POTS At A Hacker Camp

For those of us off the Atlantic coast of Europe it’s a frigid winter as our isles are lashed by continuous storms. Summer seems a very long time ago, and the fun of the EMF 2022 hacker camp is an extremely distant memory. But the EMF team have been slowly releasing videos from the talks at that camp, the latest of which comes from [Matthew Harrold]. He was the force behind the public POTS phone network at the camp, providing anyone within range of one of his endpoints with the chance to have a wired phone line in their tent.

We’d love to imagine a mesh of overhead wires converging on a Strowger mechanical exchange somewhere on the field, but in a more practical move he used an array of redundant Cisco VOIP gear, and a multi-modem rack to provide dial-up services. Even then there were a few hurdles to overcome, but on the field it was definitely worth it as an array of unusual phone kit was brought along by the attendees. Our favourite is the Amstrad eMailer, an all-in-one phone and internet appliance from a couple of decades ago which perhaps due to its expensive pay as you go model, failed commercially. The video is below the break.

It’s a good time for this talk to come out, because it’s reminded us that the next EMF camp is on this summer. Time to dust off an old phone to bring along. Meanwhile, we’ve seen [Matthew] before, as he refurbished a sluggish dial mechanism.

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Another Chance To Revive Your Nabaztag

The early history of home internet appliances was replete with wonderful curios as a new industry sought to both find a function for itself and deliver something useful with whatever semiconductors were available nearly two decades ago. A favourite of ours is the Nabaztag, a French-designed information appliance in the form of a cute plastic rabbit whose ears would light up and move around as it delivered snippets of information.

The entity behind the Nabaztag folded and the servers went away years ago of course, but the original designer [Olivier Mével] never gave up on his creation. Back in 2019 he created an updated mainboard for the device packing a Raspberry Pi Zero W, which has been released in a series of crowdfunding campaigns. If you have a Nabaztag and haven’t yet upgraded, you can snag one now as the latest campaign has started.

We took a look at the Nabaztag back in 2020, at the time with out bricked original unit. Happily a year later we were able to snag one of the upgrades, so it’s now happily keeping us up to date with the time, weather, and other fun things. The upgrade motherboard is designed to slot into the same place as the original and mate with all its connectors, and even comes with that annoying triangle screwdriver. If you want to stand out against all the Alexa and Google Home owners, dig out your cute rabbit from the 2000s and give it this board!

640k Was Never Enough For Anyone: How DOS Broke Free

On modern desktop and laptop computers, there is rarely a need to think about memory. We all have many gigabytes of the stuff, and it’s just there. Our operating system does the heavy lifting of working out what goes where and what needs to be paged to disk, and we just get on with reading Hackaday, that noblest of computing pursuits. This was not always the case though, and for early PCs in particular the limitations of the 8086 processor gave the need for some significant gymnastics in search of an extra few kilobytes. [Julio Merion] has an interesting run-down of the DOS memory map, and how memory expansion happened on computers physically unable to see much of it.

The 8086 has a 20-bit address bus, giving it access to a maximum of 1 megabyte. When IBM made the PC they needed space for the BIOS, the display, and the various accessory ROMs intended to come with expansion cards. Thus they allocated a maximum 640k of the map for RAM, and many early machines shipped with much less than that. The quote from Bill Gates about 640k being enough for anyone is probably apocryphal, but it was pretty clear as the 1980s wore on that more would be needed. The post goes into how memory expansion worked, with a 64k page mapped to switchable RAM on a card, and touches on how DOS managed extended memory above 1 Mb on the later processors that supported it. We dimly remember there also being a device driver that would map the unused graphics memory as EMS when the graphics card was running in text mode, but such horrors are best left behind.

Of course, some of the tricks to boost RAM were nothing but snake oil.

8086 header: Thomas Nguyen, CC BY-SA 4.0

Creators Can Fight Back Against AI With Nightshade

If an artist were to make use of a piece of intellectual property owned by a large tech company, they risk facing legal action. Yet many creators are unhappy that those same tech companies are using their IP on a grand scale in the form of training material for generative AI. Can they fight back?

Perhaps now they can, with Nightshade, from a team at the University of Chicago. It’s a piece of software for Windows and MacOS that poisons an image with imperceptible shading, to make an AI classify it in an entirely different way than it appears.

