Gimmick Sunglasses Become Easy Custom Helmet Visor

[GizmoThrill] shows off a design for an absolutely gorgeous, high-fidelity replica of the main character’s helmet from the video game Satisfactory. But the best part is the technique used to create the visor: just design around a cheap set of full-face “sunglasses” to completely avoid having to mold your own custom faceplate.

One of the most challenging parts of any custom helmet build is how to make a high-quality visor or faceplate. Most folks heat up a sheet of plastic and form it carefully around a mold, but [GizmoThrill] approached the problem from the other direction. After spotting a full-face sun visor online, they decided to design the helmet around the readily-accessible visor instead of the other way around.

The first thing to do with the visor is cover it with painter’s tape and 3D scan it. Once that’s done, the 3D model of the visor allows the rest of the helmet to be designed around it. In the case of the Satisfactory helmet, the design of the visor is a perfect match for the game’s helmet, but one could easily be designing their own custom headgear with this technique.

The hexagon grid pattern? It’s actually a clear vinyl sticker and doesn’t obstruct vision at all. Another clever touch.

With the helmet 3D printed, [GizmoThrill] heads to the bandsaw to cut away any excess from the visor, and secure it in place. That’s all there is to it! Sure, you don’t have full control over the visor’s actual shape, but it sure beats the tons and tons of sanding involved otherwise.

There’s a video tour of the whole process that shows off a number of other design features we really like. For example, metal mesh in the cheek areas and in front of the mouth means a fan can circulate air easily, so the one doesn’t fog up the inside of the visor with one’s very first breath. The mesh itself is concealed with some greebles mounted on top. You can see all those details up close in the video, embedded just below.

The helmet design is thanks to [Punished Props] and we’ve seen their work before. This trick for turning affordable and somewhat gimmicky sunglasses into something truly time-saving is definitely worth keeping in mind.

Continue reading “Gimmick Sunglasses Become Easy Custom Helmet Visor”

Detecting Helium Leaks With Sound In A Physics-Based Sensor

Helium is inert, which makes it useful in a lot of different industries. But helium’s colorless and odorless non-reactivity also means traditional gas sensing methods don’t work. Specialized detectors exist, but are expensive and fussy. Thankfully, researcher [Li Fan] and colleagues found a physics-based method of detecting helium that seems as elegant as it is simple.

The new sensor relies on a topological kagome structure, and doesn’t depend on any chemical reaction or process whatsoever. The cylinders in the structure are interconnected; air can flow in and speakers at the three corners inject sound.

Sound waves propagate through the air within the structure at a fixed rate, and as helium enters the sensor it changes how fast the sound waves travel. This measurable shift in vibration frequency indicates the concentration of helium. It’s stable, calibration-free, doesn’t care much about temperature, and resets quickly. Even better, the three corners act as separate sensors, making it directional. It’s even quite rugged. Just as a basket weaved in a kagome pattern is stable and resistant to damage or imperfections in the individual strips that make up the pattern, so too is this sensor only marginally affected by physical defects.

The sensor design has been tested and shown to work with helium, but could possibly be applied to other gases. More detail is available at ResearchGate, with some information about the math behind it all in a supplemental paper.

Print-in-Place Gripper Does It With A Single Motor

[XYZAiden]’s concept for a flexible robotic gripper might be a few years old, but if anything it’s even more accessible now than when he first prototyped it. It uses only a single motor and requires no complex mechanical assembly, and nowadays 3D printing with flexible filament has only gotten easier and more reliable.

The four-armed gripper you see here prints as a single piece, and is cable-driven with a single metal-geared servo powering the assembly. Each arm has a nylon string threaded through it so when the servo turns, it pulls each string which in turn makes each arm curl inward, closing the grip. Because of the way the gripper is made, releasing only requires relaxing the cables; an arm’s natural state is to fall open.

The main downside is that the servo and cables are working at a mechanical disadvantage, so the grip won’t be particularly strong. But for lightweight, irregular objects, this could be a feature rather than a bug.

The biggest advantage is that it’s extremely low-cost, and simple to both build and use. If one has access to a 3D printer and can make a servo rotate, raiding a junk bin could probably yield everything else.

DIY robotic gripper designs come in all sorts of variations. For example, this “jamming” bean-bag style gripper does an amazing, high-strength job of latching onto irregular objects without squashing them in the process. And here’s one built around grippy measuring tape, capable of surprising dexterity.

Continue reading “Print-in-Place Gripper Does It With A Single Motor”

Need A Curved Plastic Mesh? Print Flat, Curve Later

Need a plastic mesh in a custom pattern? 3D print it, no problem. But what if one needs a curvedΒ plastic mesh? That’s considerably harder to 3D print, but [Uncle Jessy]’s figured out a simple approach: 3D print the mesh flat, then break out a mold and a heat gun.

Of course, there are a few gotchas, but [Uncle Jessy] shares his tips for getting the most reliable results. The important part is to design and 3D print a mold that represents the final desired shape. Then print the mesh, and fit it into a frame. Heat things up with a heat gun, and press into the mold to deform the mesh while it’s still soft. It’s much easier seen than explained, so take a few moments to check out the video, embedded below the page break.

Custom eye inserts become a breeze.

Because the plastic in a mesh is so thin, [Uncle Jessy] says to keep the heat low and slow. The goal is to have the mesh stretch and deform, not melt.

Speaking of heat, when thermoforming, one usually needs to make the mold out of heat-resistant material. But the thermal mass of a mesh is so small that it really doesn’t matter much — there just isn’t enough heat trapped in the mesh to really damage a mold. As long as the mold is reasonably dense, there’s no need to go overboard with making it heat resistant.

The whole process takes a little practice, but since the meshes are so fast to print and use so little plastic it’s easy to experiment a little.

