Volumetric Display Takes A Straight Forward (and Backward) Approach

There’s something delightfully sci-fi about any kind of volumetric display. Sure, you know it’s not really a hologram, and Princess Leia isn’t about to pop out and tell you you’re her only hope, but nothing says “this is the future” like an image floating before you in 3D. [Matthew Lim] has put together an interesting one, using persistence-of-vision and linear motion.

The basic concept is so simple we’re kind of surprised we don’t see it more often. Usually, POV displays use rotary motion: on a fan, a globe, a disk, or even a drone, we’ve seen all sorts of spinning LEDs tricking the brain into thinking there’s an image to be seen. [Matthew’s] is apparently the kind of guy who sticks to the straight-and-narrow, on the other hand, because his POV display uses linear motion.

An ESP32-equipped LED matrix module is bounced up by an ordinary N20 motor that’s equipped with an encoder and driven by a DRV8388. Using an encoder and the motor driver makes sure that the pixels on the LED matrix are synced perfectly to the up-and-down motion, allowing for volumetric effects. This seems like a great technique, since it eliminates the need for slip rings you might have with rotary POV displays. It does of course introduce its own challenges, given that inertia is a thing, but I think we can agree the result speaks for itself.

One interesting design choice is that the display is moved by a simple rack-and-pinion, requiring the motor to reverse 16 times per second. We wonder if a crank wouldn’t be easier on the hardware. Software too, since [matthew] has to calibrate for backlash in the gear train. In any case, the stroke length of 20 mm creates a cubical display since the matrix is itself 20 mm x 20 mm. (That’s just over 3/4″, or about twice the with of a french fry.) In that 20 mm, he can fit eight layers, so not a great resolution on the Z-axis but enough for us to call it “volumetric” for sure. A faster stroke is possible, but it both reduces the height of the display and increases wear on the components, which are mostly 3D printed, after all.

It’s certainly an interesting technique, and the speechless (all subtitles) video is worth watching– at least the first 10 seconds so you can see this thing in action.

Thanks to [carl] for the tip. If a cool project persists in your vision, do please let us know. Continue reading “Volumetric Display Takes A Straight Forward (and Backward) Approach”

POV Globe Takes To The Skies

LED billboards are cyberpunk-dystopian enough for most, but it can get worse. For example, this project by [Concept Crafted Creations] that takes the whole concept and takes it airborn (literally) in the form of a flying POV sphere called “Zippy”.

We love persistence-of-vision (POV) displays, and have featured plenty before, from the very complicated to the fairly simple. The idea is simple: take one or more rings of LEDs and spin them rapidly enough that the persistence-of-vision effect creates a solid image in your visual field. We covered the basics years back. “Zippy” has one ring of addressable LEDs that surrounds the thing that makes it unique: the quadcopter at its core. None of those other projects could fly, after all.

You might imagine a big, spinning ring is going to have a lot of torque to cancel out, and that is true — about 2.3 kgf — and it led to a lot of prototypes crashing early on. After trying to use flaps to direct the downwash of the quadcopter rotors to counter the spin, [Concept Crafted Creations] eventually added two extra props for yaw control, and that seemed to do the trick. We say “quadcopter” because that’s the configuration, but Zippy ended up heavy and needs eight lift motors to fly. PVC pipe and PLA aren’t the lightest build materials, after all. That’s ten props, total, plus another outrunner to spin the POV ring. All those motors, plus the current draw of the LEDs means the flight time might not impress — but Zippy sure does, at last as long as the batteries hold out.

There’s something eye-catching about POV displays, and seeing this one drifting upwards like Kang and Kodos decided to steal the Los Vegas Sphere is even more arresting. That made the crash at the end of the video sad to see, but [Concept Crafted Creations] hasn’t ruled out rebuilding it if his viewers show enough interest. So if you like what you see, head over to YouTube and leave an encouraging comment for him to try, try again. Continue reading “POV Globe Takes To The Skies”

RP2040 Spins Right ‘Round Inside POV Display

Sometimes, a flat display just won’t cut it. If you’re looking for something a little rounder, perhaps your vision could persist in in looking at [lhm0]’s rotating LED sphere RP2040 POV display.

