When Hacking And Biosensing Collide

[Prof. Edwin Hwu] of the Technical University of Denmark wrote in with a call for contributions to special edition of the open-access scientific journal Biosensors. Along the way, he linked in videos from three talks that he’s given on hacking consumer electronics gear for biosensing and nano-scale printing. Many of them focus on clever uses of the read-write head from a Blu-ray disc unit (but that’s not all!) and there are many good hacks here.

For instance, this video on using the optical pickup for the optics in an atomic force microscope (AFM) is bonkers. An AFM resolves features on the sub-micrometer level by putting a very sharp, very tiny probe on the end of a vibrating arm and scanning it over the surface in question. Deflections in the arm are measured by reflecting light off of it and measuring their variation, and that’s exactly what these optical pickups are designed to do. In addition to phenomenal resolution, [Dr. Hwu’s] AFM can be made on a shoestring budget!

Speaking of AFMs, check out his version that’s based on simple piezo discs in this video, but don’t neglect the rest of the hacks either. This one is a talk aimed at introducing scientists to consumer electronics hacking, so you’ll absolutely find yourself nodding your heads during the first few minutes. But then he documents turning a DVD player into a micro-strobe for high speed microfluidics microscopy using a wireless “spy camera” pen. And finally, [Dr. Hwu’s] lab has also done some really interesting work into nano-scale 3D printing, documented in this video, again using the humble Blu-ray drive, both for exposing the photopolymer and for spin-coating the disc with medium. Very clever!

If you’re doing any biosensing science hacking, be sure to let [Dr. Hwu] know. Or just tear into that Blu-ray drive that’s collecting dust in your closet.

Continue reading “When Hacking And Biosensing Collide”

Santa’s Beard-Combing Robot

Working all year long, herding elves and fabricating toys for all the good boys and girls; it takes dedication. It’s only natural that one could fall behind in beard care, right? This year, [Norbert Zare] saves Christmas with his beard-combing robot.

OK, this is much more of a shitty robot in the [Simone Giertz] school of wicked funny machines than it is a serious robotics project. But props to [Norbert] for completeness — the code that wiggles the two servos that get the job (almost) done is even posted up on GitHub.

Check out the video below the break. Ho ho ho!

Continue reading “Santa’s Beard-Combing Robot”

Hackaday Podcast Super-Short Holiday Edition

It’s a holiday weekend, and the Podcast is taking a break until 2022. But that can’t stop Hackaday’s Elliot Williams from giving out a t-shirt to the winner of last week’s What’s That Sound.

It’s the shortest Podcast ever!

 

Direct download (5 MB)

Continue reading “Hackaday Podcast Super-Short Holiday Edition”

WS2812s On A 6502

We can still remember when the WS2812 LED first came into our consciousness, way back in the mists of time. The timing diagrams in the datasheet-of-questionable-veracity made it sound quite tricky, with tight timing tolerances and essentially a high-speed two-bit PWM data protocol at 500 kHz. It was a challenge to bit-bang with an ATtiny85 back then, but there’s no way something as old and crusty as an Apple II would be up to snuff, right?

[Anders Nielsen] took up the challenge of getting the venerable 6502 processor to drive Neopixels and won! After all, if the chip is good enough for Bender and the Terminator T-800, it should be able to blink some colored LEDs, right? The secret sauce is shift registers!

Specifically, [Anders] abuses the 74LS165 parallel-in, serial-out shift register for his dirty work. Instead of bit-banging the WS2812’s “long high is a 1, short high is a 0” signal directly, the first few bits of the shift register are hard-wired to VCC and the last few to GND.

The bits in the middle determine if the pulse shifted out is long or short, and they’re set by the 6502, through a 6522 VIA chip, just like the Apple II would have. Clocking the data out of the shift register handles the timing-critical stuff. Very clever!

Video below the break.

Continue reading “WS2812s On A 6502”

The End Of The Electromechanical Era

When viewed from the far future, the early years of the 21st century will probably be seen as the end of a short era in human technological development. In the beginning of the 20th century, most everything was mechanical. There were certainly some electric devices, but consumer products like gramophone players and “movie” cameras were purely mechanical affairs. You cranked them up, and they ran on springs. Nowadays, almost every bit of consumer gear you buy will be entirely electronic. In between, there was a roughly 50 year period that I’m going to call the Electromechanical Era.

Jenny List’s teardown this week of an old Fuji film movie camera from 1972 captures the middle of this era perfectly. There’s a small PCB and an electric motor, but most of the heavy lifting in the controls was actually put on the shoulders of levers, bearings, and ridiculously clever mechanisms. The electrical and mechanical systems were loosely coupled, with the electrical controlled by the mechanical.

