Hosting Your Own PixMob Party Made Easy

Over the last few years, it’s been increasingly common for concertgoers to be handed a light-up bracelet from PixMob that synchronizes with the others in the crowd to turn the entire audience into a music visualizer. They’re a clever way of enhancing the concert experience, but unfortunately, they don’t do anything once you leave the show. Or at least, that used to be the case.

We’ve seen efforts to reverse engineer the IR (and occasionally radio) signals that drive these PixMob devices, but since we checked in last it seems like things have gotten a lot easier for the home gamer. [David Pride] has recently posted a brief write-up that shows how quickly and easily it is to get these devices fired up using nothing more exotic than an Arduino, an IR LED, and an audio sensor module.

With the audio sensor module connected to the Arduino’s digital input and the IR LED wired to digital out, all you need to do is flash firmware to the board and start playing some beats. The source code [David] has provided is a a remixed version of what’s previously been published by [Carlos Ganoza], which, in this case, has been tweaked to make the lighting patterns less random.

Presumably, this is to make the devices behave more like they do during an actual concert, but since nobody at Hackaday is cool enough to have seen a live musical performance in the last decade, we’re not really sure. All we can say is that the effect looks pretty sweet in the demo video.

Back in 2019, we saw a teardown of an early PixMob device, and by 2022, the efforts to reverse engineer their IR control protocol were well underway. We’re glad to see things have progressed to the point that you can piece together a transmitter from what’s in the parts bin, as it means at least some of these devices will have a lifespan longer than a single concert.

Machining A Reciprocating Solenoid Engine

The reciprocating engine has been all the rage for at least three centuries. The first widely adopted engine of this type was the steam engine with a piston translating linear motion into rotational motion, but the much more common version today is found in the internal combustion engine. Heat engines aren’t the only ways of performing this translation, though. While there are few practical reasons for building them, solenoid engines can still do this job as well and, like this design from [Maciej Nowak Projects], are worth building just for the aesthetics alone.

The solenoid engine is built almost completely from metal stock shaped in a machine shop, including the solenoids themselves. The build starts by making them out of aluminum rod and then winding them with the help of a drill. The next step is making the frame to hold the solenoids and the bearings for the crankshaft. To handle engine timing a custom brass shutter mechanism was made to allow a set of infrared emitter/detector pairs to send signals that control each of the solenoids. With this in place on the crankshaft and the connecting rods attached the engine is ready to run.

Even though this solenoid engine is more of a project made for its own sake, solenoid engines are quite capable of doing useful work like this engine fitted into a small car. We’ve seen some other impressive solenoid engine builds as well like this V8 from [Emiel] that was the final iteration of a series of builds from him that progressively added more solenoid pistons to an original design.

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