Peggy Whitson, Space Scientist

When astronaut Dr. Peggy Whitson returned from space earlier this year, it was a triumphant conclusion to a lifelong career as a scientist, explorer, and leader. Whitson is a biochemist who became one of the most experienced and distinguished astronauts ever to serve. She’s got more time logged in space than any other American. There’s a reason that she’s been called the Space Ninja.

Education and Early Life

Some people find their vocation late in life, but Peggy Whitson figured it out in her senior year of high school. It was 1979 and NASA had just accepted its first class of female astronauts, including Christa McAuliffe and Judith Resnik who ultimately died aboard the Challenger.

Born on a family farm in Iowa in 1960, Whitson began working on her plan, with the stereotypical Midwestern work ethic seeming to prime her for the hard slog ahead. She earned a BS in Biology/Chemistry, Summa, from Iowa Wesleyan, before earning a Ph.D. in biochemistry from Rice in 1985. A person can write about Whitson blazing through to a doctorate in a single sentence, but the truth is that it’s just a lot of hard work, and that’s one of the aspects of her career that stands out: she worked tirelessly.

Scientist Career

After getting her doctorate, Whitson worked as a research associate at Johnson Space Center as part of a post-doctoral fellowship. She put in a couple of years as a research biochemist, working on biochemical payloads
like the Bone Cell Research Experiment in STS-47, which was run in space by fellow badass Dr. Mae Jamison. Whitson hadn’t given up on her dream of becoming an astronaut herself, and the whole time she worked at Johnson she was applying to NASA. It took ten years and five applications before she made it in.

In the meantime, however, Whitson was given a lot of very cool projects and also began to establish her credentials as a leader, serving as Project Scientist of the Shuttle-Mir Program from 1992 till 1995. For three years she helped lead Medical Sciences Division at Johnson. The two years after that she co-chaired the NASA committee on US-Russian relations. And because she still had more time to crush it, she also worked as an adjunct professor at the University of Texas Medical Branch as well as at Rice.

Then, in April of 1996, she learned that her hard work had paid off and that she had been accepted into astronaut school. Peggy Whitson was going to space.

Ad Astra

It would be eight more years before she made it to space, however. Two years of intense training was followed by ground-based technical duties, including two years spent in Russia in support of NASA crews there. However, in 2002 she got her chance, flying in a Soyuz up to the International Space Station as part of Expedition 5. There she conducted science experiments and helped install new components in the space station, logging 164 days in space.

Back on earth, Whitson continued to kick ass as a scientist, astronaut, and leader. In 2003 she commanded a 10-day underwater mission that helps trains astronauts for extended stays in space, preparing her for her signature accomplishments: two tours where she commanded the ISS.

In 2008 she led Expedition 16, in which three additional modules were added to the ISS. Because of the new construction, and despite her science focus, Whitson became one of NASA’s most prolific spacewalkers, making 10 EVAs in her career — second only to cosmonaut Anatoly Solovyev’s 16 and her cumulative EVA time of 60 hours is third best in the world.

The three years that followed she served as Chief Astronaut, before she returned to space in November 2016 as commander of Expedition 50. Compared to 16 it was much more mellow, albeit with hundreds of biochemistry experiments conducted. In April of 2017, Whitson surpassed the U.S. space endurance record, earning her a call from the President. She ended up with 665 days in space, returning September 2 as a hero.

Dr. Peggy Whitson’s brilliance and tireless drive have earned her innumerable awards and commendations. Her elementary school has a science lab named after her. This year Glamour named her one of their women of the year. She serves as an inspiration to anyone who aspires to a career in science, math, or space exploration: it won’t be easy, and it will take a really long time, but it’s the kind of work that makes the world a distinctly better place.

Photo Credit: NASA

3D Printed Hovercraft Takes To The Air

Instructables user [John_Hagy] and some classmates built an RC hovercraft as their final project in the Robotics Education Lab at NC State University. It’s a foam slab with a Hovership H2204X 2300Kv brushless motor inflating a skirt made out of ripstop nylon. Nylon is great here because it has a low friction coefficient and is nonporous to keep the air in. A second motor propels the craft, with a servo turning the whole motor assembly to steer. The team designed and 3D-printed fan holders which also help channel the air to where it’s supposed to go. Control is via a typical radio-control transmitter and receiver combo.

The project writeup includes a lot of fun detail like previous versions of the hovercraft as well as the research they undertook to learn how to configure the craft — clearly it’s their final paper put on the internet, and well done guys.