As you might have guessed from that title, this persistence-of-vision display uses an RP2040 microcontroller as its beating (or spinning, rather) heart. An optional ESP01 provides a web interface for control. Since the whole assembly is rotating at high RPM, rather than slot in dev boards (like Pi Pico) as is often seen, [lhm0] has made custom PCBs to hold the actual SMD chips. Power is wireless, because who wants to deal with slip rings when they do not have to?

The LED-bending jig is a neat hack-within-a-hack.

[lhm0] has also bucked the current trend for individually-addressable LEDs, opting instead to address individual through-hole RGB LEDs via a 24-bit shift-register. Through the clever use of interlacing, those 64 LEDs produce a 128 line display. [lhm0] designed and printed an LED-bending jig to aid mounting the through-hole LEDs to the board at a perfect 90 degree angle.

What really takes this project the extra mile is that [lhm0] has also produced a custom binary video/image format for his display, .rs64, to encode images and video at the 128×256 format his sphere displays. That’s on github,while a seperate library hosts the firmware and KiCad files for the display itself.

This is hardly the first POV display we’ve highlighted, though admittedly it isn’t the cheapest one. There are even other spherical displays, but none of them seem to have gone to the trouble of creating a file format.

If you want to see it in action and watch construction, the video is embedded below.

Continue reading “RP2040 Spins Right ‘Round Inside POV Display”

Dual Channel POV Display Also Has Nixie Tubes

What’s a tachyscope? According to [Daniel Ross], it is an animated display from an alternate timeline circa 1880. The real ones, of course, didn’t have LEDs and microcontrollers. The control unit looks like an old-timey radio, complete with Nixie tubes. The spinning part has blue and white LEDs, each accepting data from one of two serial ports. You can select to see data from one port, the other, or both. You can see the amazing contraption in the video below.

The LEDs are surface mounted and placed inside a glass test tube. Each display has its own processor. The project appears to have a PCB, but it is just a piece of fiberglass with a color print on top of it and holes drilled with a rotary tool. The board has no actual conductors — everything is point-to-point wiring. The base of the unit is old cookware. The slip ring is pretty interesting, too. It uses an old video tape head, D-cell batteries cut up, and contacts from a relay.

You might remember [Daniel] from his steampunk Victorian computer project, including a punk teletype and a magic eye tube. If you want some theory on these kinds of displays, we can help. If you just want a simple display, it doesn’t have to cost much.

Continue reading “Dual Channel POV Display Also Has Nixie Tubes”

$1 POV Display Goes Round And Round

You don’t need much to do a persistence of vision display. A few LEDs and a processor is all it really takes. [B45i] made a simple PC board with five LEDs and an ATtiny CPU. There’s a battery and it connects to a fan to spin around.

While the project is pretty simple, we liked two aspects of it. First, he provides very detailed explanations about how to use an Arduino to program the Tiny using the Arduino IDE.

Continue reading “$1 POV Display Goes Round And Round”

salah_360display-photos

A New Spin On 360 Degree Displays

Back in 2018, [Salah] created a prototype display that seems to defy logic using little more than a Pringles can and a fast motor. While not volumetric, this hack does show the same 2D image from any vantage point in 360 degrees around it.

How can cardboard create this effect? Somewhat like a zoetrope uses slits to create a shutter effect, this display uses a thin slit to limit the view of the image within to one narrow vertical slice at a time. When moving fast enough, Persistence of Vision kicks in to assemble these slices into a complete image. What we think is so cool about this hack is that the effect is the same from any angle and by multiple viewers simultaneously.

The project page and video demonstration after the break are light on details, though the idea is so simple as to not require additional explanation. We assume the bright LED seen in the video below was added to overcome the relatively dim appearance of the image when viewed through the narrow slit and isn’t strictly required.

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The Basics Of Persistence Of Vision Projects

Persistence of Vision (POV) is a curious part of the human visual system. It’s the effect by which the perception of an image lingers after light has stopped entering the eye. It’s why a spinning propeller appears as a disc, and why a burning sparkler appears to leave a trail in the air. It’s also commonly used as a display technology, where a series of flashing LEDs can be used to create messages that appear to float in the air. POV displays are a popular microcontroller project, and today, we’ll explore the basic techniques and skills required in such builds.

Continue reading “The Basics Of Persistence Of Vision Projects”