NASA’s Flying Telescope Is Winding Down Operations

NASA’s Hubble Space Telescope is arguably the best known and most successful observatory in history, delivering unprecedented images that have tantalized the public and astronomers alike for more than 30 years. But even so, there’s nothing particularly special about Hubble. Ultimately it’s just a large optical telescope which has the benefit of being in space rather than on Earth’s surface. In fact, it’s long been believed that Hubble is not dissimilar from contemporary spy satellites operated by the National Reconnaissance Office — it’s just pointed in a different direction.

There are however some truly unique instruments in NASA’s observational arsenal, and though they might not have the name recognition of the Hubble or James Webb Space Telescopes, they still represent incredible feats of engineering. This is perhaps best exemplified by the Stratospheric Observatory for Infrared Astronomy (SOFIA), an airborne infrared telescope built into a retired airliner that is truly one-of-a-kind.

Unfortunately this unique aerial telescope also happens to be exceptionally expensive to operate; with an annual operating cost of approximately $85 million, it’s one of the agency’s most expensive ongoing astrophysics missions. After twelve years of observations, NASA and their partners at the German Aerospace Center have decided to end the SOFIA program after its current mission concludes in September.

With the telescope so close to making its final observations, it seems a good time to look back at this incredible program and why the US and German space centers decided it was time to put SOFIA back in the hangar.

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SpinLaunch And The History Of Hurling Stuff Into Space

It’s fair to say that there’s really no phase of spaceflight that could be considered easy. But the case could be made that the most difficult part of a spacecraft’s journey is right at the very beginning, within the first few minutes of flight. At this point the vehicle’s booster rocket will be fighting with all its might against its own immense propellant-laden mass, a battle that it’s been engineered to win by the smallest of margins. Assuming the balance was struck properly and the vehicle makes its way off of the launch pad, it will still need to contend with the thick sea-level atmosphere as it accelerates, a building dynamic pressure that culminates with a point known as “Max q” — the moment where the air density imposes the maximum structural load on the rocket before quickly dropping off as the vehicle continues to ascend and the atmosphere thins.

Air-launched rockets avoid flying through dense sea level air.

While the vast majority of rocket launches have to contend with the realities of flying through the lower atmosphere, there are some exceptions. By launching a rocket from an aircraft, it can avoid having to power itself up from sea level. This allows the rocket to be smaller and lighter, as it doesn’t require as much propellant nor do its engines need to be as powerful.

The downside of this approach however is that even a relatively small rocket needs a very large aircraft to carry it. For example, Virgin Orbit’s LauncherOne rocket must be carried to launch altitude by a Boeing 747-400 airliner in order to place a 500 kg (1,100 lb) payload into orbit.

But what if there was another way? What if you could get all the benefits of starting your rocket from a higher altitude, without the cost and logistical issues involved in carrying it with a massive airplane? It might sound impossible, but the answer is actually quite simple…all you have to do it throw it hard enough.

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Safety Not Guaranteed: Flying Motorcycle Might Be Coming Soon

According to [Victor Tangermann] over at Futurism, JetPack Aviation is showing a prototype of its P2 Speeder flying motorcycle and it looks both awesome and — to quote Ralph Nader — unsafe at any speed. The prototype can lift 1,000 pounds, travel at up to 500 miles per hour, and cover up to 400 miles. We assume those things are not at the same time, of course.

As you might expect, the thing isn’t FAA-approved yet and we wonder if it ever will be. The company plans remote control flights later this year and, even later, actual piloted flights. You can see more from Mayman Aerospace which is related to JetPack (which, of course, makes jet packs).

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The Unique Challenges Of Aerial Robotics

When we think of robotics, the first thing that usually comes to mind for many of us is some sort of industrial arm that’s bolted to the floor, or perhaps a semi-autonomous rover trudging its way across the dusty Martian landscape. While these two environments are about as different as can be, the basic “rules” are pretty much the same. Being on firm ground ground gives the robot a clear understanding of its position and orientation, which greatly simplifies tasks such as avoiding collisions or interacting with nearby objects.