Needless to say, we at Hackaday can’t get enough of this sort of thing, as evidenced by this cool-looking hovercraft, this hovercraft made on a budget and this solar-powered ‘craft.

Programming An Oscilloscope Breakout Game In Pure Data

[S-ol] wrote in to share his sweet breakout game played on an oscilloscope. Built in a weekend as part of a game development jam, Plonat Atek is a polar breakout game where the player attacks the center and the ball bounces around the perimeter. You can play it either on an oscilloscope or using an online emulator. [S-ol] wrote the game in Pure Data, a visual programming language for audio. The software controls the audio out channels and uses sound to control the game graphics. He also made use of the Zexy extension for Pure Data.

One of the cool things about this setup is that since the game is programmed with sound, all the sound effects also double as visual effects

We love oscilloscopes, and not just because they’re useful as hell. They also make sweet vector displays, like this analog pong game that uses a scope for a display. Even when they’re not being used for retrogaming they can be capable of some pretty amazing graphics.

Measuring Airflow In An HVAC System

[Nubmian] wrote in to share his experiments with measuring airflow in an HVAC system. His first video deals with using with ultrasonic sensors. He found an interesting white paper that described measuring airflow with a single-path acoustic transit time flow meter. The question was, could he get the same effects with off-the-shelf components?

[Nubmian] created a rig using a pair of typical ultrasonic distance sensors. He detached the two transducers from the front of the PCB. The transducers were then extended on wires, with the “send” capsules together pointing at the “receive” capsules. [Nubmian] set the transducers up in a PVC pipe and blew air into it with a fan.

Continue reading “Measuring Airflow In An HVAC System”

Freakishly Agile Crawler Rocks All-LEGO Mechanum Wheels

Mechanum wheels are great, but you have to have them perfectly alined or they come across a little clunky, giving your robot a herky-jerky movement. Robotics educator and supreme LEGO builder [Yoshihito Isogawa] built a mechanum-wheeled rover that has the angles right: each wheel consists of 12 smaller rubber tires angled at 45 degrees. The key to the project is Part Number 85940, accurately if unsexily named “double Ø4.85 hole w/ Ø3.2 shaft”. It consists of a double technic hole with a shaft projecting in a 45-degree angle.

Unlike his omni-roller project with 3 large wheels and the mechanum tank treads he built for another project, this one features the gold standard of mechanum movement: creepy agility. He also did a version with 9 side rollers per wheel, and it was nearly as stable.

Hackaday loves [Yoshihito]’s great creations, which are as beautiful and elegant as they are functional. His all-LEGO centrifugal pump and his spirograph machine make expert use of parts to make the builds as simple as possible.

Continue reading “Freakishly Agile Crawler Rocks All-LEGO Mechanum Wheels”

Hackaday Prize Entry: Microfluidics Control System

Microfluidics is the fine art of moving tiny amounts of liquid around and is increasingly used in fields such as biology and chemistry. By miniaturizing experiments, it’s possible to run many experiments in parallel and have tighter control over experimental conditions. Unfortunately, the hardware to run these microfluidic experiments is expensive.

[Craig]’s 2017 Hackaday Prize entry involves creating a microfluidics control system for use by researchers and students. This device allows for miniaturized experiments to be run. This allows more projects to be run in parallel and far more cheaply, as they don’t use as many resources like reagents.

[Craig]’s rig consists of an ESP32, a 40-channel IO expander, 3 pressure regulators tuned to different pressures, and around 2 dozen solenoid valves mounted to manifolds. Solutions are moved around with a combination of two pumps, with one providing positive pressure and one serving as a vacuum pump.

Far cheaper than professional microfluidics systems, [Craig]’s project aims to assist biohackers and underfunded researchers in their pursuits.

Meccano Piston Pump Made With A Syringe

[Mohamed Sami] built a syringe pump out of Meccano building set parts. It consists of a simple framework with a DC motor mounted on it that actuates the syringe when powered. A check valve harvested from an ordinary household spray bottle keeps the syringe from sucking back liquid that it has just pumped out, so it can keep pumping forever. A lead-acid battery powers the whole thing.

Syringe pumps are typically used to deliver precisely measured quantities of substances. Right now [Mohamed]’s rig is just an uncontrolled pump, but he hopes to get a better understanding of and control over how much liquid gets pumped. Adding an encoder to the DC motor would be a start, was his thought — or even better would be a stepper.

You’d be surprised how many syringe pump projects we publish. Not just another syringe pump, but simple hydraulic projects and even using the syringe barrel as a logic probe’s enclosure.