The idea is that creators use it on their artwork, and leave it for unsuspecting AIs to assimilate. Their example is that a picture of a cow might be poisoned such that the AI sees it as a handbag, and if enough creators use the software the AI is forever poisoned to return a picture of a handbag when asked for one of a cow. If enough of these poisoned images are put online then the risks of an AI using an online image become too high, and the hope is that then AI companies would be forced to take the IP of their source material seriously.

For this to work it depends on enough creators taking up and using the software, but we are guessing that an inevitable result will be an arms race between AIs and image poisoners. One thing is certain though, as the AI hype has fueled such a growth in generative AI systems, creators, whether they be major publishers, your favourite human-generated tech news website, or someone drawing a cartoon strip in their bedroom, deserve not to have their work stolen in this way.

The Giant LEGO You Always Wanted To Play With

The interlocking LEGO bricks are probably one of the most versatile toys to come out of the 20th century, but aside from the Duplo larger-sized version for smaller kids, they don’t come in what you might term grown-up sizes. This has not deterred [Veranda Vikings] though, who have come up with the fantastic idea of giant LEGO bricks made from snow.

Making them is simplicity itself given enough depth of the white stuff, simply press the lid of one of those plastic LEGO storage bins into some fresh snowfall hard enough to compact  your brick, and then lift clear a perfect icy 2 by 2 brick. Most of the post is devoted to the building escapades of some very happy kids, and we can’t help envying them the opportunity. It appears that like the LEGO fries in the cafe at Legoland in Bilund, these bricks don’t quite interlock. We think that it would be possible to press the LEGO storage lid into the bottom of them though, perhaps some readers would like to experiment.

Either way, this is a hack to warm the hearts of readers worldwide, whether they live in a country with snow or not. We’re surprised Lego themselves haven’t caught on to the idea, and sold giant snow-brick moulds.

Street Photography, With RADAR!

As the art of film photography has gained once more in popularity, some of the accessories from a previous age have been reinvented, as is the case with [tdsepsilon]’s radar rangefinder. Photographers who specialized in up-close-and-personal street photography in the mid-20th century faced the problem of how to focus their cameras. The first single-lens reflex cameras (SLRs) were rare and expensive beasts, so for most this meant a mechanical rangefinder either clipped to the accessory shoe, or if you were lucky, built into the camera.

The modern equivalent uses an inexpensive 24 GHz radar module coupled to an ESP32 board with an OLED display, and fits in a rather neat 3D printed enclosure that sits again in the accessory shoe. It has a 3 meter range perfect for the street photographer, and the distance can easily be read out  and dialed in on the lens barrel.

Whenever the revival of film photography is discussed, it’s inevitable that someone will ask why, and point to the futility of using silver halides in a digital age. It’s projects like this one which answer that question, with second-hand SLRs being cheap and plentiful you might ask why use a manual rangefinder over one of them, but the answer lies in the fun of using one to get the perfect shot. Try it, you’ll enjoy it!

Some of us have been known to dabble in film photography, too.

Thanks [Joyce] for the tip.

Arduino Provides No Fuss SNES-To-USB Conversion

Even for those of us who are fans of retrocomputing, it’s fair to say that not everyone plays their old-school games on real old-school hardware. The originals are now fragile and expensive, and emulators are good enough that if the gaming experience is all you’re after there’s little point in spending all that cash.

There’s one place in which the originals sometimes have the edge though, the classic controllers are the personal interface with the game. So when [Dome] found a SNES controller in an Akibahara shop, of course he picked it up. How to make it talk to a PC? Tuck an Arduino Pro Micro inside it, of course!

What we like about this project is that instead of ripping out the original electronics it instead hooks the Arduino board onto the original serial interface. We might have made a Nintendo socket to USB box to keep the original cable, but either way, the SNES (technically Super Famicom, because it’s a Japanese market unit) original stays true to its roots. The Arduino polls the clock line at the speed of the console, reads the result, and translates it to a USB interface for the computer. There’s a full run-down of the code and how it was made, should you wish to try.

Of course, if you don’t always have a PC handy, you could also put the whole computer in the controller.