DIY Self-Assembling 4D Printing

A 4D printed object is like a 3D printed object, but it changes shape or self-assembles when its environment changes. [Teaching Tech] has been reading about this technology and decided to try to replicate it using his conventional 3D printer.

His attempts to make a joint that changes when submerged in the water looked at several options: material that can absorb water, material that expands with temperature, and — the selected option — a dissolvable locking mechanism. Essentially, a hinge is held open by a water-soluble lock. When water dissolves the lock, the hinge can spring to its natural position.

Like most experiments, this one had a few false starts. But you always learn something each time. The final design had a TPU hinge and spring with PLA structural beams. The TPU required flat printing, so various pieces have to be rotatable so they can be placed in their final orientation after printing.

Usually, multi-material setups are for printing different colors of the same kind of plastic, it’s possible to use different plastics, but it can be tricky. As a compromise, [Teaching Tech] did one print using PLA and TPU, but printed the PVA locks in a separate pass and installed them on the print at the end. The first finished 4D print wasn’t entirely successful. The hot water slowly dissolved the PVA, but it also deformed the PLA. A redesign of the lock made a big difference.

We aren’t sure this is practical yet, but we are sure someone has a need for this technique and it could be made very practical with a little work. The last time we saw 4D printing, there were magnets involved. We think this is an exciting time where people aren’t just trying to get conventional printing to work well, but are pushing the envelope with new techniques like conical slicing, for example.

Continue reading “DIY Self-Assembling 4D Printing”

Taking Distance Based CAD To The Next Level

For those who model CAD models regularly, a pair of calipers is essential as it allows reasonably accurate measurements to fit a specific part. However, [Jason Harris] is taking that concept to the next level with a signed distance function-based CAD tool, SDFX.

For those who don’t know, Signed Distance Functions can tell you from a given point how close the nearest part of the model is. The model is represented as a single function that offers some exciting benefits. For instance, chamfering and fileting are often quite complex in traditional CAD programs and trivial in an SDF setting. SDFX is a golang library that allows you to write golang programs to describe the model. OpenSCAD is a favorite of Hackaday as it is a beautiful parametric code-first CAD package. But the syntax and language are somewhat cludgy, to say the best. The advantage of using golang rather than a DSL is that you can use all the niceties that a full-featured language brings. For example, you can export multiple objects, make network requests, and interface with GUI libraries to recreate something like the customizer for OpenSCAD.

Objects are rendered to STL using Marching squares. Then, they can be printed in whatever slicing software suits your fancy. It’s an excellent project with a great API and almost a hundred examples.

The code is available on GitHub under an MIT License.

Custom Prusa MK3 Fan Duct Gives Camera Perfect View

A growing trend is to mount a borescope “inspection camera” near a 3D printer’s nozzle to provide a unique up-close view of the action. Some argue that this perspective can provide valuable insight if you’re trying to fine tune your machine, but whether or not there’s a practical application for these sort of nozzle cams, certainly everyone can agree it makes for a pretty cool video.

[Caelestis Cosplay] recently decided to outfit his Prusa i3 MK3S+ with such a camera, and was kind enough to share the process in a write-up. The first step was to find a community-developed fan duct, which he then modified to hold the 7 mm camera module. Since the duct blows right on the printer’s nozzle, it provides an ideal vantage point.

The camera module included a few tiny SMD LEDs around the lens, but [Caelestis Cosplay] added holes to the fan duct to fit a pair of 3 mm white LEDs to really light things up. While modifying the printed parts took some effort, he says the hardest part of the whole build was salvaging a 5X lens from a handheld magnifier and filing it down so it would fit neatly over the camera. But judging by the sharp and bright demo video he’s provided, we’d say the extra effort was certainly worth it.

After covering how the camera rig was put together, [Caelestis Cosplay] then goes over how it was integrated into OctoPrint, including how the external LEDs are switched on and off. He’s running OctoPrint on a Raspberry Pi, though as we’ve covered recently, a small form factor desktop computer could just as easily run the show.

Continue reading “Custom Prusa MK3 Fan Duct Gives Camera Perfect View”

Electroplated 3D Printed Sword: Shiny!

We all want to 3D print metals, but the equipment to do that is still beyond most home workshops. However, [HEN3DRIK] takes resin 3D-printed items and electroplates them. Might not be as good as printing in metal, but it sure looks metallic. As you can see in the video below, the sword looks like it was crafted from highly-polished steel.

The sword comes out in four pieces. He repeats several times that sanding is the key because you must have flat surfaces. Using sandpaper and steel wool, he worked the parts to a fine finish. The parts assemble along an M8 threaded rod to form a whole. The next step was to electroplate with copper.

Continue reading “Electroplated 3D Printed Sword: Shiny!”

