When we first laid eyes on Keybon, the adaptive macro keyboard, we sort of wondered what the big deal was. It honestly looked like any other USB macro keyboard, with big icons for various common tasks on the chunky keys. But looks can be deceiving, and [Max.K] worked a couple of surprises into Keybon.
First of all, each one of Keybon’s buttons is actually a tiny OLED display, making the keycaps customizable through software. Each of the nine 0.66″ displays has a resolution of 64 x 48 pixels, which is plenty for all kinds of icons, and each is mounted over an SMD pushbutton switch. He had to deal with the problem of the keycaps just wobbling around atop the switch button without depressing it; this was solved with a 3D-printed cantilever frame that forced the keycaps to pivot only in one axis, resulting in clean, satisfyingly clicky keypresses.
The other trick that Keybon has is interactivity. By itself, it boots up with a standard set of icons and sends the corresponding keystrokes over USB. But when used with its companion Windows application, the entire macro set can be switched out to accommodate whatever application is being used. This gives the users access to custom macros for a web browser, EDA suite, CAD applications, or an IDE. The app supports up to eight macro sets and can be seen in action in the video below.
We love the look and the functionality [Max.K] has built into Keybon, but we wonder if e-ink displays would be a good choice for the keycaps too. They’re available for a song as decommissioned store shelf price tags now, and they might be nice since the icon would persist without power.
Continue reading “Adaptive Macro-Pad Uses Tiny OLED Screens As Keycaps”
Microwave oven design and manufacturing have been optimized to the point where the once-expensive appliances are now nearly disposable. Despite the economics, though, some people can’t resist fixing stuff, especially when you get a chance to do it in style. Thus we present this microwave repair with its wholly unnecessary yet fabulous adornments.
The beginning of the end for [dekuNukem]’s dirt cheap second-hand microwave started where many of the appliances begin to fail first — the membrane keyboard. Unable to press the buttons reliably anymore, [dekuNukem] worked out the original keypad’s matrix wiring arrangement and whipped up a little keypad from some pushbutton switches and a scrap of perfboard. Wired into the main PCB, it was an effective and cheap solution, if a bit on the artless side.
To perk things up a bit, [dekuNukem] turned to duckyPad, a hot-swappable macropad with mechanical switches and, of course, RGB LEDs. Things got interesting from here; since duckyPad outputs serial data, an adapater was needed inside the microwave. An STM32 microcontroller and a pair of ADG714 analog switches did the trick, with power pulled from the original PCB.
The finished repair is pretty flashy, and [dekuNukem] now has the only microwave in the world with a clicky keypad. And what’s more, it works.
Continue reading “A Microwave Repair Even Mechanical Keyboard Fans Will Love”
The coolest part of this year’s Hackaday Prize is teaming up with four nonprofit groups that outlined real-world challenges to tackle as part of the prize. To go along with this, the Dream Team challenge set out a two-month design and build program with small teams whose members each received a $6,000 stipend to work full time on a specific build.
The work of the Dream Team project is in, and today we’re taking a look at United Cerebral Palsy of Los Angeles (UCPLA) project which not only designed and built a universal remote for those affected with this condition, but also went to great lengths to make sure that “universal” was built into the software and user experience just as much as it was built into the hardware itself. Join us after the break for a closer look a the project, and to see the team’s presentation video.
Continue reading “Gesture Controller For Roku And Universal Keyboard Built By UCPLA Dream Team”
Like so many of us, [EducatedAce] has been quelling the quarantine blues by resurrecting old projects and finding new challenges to fill the days. He’s just finished building this blocky macro keypad to hold a bunch of shortcuts for Photoshop, thus continuing and compounding the creative spree.
[EducatedAce] already had everything on hand except the Arduino Micro. Instead of standard key switches, this macro block uses 16 of the loudest, crunchiest tactile buttons out there — those big ones with the yellow stems that sound like small staplers.
And don’t worry — no LEGO or LEGO accessories were harmed in the making of this macro pad — the base plate and switch plate are 3D printed. [EducatedAce] has the STL files posted along with great build instructions if you want to wire one up for yourself.
