The 3D Printed Computer Space Takes Shape

A few weeks ago we brought you news of a project to recreate the flowing lines of the first computerised arcade game, Computer Space, as a full-size 3D printed replica. We left the project with all the parts put together to make a complete but unfinished shell that was very recognizable as a Computer Space cabinet but had neither finishing nor internals. Now we’re very pleased to bring you the conclusion of the project, as it moves from unfinished 3D print to playable cabinet.

The video below the break is a journey of print finishing to a very high standard with that lustrous blue glitter resin, but oddly it’s most interesting to find out about the manufacturing quirks of the original. How the rear door was imprecisely cut from plywood and fixed on with gate hinges, how the ventilation holes differ from cabinet to cabinet, and how the collection vessel for those quarters was an old tin. The monitor is a newer broadcast CRT in this version and the electronics are naturally  modern, but if you didn’t know, you’d be hard pressed to spot that you weren’t playing the real thing.

Finally we see the gameplay which is admittedly frustrating, and a little bit of punditry as to why this wasn’t the commercial success of the following Pong. It’s a fascinating look at the early computer game industry.

Have a look at our coverage of the first episode of this project.

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ArdEEG Lowers The Cost Of Brain-Computer Interfaces

Considering the incredible potential offered by brain-computer interfaces (BCIs), it’s no wonder there are so many companies scrambling to make their mark in the field. Some see it as an assistive technology, while others imagine it as the future of interactive entertainment. Regardless of the application, the technology has yet to make much inroads with the DIY crowd — largely due to the complexity and cost of the hardware involved.

But that might change in the near future thanks to projects like ardEEG from [Ildar Rakhmatulin]. This open source shield mounts to the top of the Arduino UNO R4 WiFi and features eight channels for collecting electroencephalogram (EEG) data, such as from a dry electrode cap. The signals can then be processed on the computer using the provided Python example code. From there, the raw data can be visualized or plugged into whatever application you have in mind.

Why target the relatively uncommon WiFi version of the Uno? It’s probably obvious for those with experience with this kind of hardware, but for safety, the system needs complete electrical isolation. The Arduino and shield are powered by a common USB battery bank, and all communication is done over WiFi. Even still, the documentation is clear that the ardEEG is not a medical device, and hasn’t been certified by any regulatory agency — its use is entirely at your own risk.

[Ildar] tells us the hardware will be available soon and should cost under $250, making it one of the most affordable BCI development platforms out there. As with his earlier PiEEG project, the hope is that basing the system around a common device in the hacker and maker scene will help democratize access to BCI research.

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The Computers Of Voyager

After more than four decades in space and having traveled a combined 44 billion kilometers, it’s no secret that the Voyager spacecraft are closing in on the end of their extended interstellar mission. Battered and worn, the twin spacecraft are speeding along through the void, far outside the Sun’s influence now, their radioactive fuel decaying, their signals becoming ever fainter as the time needed to cross the chasm of space gets longer by the day.

But still, they soldier on, humanity’s furthest-flung outposts and testaments to the power of good engineering. And no small measure of good luck, too, given the number of nearly mission-ending events which have accumulated in almost half a century of travel. The number of “glitches” and “anomalies” suffered by both Voyagers seems to be on the uptick, too, contributing to the sense that someday, soon perhaps, we’ll hear no more from them.

That day has thankfully not come yet, in no small part due to the computers that the Voyager spacecraft were, in a way, designed around. Voyager was to be a mission unlike any ever undertaken, a Grand Tour of the outer planets that offered a once-in-a-lifetime chance to push science far out into the solar system. Getting the computers right was absolutely essential to delivering on that promise, a task made all the more challenging by the conditions under which they’d be required to operate, the complexity of the spacecraft they’d be running, and the torrent of data streaming through them. Forty-six years later, it’s safe to say that the designers nailed it, and it’s worth taking a look at how they pulled it off.

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Pssst… Wanna Buy An Old Supercomputer?

If you spend your time plotting evil world domination while stroking your fluffy white cat in your super-villain lair, it’s clear that only the most high-performance in computing is going to help you achieve your dastardly aims. But computers of that scale are expensive, and not even your tame mad scientist can whistle one out of thin air. Never mind though, because if your life lacks a supercomputer, there’s one for sale right now in Wyoming.

The Cheyenne Supercomputer was ranked in the top 20 of global computing power back in 2016, when it was installed to work on atmospheric simulation and earth sciences. There’s a page containing exhaustive specs, but overall we’re talking about a Silicon Graphics ICE XA system with 8,064 processors at 18 cores each for a total of 14,5152 cores, and a not inconsequential 313,344 GB of memory. In terms of software it ran the SuSE Linux Enterprise Server OS, but don’t let that stop you from installing your distro of choice.