As for the meshes themselves, a simple way to print a mesh is just to print a disc with no top or bottom layers, only infill. Set the infill pattern to honeycomb, for example, for an easy hexagon mesh. We’ve seen a variant of this “exposed infill” idea used to create a desiccant container, and using it to print a mesh pattern easily is a neat trick, too.

Why might one need to reshape a mesh into a curve? Perhaps to custom-fit a costume piece, or make custom eye inserts for masks, as shown here. In any case, it’s a good technique to keep in the back of one’s mind, and if you put it to good use, drop us a tip!

Continue reading “Need A Curved Plastic Mesh? Print Flat, Curve Later”

Do Expensive Filaments Make 3D Printed Wrenches Better?

What filament is strongest? The real answer is “it depends”, but sometimes you have a simple question and you just want a simple answer. Like, which material makes the best 3D printed wrench? [My Tech Fun] printed a bunch of options to find out — including some expensive filaments — and got some interesting insights in the process.

His setup is simple: he printed a bunch of 13 mm open-end wrenches, and tested each one to failure by cranking on a clamped digital torque meter until the wrench failed by breaking, or skipping.

[My Tech Fun] tested a total of eighteen filaments, from regular basic PLA, PETG, ABS and ASA, and a variety of carbon fiber-infused filaments including PPA-CF. TPU is included for fun, and there’s also a wrench printed with continuous carbon fiber, which requires a special printer. More on that in a moment. First, let’s get to the results!

PETG wrench reinforced with continuous carbon fiber. The result is extremely stiff compared to without.

Unsurprisingly, TPU fared the worst at 0.8 nM which is roughly “unscrewing the cap of a water bottle” territory. Top performers included the wrench printed with continuous carbon fiber reinforcement (failing at 3.7 nM) and a couple printed in expensive PPA-CF (high-temperature nylon filament with carbon fiber) topped the list at 4.3 nM. Everything else landed somewhere in between, with plain PLA surprisingly outperforming some CF blends.

The continuous carbon fiber wrench was printed on a FibreSeeker printer, which reinforces a print with solid fibers embedded into the plastic instead of chopped particles, and such prints are noticeably more resistant to bending. Check out our earlier coverage for a closer look at what the FibreSeeker does.

This is a good time to mention that the wrench 3D model used is not at all optimized for best results with 3D printing. But that’s okay; this is really about the filaments, not the wrench.

The wrench model is just a way to test things in a familiar and highly visual, relatable way. You can see each one in action in the video below, and seeing [My Tech Fun] turn the wrenches gives a very good idea of just how much force is involved, with a relatable display of just how strong the different filaments are.

Continue reading “Do Expensive Filaments Make 3D Printed Wrenches Better?”

These Ultra-Cute, Handsfree Walkie-Talkies Are Built For Cycling

Walkie-talkies are great fun, and [RealCorebb]’s bbTalkie project takes the concept a step further by adding some extremely cool features to make a highly refined, self-contained ESP32-based communicator. bbTalkie completely does away with a push-to-talk button by implementing robust voice detection that works reliably even in noisy environments. It was all designed with cycling in mind, so hands-free operation that stands up to noise is a big plus.

Hands-free, wireless, self-contained digital walkie-talkies that can connect in a group. What’s not to like?

The core of communication is done over ESP-NOW, which is Espressif’s own protocol for direct device-to-device broadcasting. This removes the need to involve any sort of external service like SIM cards or internet access to transmit voice. Performance is best with an external antenna, naturally, but ESP-NOW doesn’t actually require anything other than the existing on-board hardware.

We’ve seen ESP-NOW used to make digital walkie-talkies before, but bbTalkie is a really evolved take on the concept, not least of which due to its hands-free operation.

Because volume-based automatic triggers are highly susceptible to noise, voice detection is done with the help of VADNet, a neural network-based model implemented locally on the device. This system can reliably detect human speech, even in noisy environments. This lets bbTalkie switch between transmit and listen modes automatically and hands-free, without false triggers.

Even when doing all that, there’s still spare capability to play with. Further to the goal of making bbTalkie useful for cyclists in a group, [RealCorebb] added a system that can recognize specific voice commands (like “turn left” for example, or “wait for me!”) which trigger synchronized animations to play on the displays of all connected units. There’s even some experimental support for controlling a camera over Bluetooth, though currently it only supports hardware from Sony.

Watch a tour of it in the video below (Chinese language, English captions available). The OLED screens and animations are adorable, and are great visual feedback of what the unit is doing at any given moment.

Continue reading “These Ultra-Cute, Handsfree Walkie-Talkies Are Built For Cycling”

Make Your Own ESP32-Based Person Sensor, No Special Hardware Needed

Home automation with high usefulness and low annoyance tends to rely on reliable person sensing, and [francescopace]’s ESPectre shows one way to do that cheaply and easily by leveraging hardware that’s already present on a common dev board.

ESPectre is an ESP32-based open source motion detector that detects movement without any cameras or microphones. It works similarly to millimeter-wave (mmWave) radar motion detectors in the sense that when a person moves, wireless signals are altered slightly as a result. ESPectre can detect this disturbance by watching and analyzing the Wi-Fi channel state information (CSI) and doing some very smart math and filtering. It’s cheap, easy to deploy and use, and even integrates with Home Assistant.

Combining a sensor like this with something else like a passive infrared (PIR) motion sensor is one way to get really robust results. But keep in mind that PIR only senses what it can see, whereas ESPectre works on WiFi, which can penetrate walls.

Since ESPectre supports low-cost ESP32 variants and is so simple to get up and running, it might be worth your time to give it a trial run. There’s even a browser-based ghost-dodging game [francescopace] put online that uses an ESPectre board plugged in over USB, which seems like a fun way to get a feel for what it can do.