A Robot Meant For Humans

Although humanity was hoping for a more optimistic robotic future in the post-war era, with media reflecting that sentiment like The Jetsons or Lost in Space, we seem to have shifted our collective consciousness (for good reasons) to a more Black Mirror/Terminator future as real-world companies like Boston Dynamics are actually building these styles of machines instead of helpful Rosies. But this future isn’t guaranteed, and a PhD researcher is hoping to claim back a more hopeful outlook with a robot called Blossom which is specifically built to investigate how humans interact with robots.

For a platform this robot is not too complex, consisting of an accessible frame that can be laser-cut from wood with only a few moving parts controlled by servos. The robot is not too large, either, and can be set on a desk to be used as a telepresence robot. But Blossom’s creator [Michael] wanted this to help understand how humans interact with robots so the latest version is outfitted not only with a large language model with text-to-speech capabilities, but also with a compelling backstory, lore, and a voice derived from Animal Crossing that’s neither human nor recognizable synthetic robot, all in an effort to make the device more approachable.

To that end, [Michael] set the robot up at a Maker Faire to see what sorts of interactions Blossom would have with passers by, and while most were interested in the web-based control system for the robot a few others came by and had conversations with it. It’s certainly an interesting project and reminds us a bit of this other piece of research from MIT that looked at how humans and robots can work productively alongside one another.

Open-Source Robot Transforms

Besides Pokémon, there might have been no greater media franchise for a child of the 90s than the Transformers, mysterious robots fighting an intergalactic war but which can inexplicably change into various Earth-based object, like trucks and airplanes. It led to a number of toys which can also change shapes from fighting robots into various ordinary objects as well. And, perhaps in a way of life imitating art, plenty of real-life robots have features one might think were inspired by this franchise like this transforming quadruped robot.

Called the CYOBot, the robot has four articulating arms with a wheel at the end of each. The arms can be placed in a wide array of positions for different operating characteristics, allowing the robot to move in an incredibly diverse way. It’s based on a previous version called the CYOCrawler, using similar articulating arms but with no wheels. The build centers around an ESP32-S3 microcontroller, giving it plenty of compute power for things like machine learning, as well as wireless capabilities for control or access to more computing power.

Both robots are open source and modular as well, allowing a range of people to use and add on to the platform. Another perk here is that most parts are common or 3d printed, making it a fairly low barrier to entry for a platform with so many different configurations and options for expansion and development. If you prefer robots without wheels, though, we’d always recommend looking at Strandbeests for inspiration.

Libre Space Foundation Aims To Improve Satellite Tech

There’s no shortage of movies, TV shows, and books that show a dystopian future with corporations run amok in outer space with little or no effective oversight. Dune, The Expanse, and The Dispossessed spring to mind as predicting different aspects of this idea, but there are plenty of other warnings throughout sci-fi depicting this potential future. One possible way of preventing this outcome is by ensuring that space is as open-sourced as possible and one group, the Libre Space Foundation (LSF), is working towards this end. Their latest is a project with Ondsel to develop and model a satellite deploying mechanism using almost entirely open source software.

The LSF had already designed the PICOBUS satellite launcher system that flew to space in 2022 and deployed a number of CubeSats, but the group needed more information about how the system would perform. They turned to Ondsel to help develop a multi-body dynamics (MBD) solver, managing simulations with mass-spring-damper models. The satellite launcher includes a large constant-force spring that pushes the CubeSats out of the device once the door is opened, and the model can now simulate their paths in space without gravity. The team will launch their next set of satellites sometime next year on an RFA-ONE rocket.

The LSF maintains a huge database of their open source space projects, including this one, on their GitLab page. Although it might seem like small potatoes now, the adoption of open source software and hardware by space-fairing entities can help further the democratization of low Earth orbit.

Thanks to [johnad] for the tip!

Open-Source, 3D Printed Trackpad

Touchpads, or trackpads, have been around since the 1980s. Today, you can often find them in laptops and notebook computers as pointing devices. With no moving parts, a trackpad are easy to integrate into the body of a portable computer.  they’re much smaller than the traditional mouse. Until the advent of multitouch and gestures over the past two decades, though, they were generally poor substitutes for an actual mouse. These days, trackpads have enough features that some users prefer them even on their desktop computers. If you’re that type of person and don’t want to shell out a big pile of money for an Apple, Logitech, or other off-the-shelf trackpad you can always build your own.

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Winamp Taken Down: Too Good For This Open Source World

If you picked today in your hackerspace’s sweepstake on when Winamp would pull their code repository, congratulations! You’re a winner! The source for the Windows version of the venerable music player was released on GitHub three weeks ago, and after some derision over its licence terms, a bunch of possible open source violations, and the inadvertent release of some proprietary third-party code, it’s been taken down. We’re sure that if you still have a burning desire to look at it then it won’t be too difficult to find a copy through your favorite search engine, leaving the question of what really just happened.

It’s fairly obvious that the owners of the code lacked some level of understanding of just what open source really is, based on their not-really-open licence and all those code leaks. They did back down on not allowing people to create forks, but it’s evident that they didn’t anticipate the reaction they got. So were they merely a bit clueless, or was it all just a publicity stunt involving a piece of software that’s now of more historical than practical interest? It’s possible we’ll never know, but the story has provided those of us sitting on the fence eating popcorn with some entertainment.

Winamp A Few Days Later: You Can Fork, And Watch For GPL Violations

A few days ago the source code for the popular Winamp music player was released into the world, with as we reported at the time, a licence that left a lot to be desired. Since then it seems some of the criticism has caught up with the company, for not only have they modified their terms to allow forking, they’ve reacted to a bunch of claimed GPL violations by removing offending files. Perhaps How-To-Geek are right in describing it all as an absolute mess.

The forking amendment means that with luck we’ll start seeing a few modified players descending from the Winamp code, and it seems that the GPL violations are more embarrassing technicalities than show-stoppers, but we have to wornder whether or not this makes for something with any more than historical interest. Perhaps its value stands in a lesson for corporate entities in how not to release their source, which sadly we expect will be taken by other organisations as an excuse not to do so.

If you’re following the Winamp source code saga you can read our coverage from when it came out. It will be interesting to see where this story goes.

Winamp Releases Source Code, But Is It Really Open?

The 1990s seem to have reached that point at which they are once more considered cool, and ephemera of the decade has become sought-after. One of the unlikely software hits from the period was Winamp, the MP3 player of choice in an era when time spent on dodgy file sharing sites or peer to peer sharing would snag you almost any music you wanted. Decades later its interface is still widely copied, but now you can try the original again as its source code has been made available. It’s not what we’d call open source though, even though they seem to be making an effort to imply as much with phrases such as “opening up its source code“.

If you’d like to have a go with it you can snag a copy from this GitHub repository, and you’ll need a particular version of Visual Studio 2019 to build it. Any celebrations will be muted though by paragraph five of the Winamp Collaborative License, which prohibits distribution of modified versions or forks, and stipulates that only the official maintainers can distribute it. This doesn’t sound like open source to us, indeed it seems they’re just looking for community maintenance for free, which probably isn’t too surprising from a brand which went all-out to join the NFT bandwagon a couple of years ago.

So have a look for nostalgia’s sake if you want, but we’d suggest going for something more community driven if you want to do anything with it.

Header: Christiaan Colen, CC BY-SA 2.0.