IRL minesweeper render showing game on top of a campaign map

Meat-Space Minesweeper Game Hits The Mark

Hackers of a certain age will remember that before the Internet was available to distract us from our work, we had to find our own fun. Luckily, Windows was there to come to our aid, in the shape of “Minesweeper” – a classic of the age that involved figuring out/occasionally just guessing where a selection of mines had been hidden on a grid of squares via numerical clues to their proximity. For those missing such simple times, [Martin] has brought the game into physical space with his 3D-printed travel-game version.

GIF showing how to play IRL minesweeper game

A number of pre-determined game fields can be inserted (by a friend… or enemy, we presume!) and covered by tiles, which the mine-clearing player can then remove with their plastic shovel to reveal the clues. The aim of the game is to avoid uncovering a bomb, and to place flags where the bombs are hiding.

Aficionados of the game may remember that a little guessing was often inevitable, which sometimes ended in disaster. On the computer version, this merely entailed clicking the Smiley Face button for a new game, but in this case would require a new sheet to be inserted. Blank sheet templates are included for producing your own fiendish bomb-sites, and all the pieces pack away neatly into a handy clam-shell design that would be ideal for long car journeys when the data package on the kids’ tablets has run out.

We wonder what other classic games may lend themselves to a travel remake and look forward to the first 3D-printed travel set of Doom with anticipation!

If you’re above solving your own Minesweeper games, then you can learn how to write a solver in Java here. Continue reading “Meat-Space Minesweeper Game Hits The Mark”

A 3D printed cat treat dispenser on a table with a laptop in the background and with a treat in it's tray and a cat on the left about to eat the treat.

Local IOT Cat Treat Dispenser

[MostElectronics], like many of us, loves cats, and so wanted to make an internet connected treat dispenser for their most beloved. The result is an ingenious 3D printed mechanism connected to a Raspberry Pi that’s able to serve treats through a locally run web application.

The inside of a 3d printed cat treat dispenser, showing the different compartments, shaft and wires running out the back.

From the software side, the Raspberry Pi uses a RESTful API that one can connect to through a static IP. The API is implemented as a Python Flask application running under a stand alone web server Python script. The web application itself keeps track of the number of treats left and provides a simple interface to dispense treats at the operators leisure. The RpiMotorLib Python library is used to control a 28BYJ-48 stepper motor through its ULN2003 controller module, which is used to rotate the inside shaft of the treat dispenser.

The mechanism to dispense treats is a stacked, compartmentalized drum, with two drum layers for food compartments that turn to drop treats. The bottom drum dispenses treats through a chute connected to the tray for the cat, leaving an empty compartment that the top drum can replenish by dropping its treats into through a staggered opening. Each compartmentalized treat drum layer provides 11 treats, allowing for a total of 22 treats with two layers stacked on top of each other. One could imagine extending the treat dispenser to include more drum layers by adding even more layers.

Source code is available on GitHub and the STL files for the dispenser are available on Thingiverse. We’ve seen cat electronic feeders before, sometimes with escalating consequences that shake us to our core and leave us questioning our superiority.

Video after the break!

Continue reading “Local IOT Cat Treat Dispenser”

Move Aside Planar, I’m Slicing My Cone Way

Fleetwood Mac puns aside, very little has changed about how we “slice” models for printers in the last 30 years. However, [Stefan Hermann] of CNC Kitchen has a demo that tries to change all that by slicing conically.

For the uninitiated in the dark arts of printing in the third dimension, the canonical definition of non-conical slicing has been to bisect the model at layer height intervals and generate the perimeter and the infill, then output that as g-code. This is easy to implement mathematically and works reasonably well, except when you have overhangs of more than about 60 degrees on most printers. The idea of slicing in a cone rather than a plane isn’t entirely novel as we previously covered RotBot, which offers a vertical axis of rotation and a print head at 45 degrees. What is extraordinary is that the technique [Stefan] walks you through is done with a stock printer without a complex 45-degree tilt and is a software modification rather than a hardware tweak.

[Stefan] references earlier work done by [Michael Wüthrich] of ZHAW School of Engineering, who wrote some scripts that apply the transformation. The slicer is SuperSlicer, a fork of the PrusaSlicer, which is itself a fork of slic3r. The modified g-code is exported and can be sent to a printer of your choice. He even has a link to a pre-sliced model to try it out.

Of course, different printers have different clearance levels, but the Prusa Mini he uses has 16 degrees of clearance with the sensor pushed up. The code is on GitHub. It’s fascinating to note how all these techniques and forks interact and build off each other. Whether tilted slices, conical slices, or something else ultimately becomes the de facto standard, we’re looking forward to more options for slicing.

Video after the break.

Continue reading “Move Aside Planar, I’m Slicing My Cone Way”