[Joshua Nobel] and the team at undef came up with a receipt printer game for the OFFF 2011 festival in Barcelona.
The game is a small openFrameworks app that prints a maze on a thermal printer. A ‘car’ is guided through the maze with input taken from a DualShock 3 controller. The game is limited to a maximum distance of 50 meters, the length of the roll of paper. We wondered about the waste of paper this would be until undef pointed out, “ecologically it’s pretty much a disaster, just like any real car.”
The undef team tried to use the printer for the entire visual representation of the game but that didn’t quite work out until [Joshua Noble] came up with a ‘beamer’ to project the car and score onto the paper. We’re not quite sure what the ‘beamer’ is, but everything syncs up and the resulting game is quite nice.
The game itself reminds us of a certain flash game, but that can’t be where the original idea came from. Check out the Receipt Racer gameplay video after the break.