486 Gets Animated Turbo Button Thanks To Arduino

There was a point in time, excruciatingly brief, in which desktop computers often had a large “TURBO” button on their front panel. Some even featured an LED display that would indicate the current CPU frequency, providing visual conformation that your machine had leaped to a blistering 66 MHz.

The 486 that [someyob] is restoring had the Turbo button, but sadly there was just a simple LED to show whether or not it was engaged. But there was a window in the front panel where it seemed like a numerical display was intended to go, so they decided to wire up their own CPU indicator by sensing the state of the Turbo LED with an Arduino Pro Mini.

Now to modern audiences, this might seem like cheating. After all, the Arduino isn’t actually measuring the CPU speed, nor is it directly controlling it (that’s still done by the original Turbo button wiring). But the truth is, even back in the day, the CPU frequency displays faked it — they just toggled between showing two predefined frequencies depending on the state of the button. The arrangement [someyob] has come up with does the same thing, except now there’s some extra processing power in the mix, so the display can show some slick animations as it switches between 33 and 66 Mhz.

In the GitHub repository, [someyob] has provided the Arduino source code and schematics showing how the microcontroller was shoehorned into the existing front panel wiring without compromising its functionality. There’s even a brief video below that shows the display in operation.

Like the idea but don’t have a 486 laying around? Don’t worry. We’ve seen a similar panel built for modern machines that  just doesn’t look the part, it actually manages to be functional.

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Restoring The Cheapest TRS-80 At The Swap Meet

We don’t know if you’ve looked into it recently, but the prices for vintage computers are through the roof right now. These classic machines are going through something of a renaissance at the moment, with even relatively commonplace computers commanding several hundred dollars if they’re in good condition. For those looking to start a collection without breaking the bank, you may need to accept some specimens that have seen better days.

That’s the situation [Vlado Vince] recently found himself in — he wanted to get his hands on a TRS-80 Model I, but wasn’t willing to spend eBay prices. So he waited until the Vintage Computer Federation’s swap meet in June and was able to snag a “fully functional” example for $95. Unfortunately the seller must have been using some form of that phrase which we were previously unaware of, as it took a considerable amount of work to get it back online.

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Mapping The Depths With An Autonomous Solar Boat

Ever look out at a pond, stream, or river, and wonder how deep it is? For large bodies of water that are considered navigable, it’s easy enough to pull up a chart and find out. But what if there’s no public data for the area you’re interested in?

Well, you could spend all day on a little boat taking depth readings and making your own chart, but if you’re anything like [Clay] you could build a solar-powered autonomous robot to do it for you. He’s been working on the boat, which he calls Gumption Trap, for the better part of a year now. If we had to guess, we’d say the experience of designing and building it has ended up being a bit more interesting to him than the actual depth of the water — but that’s fine by us.

The design of the boat is surprisingly economical, as far as marine designs go. Two capped four-inch PVC pipes are used as pontoons, and 3D printed brackets attach those to an aluminum extrusion frame that holds the electronics and solar panel high above the water. This arrangement provides an exceptionally stable platform that would be all but impossible to flip under normal circumstances.

Around the back of the craft, there’s a pair of massive 3D printed thrusters, complete with some remarkably chunky printed propellers. The lack of rudders keeps things simple, with differential thrust between the two motors enough to keep the Gumption pointed in the right direction.

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2600 Breaks Free From DRM With PDF/EPUB Subscription

Hackaday has been online in some form or another since 2004, which for the Internet, makes us pretty damn old. But while that makes us one of the oldest surviving web resources for hacker types, we’ve got nothing on 2600 — they’ve been publishing their quarterly zine since 1984.

Summer 2023 Issue of 2600

While the physical magazine can still be found on store shelves, the iconic publication expanded into digital distribution some time ago, thanks largely to the Kindle’s Newsstand service. Unfortunately, that meant Amazon’s recent decision to shutter Newsstand threatened to deprive 2600 of a sizable chunk of their income. So what would any group of hackers do? They took matters into their own hands and spun-up their own digital distribution system.

As of today you’re able to subscribe to the digital version of 2600 in DRM-free PDF or EPUB formats, directly from the magazine’s official website. Which one you pick largely depends on how you want to read it: those looking for the highest fidelity experience should go with PDF, as it features an identical layout to the physical magazine, while those who are more concerned with how the content looks on their reader of choice would perhaps be better served by the flexibility of EPUB. After signing up you can download the current Summer issue immediately, with future issues hitting your inbox automatically. Load it onto your home-built Open Book, and you can really stick it to the establishment.

