Inkjet Print Head Driver Shield

[Nicolas C Lewis] is churning out inkjet print head shield kits for Arduino. If you’ve always wanted to label or brand objects as part of a project this greatly simplifies the process. Using his all through-hole design, an Arduino can print at 96 dpi. At first we had trouble figuring out what we could use this concept for, but [Nicolas] has the answer. In is FAQ he links to a couple of his own flat-bed inkjet printer builds based on earlier prototypes, but he also links to other projects using the same concepts like the Nickel-O-Matic, or the ping-pong ball printer (we’ve embedded video of that one after the break).

The shield only requires five connections with a microcontroller. We love the jumper-based connection system that [Nicolas] chose which lets you use several print heads at once by selecting different drive pins. The project is still in the funding stage but is already over funded. Schematic and code will be posted as soon as the first production run is complete.

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Program An Arduino Using Your Sound Card

audioino_programming_arduino_with_sound

[Chris] wrote us to share a neat technique he has been using to program the Arduinos he uses in his projects. He likes to build bare bones Arduino clones rather than sacrifice full dev boards, and instead of programming them via traditional means, he is using his computer’s sound card.

He builds a simple dead bug Arduino (which he calls an Audioino) using a handful of resistors, a pair of caps, an LED, a reset switch, and most importantly – an audio jack. After burning a special audio bootloader to the chip, he can connect the Arduino directly into his computer’s speaker port for programming.

Once the microcontroller is connected to his computer, he runs the IDE-generated hex file through a Java app he created, which converts the data into a WAV file. With the Arduino put into programming mode, he simply plays the WAV file with an audio player, and the code is uploaded.

He says that this method of programming comes in handy in certain cases where he builds things for friends, because they can easily update the software on their own without a lot of fuss.

No Quarters Required For This Sidescrolling Game In A Box

teagduino_game_in_a_box

[Adam] from Teague Labs wrote in to share a new gadget they built to help demonstrate the capabilities of the Teagueduino. Their table top video game in a box was made with a bunch of electronic components they had sitting around, as well as soda straws, plenty of painter’s tape, and some popscicle sticks.

When someone pulls the string on the front of the box, a servo opens it automatically, and a second servo starts spinning the game reel. As the reel moves, the player is presented with a set of obstacles to dodge, guiding the “hero” via a knob-controlled servo. A hall sensor attached to the back of the character is tripped when passing over any of the obstacles, which are attached to the reel with magnetic tape. When the hero collides with an obstacle, the game ends and proceeds to close itself, much to the chagrin of the player.

As you can see in the video below, it’s a pretty entertaining and challenging game.

Looking to make one of your own? Swing by the Teagueduino site to grab the game’s code and be sure to share your creations with us in the comments.

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Anthropomorphizing An Ikea Lamp (like Pixar But In Real Life)

ArduinoArts is animating an inexpensive Ikea lamp as a contest entry. Seeed Studio’s Toy Hacking Contest calls for the competitors to work their magic using the Grove Toy Kit, which is an extensible sensor connection system for the Arduino. Most of the items in the kit were used to add interactivity to the lamp. Check out the video after the break to see the motion that two servos provide. The lamp can move its shade back and forth as if shaking its head, and the whole arm assembly can rotate in relation to the base. The sensors detect when you’ve repositioned the lamp head and the device will yell at you if it doesn’t appreciate its new pose. It also reacts to noise and motion, switching on the LED that replaces the original bulb in both cases, and asking: “Are you Sarah Connor”  when motion is detected. These basic modifications really make for some fun animatronic behavior.

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Security System Gives You A Call When It Senses Intruders

gsm_motion_detector_alarm_system

[Dimitris] decided to build a homemade alarm system, but instead of triggering a siren, sending an SMS message, or Tweeting about an intrusion, he preferred that his system call him when there was trouble afoot. He says that he preferred a call over text messaging because there are no charges associated with the call if the recipient does not pick up the line, which is not the case with SMS.

The system is based around an off the shelf motion detector that was hacked to work with an old mobile phone. The motion detector originally triggered a siren, but he stripped out the speaker and wired it to a bare bones Arduino board he constructed. The Arduino was in turn connected to the serial port of an unused Ericssson T10s mobile phone. This allows the Arduino to call his mobile phone whenever the motion detector senses movement.

The system looks to be quite useful, and while [Dimitris] didn’t include all of the code he used, he says others should be able to replicate his work without too much trouble.

Want 2 Megabytes Of SRAM For Your Arduino?

How much memory do you really need? We suppose it’s not really our place to judge how you misuse use memory in your projects. But we do appreciate the clean and orderly technique that [Eric Rogers] uses to add multiple SPI SRAM chips to an Arduino.

The heavy lifting is done with a CPLD shield called the Amani 64. It intercepts the SPI calls from the Arduino to an SRAM chip, and translates the address information to find the appropriate data on a collection of 23K256 devices. These chips are inexpensive, and using several of them provides a savings over choosing a single SPI addressable chip with a larger memory size.

The best part is that the flexibility of the CPLD allowed [Eric] to devise an addressing system that takes advantage of unused bits in the Arduino’s SPI data transfer functions. When using a single 23K256 chip, there are four write functions that waste a total of six bits. He devised a method to inject addressing data into these unused bits, allowing him to address up to 64 different memory chips for a potential of 2 MB of storage. The CPLD pulls out this injected address and subsequently writes or reads the bank of SRAM chips.

Looking for other SRAM upgrade options? Here’s another one that uses multiplexing to decrease the address lines necessary to add memory.

Defusable Alarm Clock – Wastes Wire But Fun For The Kids

Nothing makes you feel the pressure of getting out of bed in the morning like a ticking-time-bomb on the bedside table. It may look like it came in the mail from ACME, but all that went into this is some wooden dowels covered in craft paper and an Arduino-compatible board. The 7-segment display can act as a clock, or count down to your doom. You can set an alarm that requires you to clip the wires to shut it off. Each time that alarm is set the wires are randomly chosen; one will set of the bomb, one will safely defuse it, and the others do nothing. See for yourself after the break.

The wires are easily replaced because they are connected via terminal blocks. It still seems like an awful waste of wire. We like the Think Geek bomb clock concept that works in much the same way but uses wires that have a male/female RCA plug pair that can be disconnected and reconnected without waste.

This one will apparently be available as a kit, at which point the schematics and code will be released. But it shouldn’t be too hard to build one from scratch yourself, and it’s an obvious winner if you’ve got kids.

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