Electric Mountain Board With Glove Control

Last summer, we saw [Andres Guzman]’s electric mountain board tearing around the University of Illinois campus. He’s back again, only this time the board isn’t controlled with a PlayStation controller. [Andres] built a wireless glove to control his mountain board.

An Arduino and power supply is mounted to the glove. A 2.4GHz transceiver serves as the comm link between the glove and board. The speed control is handled by this flex sensor from Sparkfun. With the flex sensor held between the middle and ring fingers, all [Andres] needs to do to apply power is slightly bend his fingers.

There’s also a number of safety features built into the board. To enable power to the boards motor, there’s a dead man switch on the glove underneath the thumb. If [Andres] were to take a nasty spill, he would release the switch and the board would come to a stop. [Andres] also made sure the board would shut down if the wireless link was interrupted. The build seems pretty safe, even if he is tearing around his campus in the video below.

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SudoGlove Gets A Big Software Upgrade

[Jeremy Blum] recently finished writing a couple of software packages for his SudoGlove system that turns it into a music controller with a lot of features. We’ve seen the hardware in a previous post and as a goal for this iteration he decided not to alter the hardware or the firmware controlling it whatsoever–making this a PC-side software only hack. It’s nice to see improvement on the original ideas as we feel most of the glove-based projects we’ve covered end up getting thrown in the junk box after the developer’s interest wanes.

After the break you can see and hear a demonstration of the complete system. The front end of application shown was written using Processing and includes a slew of user configurations for each sensor on the glove itself. Under the hood [Jeremy] built on the PureData framework in order to really unlock the potential for translating physical movement into synthesized sound. There is also a visual feedback application which will help you practice your movements, important if you’re giving live performances where each finger is a different instrument. Everything for this project, both hardware and software, has been released under a CC license so check out [Jeremy’s] site if you’re interested in building on part or all of the good work he’s done.

Update: [Jeremy] wrote in with a bit of a correction for our synopsis. The application shown in the video is written entirely in PureData and the visual debugger was written with Processing. The two are standalone packages that don’t depend on each other. He also sent us a link to download the code packages.

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Light Sensitive MIDI Glove

The latest offering in glove-based noisemakers forsakes commonly used flex sensors in favor or photoresistors. [Bruno Ratnieks] is responsible for this musical glove and his methods will be very easy to recreate. He used an Arduino to interface with it while providing a USB connection to your audio software. The sensors themselves couldn’t be easier to throw together, with each photoresistor creating a voltage divider when combined with a fixed-value resistor. That’s all the hardware you need, and with some creative coding you can making it do much more than the effects heard in the video after the break.

Some will say that [Bruno] simply didn’t used enough duct tape with his project design. Be we liked how he wove the wiring into the mesh of these knit gloves to keep it firmly in place.

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Mister Gloves, Gesture Input

This two handed glove input setup, by [Sean Chen] and [Evan Levine], is one step closer to achieving that [Tony Stark] like workstation; IE, interacting with software in 3D with simple hand gestures. Dubbed the Mister Gloves, the system incorporates accelerometer, push button, and flex sensor data over RF where an MCU converts it to a standard USB device, meaning no drivers are needed and a windows PC can recognize it as a standard keyboard and mouse. Catch a video of Mister Gloves playing portal after the jump.

While amazing, we’re left wondering if gesture setups are really viable options considering one’s arm(s) surly would get tired? Continue reading “Mister Gloves, Gesture Input”

Midi Gloves

We’re being inundated with glove-based peripheral hacks. This is another final project from Cornell, keyboard out of the equation by adding 8 piezo sensors to a pair of gloves thereby shunning the pinky finger. We like this one because it’s easy to build and the midi interface implementation is well documented if you want to build your own.

As you can see after the break, this is easy to use with music software like Garage Band because it is a standard MIDI device. In addition, a MATLAB interface allows for custom mapping in case you want to change what each finger does.

We remember our first introduction to glove-based performances with Tod Machover’s Bug Mudra many years ago. We hope the music input hacks we’re seeing will lead to a whole new generation of music innovators.

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More Glove-based Interfaces

You may remember seeing the golf glove air guitar hack last month. Here’s two more uses for gloves with sensors on them.

On the left is a glove interface with flex sensors on each digit as well as an accelerometer. The VEX module reads the sensors to detect sign language as a command set. A shake of the hand is picked up by an accelerometer to delineate between different command sets. See it controlling a little robot after the break. This comes from [Amnon Demri] who was also involved in the EMG prosthesis.

Straight out of Cornell we have the SudoGlove, seen on the right. [Jeremy Blum] and his fellow engineering students bring together a mess of different sensors, sourcing an Arduino and a XBee module to control a small RC car with added lights and a siren. There’s embedded video after the break. You may want to jump past the music video for the description that starts at about 3:52.

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The Wii Golf Glove

[Shu Uesugi] is filling a controller void that Nintendo has yet to address. He picked up a golf glove from Target and incorporated it into an air guitar interface. Give the video after the break a chance, you’ll start to see the full potential of this build about three and a half minutes into it. Using an Arduino, a Wii nun-chuck, and his flex-senor adorned glove [Shu] can play individual notes, strum cords, and play around with sound effects such as distortion.

So come on Nintendo, the Power Glove was one of your greatest ideas, where’s our 21st century version? I guess we’ll just have to make our own like [Shu] did. Perhaps we’ll even build our flex sensors from scratch.

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