I’m willing to argue the specifics, but I’d preliminarily date the peak of the Electromechanical Era somewhere around 1990. Last year, I had to replace all of the rotted rubber drive belts in a Sony Walkman WM-D6C, a professional portable tape player and recorder produced from 1984-2002.

It’s not a simple tape recorder — the motors are electronically regulated to keep ridiculously constant speed for such a small device, and mine has Dolby B and C noise reduction circuitry packed inside along with some decent mic preamps. But still, when you press the fast-forward button, it physically shoves rubber-coated drive wheels out of the way, and sliding pieces of metal make it change modes of operation by making and breaking electrical contacts. Its precision lies as much in the mechanical assemblies and motors as in the electronics. It’s truly half electronic and half mechanical.

But that era is long over. The coming of the CD player signaled the end, although we didn’t see it at the time. Sure, there is a motor, but all the buttons are electronic, and all the “mechanism” is implemented almost entirely in silicon. The digital camera was possibly the last nail in the Electromechanical Era’s coffin: with no need to handle physical film, the last demand for anything mechanical evaporated. Open up a GoPro if you don’t know what I mean.

While I’ll be happy to never have to replace the drive rubber in a cassette recorder again, it’s with a little sadness that I think on the early iPods with their spinning metal hard drives, and how they gave way to the entirely silicon Zoom H5 recorder that I use now. It has a S/N ratio and quiet pre-amps, no wow or flutter, and a quality that would have been literally unbelievable when I bought the WM-D6C.

Still, if you find yourself in the thrift store, and you’ve never done so before, buy and take apart one of these marvels from a bygone era. A cassette recorder, even a cheap one, hides a wealth of electromechanical design.

Keynote Video: Elecia White Finds Treasure In The Memory Map

If you dig microcontrollers, and you like to dig into how they work, Elecia White wants to help you navigate their innermost secrets with the help of memory map files. In this refreshingly funny, but very deep keynote talk from the 2021 Hackaday Remoticon, Elecia guides us through one of the most intimidating artifacts of compilation — a file that lists where everything is being put in the microcontroller’s memory — and points out landmarks that help to make it more navigable.

And when you need to look into the map file, you probably really need to look into the map file. When your embedded widget mysteriously stops working, memory problems are some of the usual suspects. Maybe you ran out of RAM or flash storage space, maybe you have some odd hard fault and you want to know what part of the program is causing the trouble, or maybe you need to do some speed profiling to make it all run faster. In all of these cases, you get an absolute memory address. What lives there? Look it up in the memory map!

Continue reading “Keynote Video: Elecia White Finds Treasure In The Memory Map”

Ordering prototypes like they were fast food

Has DIY Become Click And Buy?

We are living in great times for DIY, although ironically some of that is because of all the steps that we don’t have to do ourselves. PCBs can be ordered out easily and inexpensively, and the mechanical parts of our projects can be ordered conveniently online, fabricated in quantity one for not much more than a song, or 3D printed at home when plastic will do. Is this really DIY if everything is being farmed out? Yes, no, and maybe.

It all depends on where you think the real value of DIY lies. Is it in the idea, the concept, the design? Or in its realization, the manufacturing? I would claim that most of the value actually lies in the former, as much as I personally enjoy the many processes of physically constructing the individual parts of many projects.

For instance, I designed and built a hot-wire CNC foam cutter recently. Or better, I designed a series of improved versions, because I never get anything right on the first try. All along the way, I 3D printed new and improved versions of the plastic parts, ironing as many of the little glitches out as I had patience for. This took probably a good handful of weekends’ time, spread out over a couple months, but in comparison to time spent testing, fixing, and redesigning, very little time or effort was spent in the physical building.

Moreover, I bought most of the parts at the hardware store. The motor controller shield and cheap Arduino clone came from eBay. And even those that I did manufacture myself, the 3D-printed bits, were kind of made by a machine — my experience of the whole process wouldn’t have been any different if I ordered them out.

Of course craftsmanship still exists, and we see that in Hackaday projects all the time. Heck, I’ll admit that I still enjoy a lot of the process of making things with my own hands for its own sake. It’s peaceful. But if there’s one thing that the rapid proliferation of ideas and projects that have been facilitated by 3D printing and cheap short-run PCB services, it’s that the real value of many projects lies in the idea, and the documentation. Which is to say, I gotta get around to writing up that foam cutter…