Finally, A Quiet Xbox 360

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Frustrated by the constant din of his Xbox 360, [Janne Ström] took action. The original case wouldn’t have near enough room for the additional cooling that needed to be installed, so he picked up Lian Li’s XB01 case replacement. He followed the illustrated disassembly guide to get the Xbox stripped down to just its motherboard. He then began fitting his coolers of choice: two massive Noctua NH-U9D0 units originally intended for AMD Opterons. The asymmetric heat sinks are intended for applications like this where dual sockets could make other devices difficult to place. Clearly the hardest part of the installation was applying an appropriate amount of thermal compound and then slowly tightening the hold down screws to guarantee even pressure. The resultant system ended up being quieter than the first camera he attempted to record it with and the attached power supply. You can see a video of it below.

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Xbox 360 Jasper In The Wild

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[Ben Heck] has written up what he calls a “super unboxing” of the new jasper Xbox 360.  The “jasper” refers to a new graphics processor that is supposed to be smaller and more reliable. They have been hard to find, but [Ben] shows us how to spot them. Simply look at the sticker on the back of the unit that shows voltage/current. If it uses 12.1 Amps instead of 14.2, it has the jasper.

Controller Button Marquee

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[Ben Heck] posted an interesting one-off project he built many months ago. Video game developer Infinity Ward approached him to build a large display that indicated what buttons on a controller were being pressed. They were planning on using it during player testing by recording the board and the monitor at the same time. They could then compare the two to see if there was any disconnect between the players input and the onscreen action. Infinity Ward is the developer behind games like Call of Duty 4.

[Ben] piggy-backed the switch connections and added an external port. He used a pair of octal buffer ICs to replicate the signals and activate the LEDs. The whole board is powered by the same 3.3V line that’s used by accessories like the chat pad. The triggers have three LEDs each and are lit using a resistor ladder. [Ben] comments that since this is a newer Xbox 360 controller, the active-low button scheme makes it fairly easy to work with. There is a video of the board embedded below. Continue reading “Controller Button Marquee”

Xbox 360 Portable

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A couple months ago we posted [Ben Heck]’s in-progress photos of his Xbox 360 laptop (with links to his other versions). He’s just put the finishing touches on it, and dubbed it the Xbox 360 Portable. It has a removable hard drive on top and memory slots on the side. The webcam is embedded in the frame and there’s internal WiFi. With chatpads available now, he’s decided not to include a keyboard. It’s really a nice machine. Check out the video below for a tour of the system.

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Access Controller Demo

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Embedded above is a review/demo of [Ben Heck]’s Access Controller. The controller is designed for one handed use and has reconfigurable/hackable modules. The reviewer is [BawNeY] a one-handed Major League Gamer. When using a standard controller, he cradles it on his lap, steering with one hand, and hitting the trigger with his elbow. The new controller looks a lot easier to use.

MIDI Drums For Guitar Hero And Rock Band

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Embedded above is [egyokeo]’s solution for using MIDI drums with Guitar Hero. He’s playing a DrumKAT MIDI kit. It connects to a PC running his MIDI Hero software, which handles timing and multinote combinations. The PC uses a USB ToolStick microcontroller to send commands to the console using an FPS adapter or soldered into the instrument. It’s a fairly good solution if you’re building a generic controller and need to modify the signaling.

When Rock Band was first released, modders sought to adapt their MIDI drum kits for use with the game. The easiest solution they found was Highly Liquid’s MSA-P. It’s a photorelay based MIDI decoder. You need to solder directly to the brain in the Rock Band drums. If you’re planning on modding any instrument, check the compatibility matrix first. Hopefully you’ll end up with something that can be used across multiple games.

[via Gizmodo]