Introducing The Deconstruction: A Collaborative Experiment

deconstruction

The goal of The Deconstruction is to bring people together (physically and digitally) to share ideas, collaborate, create, problem solve, and have a good time.   The event is open to anyone, anywhere, of any age and skill level.

If you enjoy a bit of good competition and feel like taking on a little bit of a challenge, you should definitely check out The Deconstruction. This event pits a bunch of teams from all over the place against each other in a timed hack-a-thon.  The whole time they are building their project, they’re broadcasting live using their webcams too.

If this brings to mind the Red Bull Creation contest, it is because the root idea is from the same guy [Jason Naumoff], but this is NOT a RedBull thing. When I met with him last year in New York, he clued me in that he was working on something much more open ended and inclusive.  The Deconstruction is that thing. He explained that they’re really hoping to reach out to families, clubs, and high school groups as well as the usual hackerspaces.

Join up, make something cool, have fun.

Military Steals Idea Of Anyone Who Ever Tied A Cellphone Camera To Quadcopter

spy-helicopter

Check out the toy this solder is using. It’s a tiny remote-controlled helicopter. The thing comes in a kit that includes a small tablet through which the nose-mounted camera image can be viewed. These are in use in Afghanistan by the UK Military. The purpose is to help protect foot soldiers by allowing them to perform discrete reconnaissance. What would you pay for this type of life saving technology? How does $31 million for 160 units sound? For that price we expect eight propellers and a cinema quality camera.

The drone is manufactured by Prox Dynamics. They’ve been in development since 2008 and you can bet that a lot of that time went into making it “inaudible” which is the main difference we see between this and hobby-built versions. For now you’ll have to deal with trying to make your own since they will only sell to the government.

The best we can do for you when it comes to video of the thing is prototyping footage from 2009 (after the break). If you have a link to a newer clip we’d love to see it in the comments.

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Web Connected Treat Dispenser Appeases The Pets

web-connected-treat-dispenser

[John] was looking for a project for his newly acquired Raspberry Pi and decided to include his dog in the fun. although his finished project looks a lot like an old time camera, it’s actually a web-connected treat dispenser that uses his dog’s email address for dispensation.

Let’s take a look at the hardware from top to bottom. There’s a camera with a eagle’s eye shot of his furry friend waiting for treats. The cylinder below that is the motor which drives the treat dispenser. You can see the chain tensioner on the back which connects the motor to the tube dispenser in the center of the box. Just above that outlet is the character display which gives feedback to anyone watching the dispenser. Nearing the bottom is a hopper that catches the treats, then flips over to dump them onto the floor. And finally at the bottom is a slot for the Raspberry Pi which drives everything.

Most of [John’s] projects revolve around CNC work. In addition to the demo video found after the break there’s a second that focuses on CAD design. About half way through that clip he gives us a close-up tour of all the hardware.

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Learn A Little Assembly Language For The 6502 Processor

6502-assembly-tutorial

Evern wanted to write your own Atari 2600 games? This won’t get you quite that far, but it will teach you the very basics. It’s an assembly tutorial for the 6502 processor. The nice thing is that you need nothing more than your browser to participate thanks to the embedded JavaScript emulator which acts as assembler, machine, and debugger in one.

The 6502 was in a lot of early equipment. In addition to the previously mentioned Atari they can be found in the Commodore 64, Apple II, and the original NES. You can even find folks building their own computers around the chip these days (most notable to us is the Veronica project). The guide starts off slowly, providing a working program and challenging the reader to play with to code in order to alter the outcomes. It moves on to an overview of registers and instructions, operators and branching, and culminates in the creation of a simple game.

[Thanks Mathilda]

Using Nichrome Wire To Repair Broken Plastic Parts

nichrome-wire-plastic-repair

It’s a real bummer when injection molded plastic parts break. We’ve never found a gluing technique that works for a part which is exposed to force like the clamp on this camera tripod. But [Matthias Wandel] may be on to something. Here he’s using nichrome wire to reinforce the broken plastic part.

The repair process is demonstrated in full in the video after the break. He scavenged the wire from the heating element of broken hair driers. the idea is to wrap the wire across the broken piece, then apply power from a bench supply. This heats the wire, which can then be pulled beneath the surface of the plastic. [Matthias] likens it to using rebar in concrete.

His implementation could be improved just a bit. Getting the wire to embed evenly is a problem, but using a pair of pliers instead of just alligator clips may yield better results.

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Space Invaders Played On A 16×2 Character Display

This Space Invaders game does more with less. [Rjk79] managed to make a video game using a two-line character display. The game consists of a wave of invaders on the top line, with the defender cannon on the bottom. The invader isn’t just stationary, but randomly moves to the left and the right. The image above captured a little bit of motion blur from the defender moving into position before firing on the enemy.

An Arduino board controls the 16×2 HD44780 character display. The game also includes sounds generated by the piezo buzzer seen on the breadboard. All the way to the right you can see the Wii Nunchuk breakout board which provides directional control and the firing trigger. If you want to recreate this one for yourself [Rjk79] is sharing the source code on Pastebin. There’s also a demo video found after the jump.

If you don’t have a character LCD on hand you might try this other Space Invaders clone that uses an 8×8 led matrix.

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Building A Linear Motor

linear-motor

We admit that this project doesn’t have very many details available, but it was just too neat for us to pass up. It’s a small linear motor which [ligonapProduktion] built after seeing a very brief description of a commercially available version.

The video after the break shows him testing the motor. In this screenshot he’s holding the center shaft while the coil assembly moves back and forth. But it works with a stationary coil moving the rod as well. The motor is basically a modified solenoid. There are sixteen neodymium magnets inside the shaft. The set of four coils is driven by an ATtiny44. Just like a stepper motor, energizing the coils in the correct order pushes against the rare earth magnets creating motion.

We’re not sure if he has any use in mind for this build. For us we just like to see the concept in practice (we feel the same way about a homopolar motor build).

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