It’s now being sold on a government auction site in a decommissioned but able to be reactivated state, and given that it takes up a LOT of space we’re guessing that arranging the trucks to move it will cost more than the computer itself. If you’re interested it’s standing at a shade over $40,000 at the time of writing with its reserve not met, and you have until the 3rd of May to snag it.

It’s clear that the world of supercomputing is a fast-moving one and this computer has been superseded. So whoever buys it won’t be joining the big boys any time soon — even though it remains one heck of a machine by mere mortal standards. We’re curious then who would buy an old supercomputer, if anyone. Would its power consumption for that much computing make it better off as scrap metal, or is there still a place for it somewhere? Ideas? Air them in the comments.

Singleboard: Alpha Is A Very Stylish Computer On A Single PCB

When we think single-board computers, we normally envision things like the Raspberry Pi. But Arduboy creator [Kevin Bates] has recently come up with his own take on the SBC that’s a bit like a modernized take on the early computers of the 1980s. Introducing Singleboard: Alpha.

The build has an incredibly pleasing form factor — it’s a single PCB with a capacitive keyboard etched right into the copper. The brains of the Singleboard is an ESP32, which provides plenty of grunt as well as wireless connectivity. Display is via a small LCD, currently configured with a green-on-black terminal that looks fantastic.

You’re not gonna run a fully-fledged GUI operating system on this thing, but that doesn’t mean it can’t be useful. We could imagine a device like this being a flexible wireless terminal for working with headless systems, for example, and it would be a charming one at that.

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Fictional Computers: The Three Body Problem

If you intend to see the Netflix series “The Three Body Problem” or you want to read the Hugo-winning story from Chinese author [Cixin Liu], then you should probably bookmark this post and stop reading immediately. There will be some mild spoilers. You have been warned.

While the show does have some moments that will make your science brain cringe, there is one scene that shows a computer that could actually be built. Would it be practical? Probably not in real life, but in the context provided by the show, it was perfectly feasible. It could have, however, been done a little better, but the idea was — like many great ideas — both deceptively simple and amazingly profound. The computer was made of human beings. I’m not talking like Dune’s mentats — humans with super brains augmented by drugs or technology. This is something very different.

Background

This is your last chance. There are spoilers ahead, although I’ll try to leave out as much as I can. In the story, top scientists receive a mysterious headset that allows them to experience totally immersive holodeck-style virtual reality. When they put the headset on, they are in what appears to be a game. The game puts you in a historical location — the court of Henry VIII or Ghengis Kahn. However, this Earth has three suns. The planet is sometimes in a nicely habitable zone and sometimes is not. The periods when the planet is uninhabitable might have everything bursting into flames or freezing, or there might not be sufficient gravity to hold them on the planet’s surface. (Although I’ll admit, I found that one hard to grasp.)

Apparently, the inhabitants of this quasi-Earth can hibernate through the “chaotic eras” and wait for the next “stable era” that lasts a long time. The problem, as you probably know, is that there is no general closed-form solution for the three-body problem. Of course, there are approximations and special cases, but it isn’t easy to make long-term predictions about the state of three bodies, even with modern computers.

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On the left, the main board of the dual board computer, with the CPU and a bunch of connectors visible. On the right, the addon board is shown, with all the extra connectors as described in the article

A Nifty F1C100S Dual-Board Computer

The F1C100S (and the F1C200S) is a super simple CPU to use – it’s QFN, it has RAM built-in, and it can run Linux. It just makes sense that we bring it up to you once again, this time, on this dual-board computer by [minilogic]. The boards look super accessible to build for a Linux computer, and it’s alright if you assemble only one of them, too – the second board just makes this computer all that much nicer to use!

One the main board, you get the CPU itself, a couple USB ports, headphone and mic jacks, a microphone, a microSD socket, power management, SPI flash chip, plus some buttons, headers and USB-UART for debug. Add the second board, however, and you get a HDMI video output socket, a RGBTTL LCD header, LiIon battery support, RTC, and even FM radio with TV input.

One problem with this computer – it’s not open-source in the way that we expect and respect, as there’s no board files to be seen. However, at least the schematics are public, so it shouldn’t be hard, and the author provides quite a bit of example code for the F1C100S, which softens the blow. Until the design files are properly published, we can at least learn from the idea and the schematics. If you like what the F1C100S CPU offers, there are other projects you can take things from too, like this low-cost handheld we’re patiently waiting for, or this Linux-powered business card.