But what happens when that reference point goes away? How does a robot navigate when it’s flying through open space or hovering in mid-air? That’s just one of the problems that fascinates Nick Rehm, who stopped by to host this week’s Aerial Robotics Hack Chat to talk about his passion for flying robots. He’s currently an aerospace engineer at Johns Hopkins Applied Physics Laboratory, where he works on the unique challenges faced by autonomous flying vehicles such as the detection and avoidance of mid-air collisions, as well as the development of vertical take-off and landing (VTOL) systems. But before he had his Master’s in Aerospace Engineering and Rotorcraft, he got started the same way many of us did, by playing around with DIY projects.

In fact, regular Hackaday readers will likely recall seeing some of his impressive builds. His autonomous ekranoplan designed to follow a target using computer vision graced the front page in April. Back in 2020, we took a look at his recreation of SpaceX’s Starship prototype, which used a realistic arrangement of control surfaces and vectored thrust to perform the spacecraft’s signature “Belly Flop” maneuver — albeit with RC motors and propellers instead of rocket engines. But even before that, Nick recalls asking his mother for permission to pull apart a Wii controller so he could use its inertial measurement unit (IMU) in a wooden-framed tricopter he was working on.

Discussing some of these hobby builds leads the Chat towards Nick’s dRehmFlight project, a GPLv3 licensed flight control package that can run on relatively low-cost hardware, namely a Teensy 4.0 microcontroller paired with the GY-521 MPU6050 IMU. The project is designed to let hobbyists easily experiment with VTOL craft, specifically those that transition between vertical and horizontal flight profiles, and has powered the bulk of Nick’s own flying craft.

Moving onto more technical questions, Nick says one of the most difficult aspects when designing an autonomous flying vehicle is getting your constraints nailed down. What he means by that is having a clear goal of what the craft needs to do, and critically, how long it needs to do it. How far does the craft need to be able to fly? How fast? Does it need to loiter at the target location, and if so, for how long? The answers to these questions will largely dictate the form of the final vehicle, and are key to determining if it’s worth implementing the complexity of transitioning from VTOL to fixed-wing horizontal flight.

But according to Nick, the biggest challenge in aerial robotics is onboard state estimation. That is, the ability for the craft to know its position and orientation relative to the ground. While high-performance computers have gotten lighter and sensors have improved, he says there’s still no substitute for having a ground-based tracking system. He mentions that those fancy demonstrations you’ve seen with drones flying in formation and working collaboratively towards a task will almost certainly have an array of motion capture cameras tucked off to the side. This makes for an impressive show, but greatly limits the practical application of these drone swarms.

Nick’s custom Raspberry Pi 4-powered quadcopter lets him test autonomous flight techniques.

So what does the future of aerial robotics look like? Nick says open source projects like ArduPilot and PX4 are still great choices for hobbyists, but sees promise in newer platforms which pair the traditional autopilot with more onboard computing power, such as Auterion’s Skynode. More powerful flight controllers can enable techniques such as simultaneous localization and mapping (SLAM), which uses 3D scans of the environment to help the robot orient itself. He’s also very interested in technologies that enable autonomous flight in GPS-denied environments, which is critical for robotic craft that need to operate indoors or in situations where satellite navigation is unavailable or unreliable. In light of the incredible success of NASA’s Ingenuity helicopter, we imagine these techniques will also play an invaluable role in the future airborne exploration of Mars.

We want to thank Nick for hosting this week’s Aerial Robotics Hack Chat, which turned out to be one of the fastest hours in recent memory. His experience as both an avid hobbyist and a professional in the field provided exactly the sort of insight the Hackaday community looks for, and his gracious offer to keep in touch with several of those who attended the Chat to further discuss their projects speaks to how passionate he is about this topic. We expect to see great things from Nick going forward, and would love to have him join us again in the future to see what he’s been up to.


The Hack Chat is a weekly online chat session hosted by leading experts from all corners of the hardware hacking universe. It’s a great way for hackers connect in a fun and informal way, but if you can’t make it live, these overview posts as well as the transcripts posted to Hackaday.io make sure you don’t miss out.

Aerial Robotics Hack Chat

Join us on Wednesday, June 8 at noon Pacific for the Aerial Robotics Hack Chat with Nick Rehm!