This is a great project because it’s sturdy, it gets the job done without a lot of expense, and still looks like something you’d want on your desk. [EducatedAce] plans to rebuild it with uniformly colored bricks, but we think it looks great as-is, especially with those vented 1×2 pieces. If it were ours, we might use a different color for each row or column to help keep the shortcuts straight.
What? You’ve never printed your own interlocking building blocks before? Well, don’t limit yourself to 1:1 scale, otherwise the minifigs have won. Build a go-kart big enough for humans!
The border between consumer electronics and DIY projects is getting harder and harder to define. First it was PCBs, which quickly went from homemade to professional with quick-turn services. Then low-cost CAD/CAM packages and high-end fabrication services gave us access to enclosures that were more than black plastic boxes with aluminum covers. Where will it end?
That’s a question [arturo182] begins to answer with this custom-molded silicone keyboard for a handheld device. There’s no formal writeup, but the Twitter thread goes into some detail about the process he used to make the tiny qwerty keypad. The build started by milling a two-part mold from acrylic. Silicone rubber was tinted and degassed before injecting into the mold with a baster. The keys are connected by a thin membrane of silicone, and each has a small nub on the back for actuating a switch.
There’s clearly room for improvement in this proof of concept – tool marks from the milling process mar the finish of the keys slightly, for instance. There may be tips to be had from this article on silicone keyboard refurbishment to improve the process, but overall, we’d say [arturo182] is well on his way here.
In the heat of the moment, gamers live and die by the speed and user-friendliness of their input mechanisms. If you’re team PC, you have two controllers to worry about. Lots of times, players will choose a separate gaming keyboard over the all-purpose 104-banger type.
When [John Silvia]’s beloved Fang game pad went to that LAN party in the sky, he saw the opportunity to create a custom replacement exactly as he wanted it. Also, he couldn’t find one with his desired layout. Mechanical switches were a must, and he went with those Cherry MX-like Gaterons we keep seeing lately.
This 37-key game pad, which [John] named Eyetooth in homage to the Fang, has a couple of standout features. For one, any key can be reprogrammed key directly from the keypad itself, thanks to built-in macro commands. It’s keyboard-ception!
One of the macros toggles an optional auto-repeat feature. [John] says this is not for cheating, though you could totally use it for that if you were so inclined. He is physically unable to spam keys fast enough to satisfy some single-player games, so he designed this as a workaround. The auto-repeat’s frequency is adjustable in 5-millisecond increments using the up /down macros. There’s a lot more information about the macros on the project’s GitHub.
Eyetooth runs on an Arduino Pro Micro, so you can either use [John]’s code or something like QMK firmware. This baby is so open source that [John] even has a hot tip for getting quality grippy feet on the cheap: go to the dollar store and look for rubber heel grippers meant to keep feet from sliding around inside shoes.
If [John] finds himself doing a lot of reprogramming, adding a screen with a layout map could help him keep track of the key assignments.
If you want to add a keypad to your Arduino project, the options are pretty limited. There’s that red and blue 4×4 membrane we’ve all seen in password-protected door lock projects, and the phone layout version that does pretty much all the same tricks. Isn’t it time for a full Arduino-compatible keyboard? [ELECTRONOOBS] thinks so.
This 41-button Arduino keyboard PCB is a stepping stone to his next project, a pair of two-way texting machines. (Which is nice, because we were totally going to suggest that). It’s based on that ubiquitous red/blue keypad, but it has a full QWERTY layout. There’s also a shift button that opens up special characters and uppercase, and the addition of return, ok, and send keys puts it over the top. The best part of this keyboard, hands down, is the soft, soundless buttons. Though you trade clicky feedback for comfort, it will be well worth it after a few dozen presses.
The keypad uses an onboard ATMega328P to scan the matrix for button presses, decode them, and send them via UART or I²C to an Arduino. [ELECTRONOOBS] has the PCB files available via Patreon for now, though they will be open in the future. The code is already available for download on his website.
Future plans include an LED to indicate when shift is pressed, and adding the special characters next to the numbers on the silkscreen (whoops!). Be sure to check out the build video after the break.
Want an Arduino-driven keyboard for longer hauls across the alphabet? Saddle up and ride this candy-colored mechanical unicorn.
Continue reading “A Pocket QWERTY For Arduino And More”