned, this place was a graveyard for old research projects, cast aside to be later gutted for parts or forgotten entirely. This was my first day on the job as a co-op student at the Georgia Tech Engineering Experiment Station (EES, since renamed to GTRI). The engineer who gave me the orientation tour that day pointed to a dusty electronic rack in one corner of the room. Steve said my job would be to bring that old minicomputer back to life. Once running, I would operate it as directed by the radar researchers and scientists in our group. Thus began a journey that resulted in an Arctic adventure two years later.

The Equipment

The computer in question was a Data General (DG) mini computer. DG was founded by former Digital Equipment Corporation (DEC) employees in the 1960s. They introduced the 16-bit Nova computer in 1969 to compete with DEC’s PDP-8. I was gawking at a fully-equipped Nova 2 system which had been introduced in 1975. This machine and its accessories occupied two full racks, with an adjacent printer and a table with a terminal and pen plotter. There was little to no documentation. Just to turn it on, I had to pester engineers until I found one who could teach me the necessary front-panel switch incantation to boot it up. Continue reading “Arctic Adventures With A Data General Nova II — The Equipment”

Starlink’s Inter-Satellite Laser Links Are Setting New Record With 42 Million GB Per Day

Slide from the SpaceX Starlink presentation on mesh routing via the laser links. (Credit: PCMag/Michael Kan)
Slide from the SpaceX Starlink presentation on mesh routing via the laser links. (Credit: PCMag/Michael Kan)

Although laser communication in space is far from novel, its wide-scale deployment as seen with SpaceX’s Starlink satellite internet constellation has brought the technology to the forefront like never before. This was quite apparent during the SPIE Photonics West event on January 30th when [Michael Kan] and other journalists attended a presentation by SpaceX’s [Travis Brashears] on the inter-satellite laser communication performance that was first enabled with the Starlink v1.5 satellites.

Among currently active inter-satellite communication systems, Starlink is by far the most numerous and with the highest bandwidth, reaching over 42 PB per day across its over 9000 space lasers (yes, that is over 9000) for a 5.6 Tbps throughput. Since these satellites form a mesh network with their 100 Gbps laser transceivers, a big part of using it efficiently is to route any data with the least amount of latency while taking into account link distance (maximum of 5,400 km), link duration (up to multiple weeks) and presence of other Starlink satellites before they become within reach. With this complex mesh in LEO, this also means that a very high uptime can be accomplished, with a claimed 99.99% due to rapid route changing.

For the future, SpaceX has plans to not only keep upgrading its own Starlink satellites with better laser transceivers, but to also make them available to third-party satellites, as well as beam the lasers directly down to Earth for ground-based transceivers. The latter is still cutting edge, despite it being tested to beam cat videos to Earth from Deep Space.

Fail Of The Week: PCB LED Cube Fails Successfully

Remember LED cubes? We sure do — they were all the rage for a while, and then it seemed like everyone just sort of lost interest in them. There are probably a lot of reasons for that, not least of which is likely the amount of work it takes to put one together from discrete LEDs and separate pieces of wire. Could there be a better way?

Of course there could, and [Sasa Karanovic] thought he had it all figured out with this PCB-based LED cube. At first glance, it seems to make perfect sense; after all, weren’t PCBs invented to take the place of all that pesky point-to-point wiring in the early days of electronics? The boards [Sasa] designed are pretty cool, actually. They’ve each got room for 16 addressable WS2812 LEDs in 5 mm packages, with every possible bit of substrate removed to block the minimum amount of light. That left very little room for traces on the 2-mm-wide arms, so the PCBs had to have four layers, which raised eyebrows at the PCB house when [Sasa] submitted the design.

Such an airy and open design obviously has the potential for mechanical issues, which [Sasa] addressed by adding pads at three corners of each board; a vertical PCB connects to each LED board to provide mechanical support and distribute signals to the LEDs. The cube seems solid enough as a result, and even when handled the LED boards don’t really flop around too much. See the cube in action in the video below.

What’s nice about this design is the perfect spacing between the LEDs in all three dimensions, and the way everything lines up nice and straight. That would be really hard to do with wire, even for the most practiced of circuit sculptors. [Sasa] seems to agree, but still deems the build a failure because the PCBs block too much of the view. We suppose he’s got a point, and we’re not sure how well this would scale to an 8×8 cube. We’re not sure how we’d feel about paying for PCBs that are mostly air either, but as failures go, this one still manages to be pretty successful. Continue reading “Fail Of The Week: PCB LED Cube Fails Successfully”

Decoding JS1YMG: First Ham Radio Station On The Moon After SLIM Mission

When Japan’s SLIM lunar lander made a rather unconventional touch-down on the lunar surface, it had already disgorged two small lunar excursion vehicles from its innards: LEV-1 and LEV-2. Of these, the LEV-1 is not only capable of direct to Earth transmission, but it also has been assigned its own amateur radio license: JS1YMG, which makes it the first Ham radio station on the Moon. LEV-1 receives data from LEV-2, which is transmitted to Earth using its 1 Watt UHF circular polarization antenna as Morse code at 437.410 MHz. Although the data format hasn’t been published, [Daniel Estévez] (EA4GPZ) has been sleuthing around to figure it out.

Using captures from the 25 meter radiotelescope at Dwingeloo in the Netherlands, [Daniel] set to work deciphering what he knew to be telemetry data following a CCSDS standard. After some mix-and-matching he found that the encoding matched PCM/PSK/PM with a symbol rate of 64 baud and 2048 kHz subcarrier. The residual carrier is modulated in amplitude with Morse code, but initially this Morse code made no sense.

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A Crossbar Telephone Switch Explained

There’s an old adage about waiting hours for a bus only for two to appear at once, and for Hackaday this month we’re pleased to have seen this in a run of analogue telephone projects. Latest among them is the video below the break from [Wim de Kinderen], who is demonstrating the workings of a mechanical crossbar switch with the help of a vintage Ericsson unit and an Arduino replacing the original’s bank of control relays.

It’s possible everyone has a hazy idea of a crossbar array, but it was fascinating from this video to learn that the relays are worked by metal fingers being inserted by the bars into relays with wider than normal gaps between electromagnet and armature. This extra metal provides a path for the magnetic flux to actuate the relay.

The machine itself then is an extremely simple and elegant electromechanical device with many fewer moving parts than its Strowger rotary equivalents, but surprisingly we seem to see less of it than its American competitor. The video below the break is definitely worth a watch, even if you don’t own any analogue phones.

We recently saw a similar exchange implemented electronically.

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