When it comes to robots, especially ones that need to achieve some degree of autonomy, the more constrained the environment they work in, the easier it is for them to deal with the world. An industrial arm tethered next to a production line, for example, only has to worry about positioning its tool within its work envelope. The problems mount up for something like an autonomous car, though, which needs to deal with the world in two — or perhaps two and a half — dimensions.

But what about adding a third dimension? That’s the realm that aerial robots have to live and work in, and it’s where the problems get really interesting. Not only are there hardly any constraints to movement, but you’ve also got to deal with the problems of aerodynamic forces, navigation in space, and control systems that need to respond to the slightest of perturbations without overcompensating.

join-hack-chatThe atmosphere is a tough place to make a living, and dealing with the problems of aerial robotics has kept Nick Rehm occupied for many years as a hobbyist, and more recently as an aerospace engineer at Johns Hopkins Applied Physics Laboratory. Nick has spent his time away from the office solving the problems of autonomous flight, including detection and avoidance of mid-air collisions, development of vertical take-off and landing (VTOL) and fixed-wing aircraft, and even ground-effect aircraft. He’ll drop by the Hack Chat to discuss the problems of aerial robots and the challenges of unconventional aviation, and help us figure out how to deal with the third dimension.

Our Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, June 8 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.

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NASA Turns To Commercial Partners For Spacesuits

When NASA astronauts aboard the International Space Station have to clamber around on the outside of the orbiting facility for maintenance or repairs, they don a spacesuit known as the Extravehicular Mobility Unit (EMU). Essentially a small self-contained spacecraft in its own right, the bulky garment was introduced in 1981 to allow Space Shuttle crews to exit the Orbiter and work in the craft’s cavernous cargo bay. While the suits did get a minor upgrade in the late 90s, they remain largely the product of 1970s technology.

Not only are the existing EMUs outdated, but they were only designed to be use in space — not on the surface. With NASA’s eyes on the Moon, and eventually Mars, it was no secret that the agency would need to outfit their astronauts with upgraded and modernized suits before moving beyond the ISS. As such, development of what would eventually be the Exploration Extravehicular Mobility Unit (xEMU) dates back to at least 2005 when it was part of the ultimately canceled Constellation program.

NASA’s own xEMU suit won’t be ready by 2025.

Unfortunately, after more than a decade of development and reportedly $420 million in development costs, the xEMU still isn’t ready. With a crewed landing on the Moon still tentatively scheduled for 2025, NASA has decided to let their commercial partners take a swing at the problem, and has recently awarded contracts to two companies for a spacesuit that can both work on the Moon and replace the aging EMU for orbital use on the ISS.

As part of the Exploration Extravehicular Activity Services (xEVAS) contract, both companies will be given the data collected during the development of the xEMU, though they are expected to create new designs rather than a copy of what NASA’s already been working on. Inspired by the success of the Commercial Crew program that gave birth to SpaceX’s Crew Dragon, the contract also stipulates that the companies will retain complete ownership and control over the spacesuits developed during the program. In fact, NASA is even encouraging the companies to seek out additional commercial customers for the finished suits in hopes a competitive market will help drive down costs.

There’s no denying that NASA’s partnerships with commercial providers has paid off for cargo and crew, so it stands to reason that they’d go back to the well for their next-generation spacesuit needs. There’s also plenty of incentive for the companies to deliver a viable product, as the contact has a potential maximum value of $3.5 billion. But with 2025 quickly approaching, and the contact requiring a orbital shakedown test before the suits are sent to the Moon, the big question is whether or not there’s still enough time for either company to make it across the finish line.

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The Great Euro Sat Hack Should Be A Warning To Us All

Military officials and civilian security researchers have been warning us for years: cyberattacks are becoming a very real part of modern warfare. Far from being limited to military targets, cyberattacks can take out everything from vital public infrastructure to commercial and industrial operations, too.

In the early hours of February 24, as the Russian invasion force began raining missiles on Ukrainian cities, another attack was in progress in the digital realm. Suddenly, satellite terminals across Europe were going offline, with many suffering permanent damage from the attack.

Details remain hazy, but researchers and military analysts have pieced together a picture of what happened that night. The Great Euro Sat Hack prove to be the latest example of how vulnerable our digital infrastructure can be in wartime.

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