While the ending of this story seems to be a happy one, we can’t help but see it as a cautionary tale. How many other magazines would have the means and experience to offer up their own digital subscriptions? Or for that matter, how many could boast readers savvy enough to utilize it? The reality is many publications will be injured by Amazon’s decision, some mortally so. That’s a lot of power to be put into the hands of just one company, no matter how quick the shipping is.

Hackaday Prize 2023: Meet The Assistive Tech Finalists

If you’re still toiling away at your entry for the Gearing Up Challenge of the 2023 Hackaday Prize, don’t panic! No, you haven’t lost track of time — due to some technical difficulties we had to delay the final judging for the Assistive Tech Challenge that ended May 30th.

Today we’re pleased to announce that all the votes are in, and we’re ready to unveil the ten projects that our panel of judges felt best captured the spirit of this very important challenge. Each of these projects will take home $500 and move on to the final round of judging. There are few more noble pursuits than using your talents to help improve the lives of others, so although we could only pick ten finalists, we’d like to say a special thanks to everyone who entered this round.

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Modern Software Brings Back The Timex Datalink

As much as some people on the Internet might like to think — no, Apple did not come up with the idea of the smart watch. Even if you ignore the calculator watches that we imagine a full 60% of Hackaday readers wore at one time or another in their lives, the Timex Datalink was already syncing with computers and pulling down the user’s list of appointments back in 1994 by decoding the pulses of light produced by a CRT monitor. Hey, it sounded like a good idea at the time.

Unfortunately, this idea hasn’t aged well. The technique doesn’t work on more modern displays, and naturally the companion software to generate the flashing patterns was written for Windows 3.1. But thanks to the reverse engineering efforts of [Synthead], you can now sync any version of the Timex Datalink to your computer using nothing more complex than the onboard LED of the Teensy LC or Raspberry Pi Pico.

There’s actually several different projects working together to make this happen. In place of a CRT, there was an official “Timex Datalink Notebook Adapter” back in the day that was designed to be used on laptops and featured a single blinking LED. That’s what [Synthead] has recreated with timex-datalink-arduino, allowing a microcontroller to stand in for this gadget and featuring 100% backwards compatibility with the original Datalink software.

Appointment data is loaded from a text file.

But since you’re probably not rocking Windows 3.1 anymore, having access to that software is far from a given. That’s why [Synthead] also created timex_datalink_client, which is a Ruby library that lets you generate data fit for upload into the Timex Datalink. At the time of this writing there doesn’t seem to be a friendly user interface (graphical or otherwise) for this software, but it’s easy enough to feed data into it using plain-text configuration files.

Helpfully [Synthead] provides screenshots of information loaded into the original software, followed by a config file example that accomplishes the same thing. It looks like writing some glue code that pulls your schedule from whatever service you fancy and formats it for the Datalink client should be relatively simple.

We’ve previously seen projects that got the Timex Datalink synced without the need for a CRT, but they still required the original software. To our knowledge, this is the first complete implementation of the Datalink protocol that doesn’t rely on any original hardware or software. Expect eBay prices to go up accordingly.

Discussing The Finer Points Of Space-Worthy Software

At the dawn of the Space Race, when computers were something that took up whole rooms, satellites and probes had to rely on analog electronics to read from their various sensors and transmit the resulting data to the ground. But it wasn’t long before humanity’s space ambitions outgrew these early systems, which lead to vast advancements in space-bound digital computers in support of NASA’s Gemini and Apollo programs. Today, building a spacecraft without an onboard computer (or even multiple redundant computers) is unheard of. Even the smallest of CubeSats is likely running Linux on a multi-core system.

Jacob Killelea

As such, software development has now become part an integral part of spacecraft design — from low-level code that’s responsible for firing off emergency systems to the 3D graphical touchscreen interfaces used by the crew to navigate the craft. But as you might expect, the stakes here are higher than any normal programming assignment. If your code locks up here on Earth, it’s an annoyance. If it locks up on a lunar lander seconds before it touches down on the surface, it could be the end of the mission.

To get a bit more insight into this fascinating corner of software development, we invited Jacob Killelea to host last week’s
Software for Satellites Hack Chat. Jacob is an engineer with a background in both aero and thermodynamics, control systems, and life support. He’s written code for spacecraft destined for the Moon, and perhaps most importantly, is an avid reader of Hackaday.

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