One Game Controller Connects To Many Consoles

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[Dave Nunez] wanted arcade quality controls when gaming at home. The problem was he couldn’t decide on just one console to target with his build, so he targeted them all. What you see above is a single controller that connects to many different gaming rigs.

He took a simple-is-best approach, keeping the main goal of high-quality inputs at the forefront. To start, he built the face plate out of thick MDF to ensure it wouldn’t flex or bounce as he mashed the buttons. To keep the electronics as simple as possible he soldered connections to actual controller PCBs (well, reproductions of controllers), breaking each out to a separate DB9 connector on the back of the case. These connectors interface with one of the three adapter cables seen to the right. This lets the controller work with NES, SNES, and an Atari 2600 system.

To pull the enclosure together [Dave] designed the rounded corner pieces and cut them out with a CNC mill. These connect with flat MDF to make up the sides. To give it that professional look he filled the joints with Bondo and sanded them smooth before painting.

Karma Controller Makes Reddit A Game

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[Will] likes Reddit so much he built this dedicated controller that lets him play the social website like a video game.

He calls it he Karma Controller. In this case, ‘Karma’ refers to ability to accumulate a large number of net up-votes on a Reddit post. The device features seven buttons which are all it takes to up and down vote, navigate up and down on the Reddit listings, toggle images, as well as open and close new tabs for the comments section. We’re wondering if it allows you to follow a link to the post source too?

One of the reasons that we’re featuring this is that it’s only [Will’s] second electronics project. If you’re still reluctant to get your hands dirty we hope this acts as inspiration. He started by building the first version on a hunk of protoboard. The Digispark microcontroller seen at the top reads from his button network and communicates with the computer via USB. Once the design was proven he had some help etching this circuit board which is version 2. He shows it off in the clip after the jump.

If you just want some buttons for voting you should take a look at this project which includes a 3D printed enclosure and button covers.

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Atari Combo Controller Has What You Need For Any Cartridge

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Retro gaming enthusiasts take note: this joystick is what you need to play any Atari game on the original console. It plugs right into the original console hardware and removes the need to choose the joystick, paddle, or keypad controller separately. You just leave this puppy hooked up and move your hands to the set of controls used on each game.

[x2Jiggy] built the thing from scratch. The enclosure is a wooden box from the craft store. He holds it closed with a couple of magnetic latches like you might find on old fashioned kitchen cabinets. The buttons of the keypad are mounted on a chunk of protoboard but he did take the time to give it a coat of matching paint so that it doesn’t look out of place. Inside you’ll find some more protoboard and point-to-point soldering to complete the rest of the connections.

You can see a fast motion video of the build process after the break. This reminds us of the universal controller built for Project Unity.

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Sega Controller Houses Auto-launch Emulator

[Joe’s] wife grew up playing Sega games and he wanted to help her unwind by reliving the experience. Since the work computer she uses when travelling isn’t a good place to install emulators he built this plug-and-play emulator inside of a Sega controller.

We’ve seen this type of thing a few times before (even with XBMC in a SNES controller) but there is one thing we hadn’t thought of lately. Newer versions of Windows have auto-launch disabled for USB drives. But [Joe] knew that there were still some USB sticks that manage to auto-launch anyway so he researched how those work. It turns out that they have two partitions, one is formatted as a CDFS which looks like a CD-ROM to Windows and allows auto-launch. He used this method of partitioning a USB stick, storing the ROMs on the mass storage partition and the emulator and the CDFS partition. To finish the hack he cracked open the controller and found room for a USB hub and the PCB from the thumb drive.

If you still have cartridges lying around you can pull the ROMs off of them over USB.

Wireless Fireworks Controller Includes Several Safety Features

[Craig Turner] wrote in to tell us about the wireless fireworks controller he just finished building. It has eight total channels and offers the kind of safety features we like to see when working with explosives.

The image above details the launcher side of the project. The project box houses an Arduino which is powered by a 9V battery. To enable this base station the key lying on top of the project box must be inserted and turned to the on position. To the left is the 12V battery which is used to supply the igniters via a set of eight relays. In the demo video after the break [Craig] is using nichrome wire to demonstrate, but we’ve even see projects that actually burn up resistors to light the fireworks.

The system uses RF12 wireless modules to communicate with the control panel. That also has an Arduino, along with a number pad. After switching on the power the operator must enter a PIN code before the system will allow any of the fireworks to be launched.

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Guitar Hero Controller Built From Toy Guitar And Keyboard

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[Heinrich Laue] was kind of a latecomer to the fake guitar playing video game phenomenon. He played Frets on Fire — an open source clone of the game — on PC and eventually bought a copy of Guitar Hero World Tour. But playing on the keyboard was a drag. Instead of buying a controller he built his own hacked Guitar Hero controller from a scrapped keyboard and a toy guitar.

The plastic toy he started with was screwed together. This is a really nice since it’s almost impossible to open toys that have been welded together. There was plenty of room inside for all his components and even some space to run the wires.

He started the electronic portion of the build by tracing out the keyboard matrix to figure out which solder pads he could tap into. The strum bar uses a door hinge with buttons on either side of it. When you move it back and forth it hits the buttons, with the spring mechanism in each returning it back to center. The fret buttons are keys from the keyboard, but the switches uses were pulled from a few computer mice. But the real innovation comes into play when he added the Star Power tilt sensor and whammy bar. Follow the link above to find out how he did it.

Dead NES Controller Used As A Makey Makey Shield

[Guillermo Amaral’s] NES controller was in great shape. Well, except for the fact that it didn’t work. Upon closer inspection it seems the shift register — which is the only IC on these ancient peripherals — had given up the ghost. But he made it usable again by making the NES controller into a MaKey MaKey shield.

You should remember the MaKey MaKey. It’s a little board that lets you create controllers out of just about anything — bananas being one of the more popular examples. All he needed to do is wire up the controller’s buttons to the board. For the task he chose to use extra long pin headers. To find the location for holes in the case he applied red ink to the top of each pin, then held the PCB up to the outside of the controller. After drilling at each red mark he glued the pin headers in place and started in on the controller’s original circuit board. Once all the point-to-point wiring was done he had a working controller. See for yourself in the clip after the jump.

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