Hacking A Commercial Colorimeter To Add RAL Color Code Support

When you need to match paint colors, one of the tools you’ll reach for is a deck of reference colors. Another might be a colorimeter. But what if you want both? [hallko1234] created just that by reverse-engineering and then patching a CR4501 colorimeter.

It starts with a problem: every time [hallko1234] needed to check a color, he had to take a reading, write it down, run to the office, match it with a table, and then walk all the way back. That sounds like too much effort. The natural solution, of course, is to automate the process.

So he did. The CR4501 will happily give you its entire firmware over the debug port, after which it was time for analysis in Ghidra. Some hiccups, brickings and accidental erasure of calibration data later, he finally had a working version. The end result is a simple screen that, after every time you measure, displays the closest RAL color code and how close it is.

On the off chance someone else has the same colorimeter, he even made an online tool to install it for you.

Best-Ever Brainstem Map Created By Indian Scientists

The elusive brainstem is a small, yet critical part of our brain: the slightest damage to it could prove fatal. But how it works is not fully understood today. Indian Scientists at SGBC (Sudha Gopalakrishnan Brain Centre) work to change that by producing the most detailed map of it ever seen.

Instead of more costly methods, this map was created with a high-resolution microscope. Starting with three samples, (45W fetus, 9Y and 54Y) the brain stems were imaged using MRI and BFI (Block Face Imaging), then sliced into 20/40µm pieces, imaged, annotated using in-house software and added to the dataset. From a combination of these images, MRI and BFI scans, they created a 3D model of the brainstem that you can explore in your browser.

The new research gives vital data needed for neurological research, and could help advance research on a wide range neurological diseases from Parkinson’s to Alzheimer’s.
You can find the paper here, which has not yet been peer reviewed at time of writing.

Via BBC.

Improving The Microcontroller Gaming Performance With PicoGame

The ability to write Python on microcontrollers with the likes of MicroPython and later CiruitPython has made them much more accessible. [MakerClassCZ] brings that to game development with PicoGame.

Like any good project, it starts with a problem that needs solving. Put simply, the existing CircuitPython libraries aren’t too impressive for gaming. The DisplayIO library tends to do full display refreshes, which are slow on such tiny displays, and the Stage library just wasn’t flexible enough for [MakerClassCZ]’s liking. So he built his own.

PicoGame, like the others, implements the performance-sensitive things in C, but does partial updates for the screen, on its own massively increasing the framerate. On the other end, it uses fixed-point math–much cheaper than soft-float–and makes an active effort to keep the RAM usage low so Python can have it. What’s even more clever is using the downtime between sending one tiny portion of frame to calculate the next just in time.

Of course, the display is still the limit. If you need to update a lot of it, you might end up with 10 FPS if you’re lucky. But if you can settle for less motion, you could see 100.

Several mice and their internal electronics

Reviving A Retro Mouse With BlueTooth Low Energy Support

One of the disadvantages to collecting retro peripherals is that they’re not necessarily easy to use anymore. [eSPee77] changes that by retrofitting a Genius GM-6000 mouse with modern hardware, all while preserving the feel.

To make this mouse without compromising on the feel of the original, means replacing the PCB with a new one while retaining the same buttons and encoders. So [eSPee77] did exactly that. At the heart of the conversion lies an nRF52840 on a custom PCB. It uses new optical sensors to read the existing quadrature encoders, and uses the same type of switch for the mouse buttons as the original.

But from there, it diverges because–powered by the BLE capabilities of the nRF–this is actually a wireless mouse! And the modern features don’t end there, either. To support scrolling on a mouse which did not originally have it, you can press the middle mouse button while moving it forward/backward. Finally, as the cherry on the cake, it features an “air mouse” mode using an inertial measurement unit, handy for use in presentations.

M.A.S.K.-Inspired Cyberdeck For All Your Portable Computing Needs

There are infinite varieties of cyberdeck you could make, each with their own inspirations. Today, [RadioactiveArtist] shows us a M.A.S.K. lunchbox cyberdeck faithful to the 80s show.

To know why putting a cyberdeck in a lunchbox is exactly the kind of thing you would see in the show, [RadioactiveArtist] briefly explains what both are (but we’ll skip the former): M.A.S.K. is a cartoon running from ’85 to ’86 where ordinary objects transform to reveal a hidden purpose–and this cyberdeck does just that by hiding in M.A.S.K. merchandise: the lunch box.

Like any cyberdeck build, it starts as a pile of components on a desk. It’s made from a Raspberry Pi 5, a cute little 75% keyboard, stereo speakers, a card reader with some USB 3 ports and of course a battery made with four 18650 cells. After testing the electronics on the bench, [RadioactiveArtist] test-fits them in the lunch box before revealing the plan: keyboard and speakers on the bottom, thinner half, the rest on top, and the screen on a second hinge so it can flip up when opened.
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All the parts of a digital clock. Photo by Lee Hutchinson.

Ever Seen Claude Use Fusion 360?

We’ve all done it before: a simple project that escalated to the point of extreme overengineering.
But what’s less common is [Lee Hutchinson]’s digital clock, whose case is (somewhat-successfully) designed by LLMs!

A clock needs time synchronization, and a digital one needs some code to drive the display. An avid systemd user, [Lee] had no trouble at all setting up all the users and services needed to keep the time synchronized. Some rusty Python skills with some aid of the dreaded Claude Code later, [Lee] had a script to actually show the time too.

But now comes the interesting part: the case. Now, [Lee] isn’t really a mechanical engineer, and he doesn’t really like Autodesk Fusion’s UX. Most projects would see their creators just grit their teeth and get on with it. But here, in an experiment we haven’t often seen before, [Lee] connects LLMs to Fusion’s new MCP server feature! Did it work? Surprisingly enough, yes. Kind of. The local Qwen model got most of the way there on one request, but still made mistakes for the other. However, another pass with the more powerful Claude models got the job done.

But there’s much more to the story; [Lee] goes into more detail, and talks about the assembly process, over at Ars Technica.

An owl printed with detailed color patterns

New Method Accelerates Color 3D Printing

Multi-color 3D printing is notorious for being difficult to get right. Even with modern printers, you often end up using much more filament (and tool changes) than you would for a single-color print. [YKG3D] shows us a new method of color printing that needs far fewer tool changes. It’s the work of [SentientStardust] and you can check it out here.

Based on 2018 research, the new slicer rotates through its palette of colors each layer. Then, either by adjusting the amount of filament dispensed or by displacing the edges, the prominence of each color is adjusted. The result is smoother gradients and better color blending — and it prints faster too!

Of course, nothing is perfect: the more base colors you add, the thicker your apparent layer lines will be. For example, a 3-color print with 0.2 mm layer height will appear as having 0.6 mm layer height. A different issue happens when the walls get too steep; the color blending illusion starts to break down.

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