[Michael Sng], founder of [Machination Studio], wanted to create a toy line unlike anything the world has seen. He has recently completed the first production prototype in the Codename Colossus toy line: the HMC Boudicca. The egg-shaped HMC Boudicca is tank-like with a definite Metal Slug vibe, but it’s almost a disservice calling it a toy.
The HMC Boudicca is over 20″ tall. It is composed of over 400 parts, a majority of which are 3D-printed or laser-cut. Internal parts are FDM while the external pieces are SLS printed. It is a kinetic piece that walks in a hexapodal fashion, so there are lots of servos, motors, sensors, and LEDs, that are controlled by an Arduino. A lot of work and attention to detail was put into this prototype. The HMC Boudicca was designed to be easily disassembled with a Phillips screwdriver. The electronic components are all plug-in devices, so no soldering is required when it comes time to replace a sensor or servo.
Codename Colossus is a toy line that is made to order and intended to be artisanal in nature. Each piece will be individually hand-painted and assembled like the HMC Boudicca. While no official prices are posted yet on the site, we assume these are not going to be cheap. In fact, the site states that each piece will have a 2% markup from the previously sold price to help maintain the value of the pieces and control cost inflation. This could be a source of contention for potential buyers. It underscores [Michael’s] philosophy that Codename Colossus is meant to be a collectible work of art, an antithesis to mass production.
Regardless of the business strategy, we are interested in seeing any additional designs for this series. It would be fun to see a whole bunch of these marching as one robot army!


As you can imagine, a single spark won’t erode much metal. EDM machines fire tens of thousands of times per second. The exact frequencies, voltages, and currents are secrets the machine manufacturers keep close to their chests. [SuperUnknown] is zeroing in on 65 volts at 2 amps, running at 35 kHz. He’s made some great progress, gouging into hardened files, removing broken taps from brass, and even eroding the impression of a coin in steel.
scans of large objects (including people) come out looking noticeably faceted. [Luis] came up with a work-around that results in a much finer detailed scan. Instead of scanning an entire person with one scan, he would do 4 separate scans. Since each individual scan can support 5,000 faces, the resulting merged model can be up to 20,000 faces. Check out the comparison, the difference between the two scanning methods is quite noticeable. 



[Florian] designed a small assembly with a wheel and encoder that measures filament movement. The filament passes under the encoder wheel before it’s fed into the 3D printer. The encoder is hooked up to an Arduino which measures the Gray code pulses as the encoder rotates, and the encoder count is streamed over the serial port to a computer.