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Hackaday Links: May 4, 2025

By now, you’ve probably heard about Kosmos 482, a Soviet probe destined for Venus in 1972 that fell a bit short of the mark and stayed in Earth orbit for the last 53 years. Soon enough, though, the lander will make its fiery return; exactly where and when remain a mystery, but it should be sometime in the coming week. We talked about the return of Kosmos briefly on this week’s podcast and even joked a bit about how cool it would be if the parachute that would have been used for the descent to Venus had somehow deployed over its half-century in space. We might have been onto something, as astrophotographer Ralf Vanderburgh has taken some pictures of the spacecraft that seem to show a structure connected to and trailing behind it. The chute is probably in pretty bad shape after 50 years of UV torture, but how cool is that?

Parachute or not, chances are good that the 495-kilogram spacecraft, built to not only land on Venus but to survive the heat, pressure, and corrosive effects of the hellish planet’s atmosphere, will at least partially survive reentry into Earth’s more welcoming environs. That’s a good news, bad news thing: good news that we might be able to recover a priceless artifact of late-Cold War space technology, bad news to anyone on the surface near where this thing lands. If Kosmos 482 does manage to do some damage, it won’t be the first time. Shortly after launch, pieces of titanium rained down on New Zealand after the probe’s booster failed to send it on its way to Venus, damaging crops and starting some fires. The Soviets, ever secretive about their space exploits until they could claim complete success, disavowed the debris and denied responsibility for it. That made the farmers whose fields they fell in the rightful owners, which is also pretty cool. We doubt that the long-lost Kosmos lander will get the same treatment, but it would be nice if it did.

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Knowing What’s Possible

Dan Maloney and I were talking on the podcast about his memories of the old electronics magazines, and how they had some gonzo projects in them. One, a DIY picture phone from the 1980s, was a monster build of a hundred ICs that also required you to own a TV camera. At that time, the idea of being able to see someone while talking to them on the phone was pure science fiction, and here was a version of that which you could build yourself.

Still, we have to wonder how many of these were ever built. The project itself was difficult and expensive, but you actually have to multiply that by two if you want to talk with someone else. And then you have to turn your respective living rooms into TV studios. It wasn’t the most practical of projects.

But amazing projects did something in the old magazines that we take a little bit for granted today: they showed what was possible. And if you want to create something new, you’re not necessarily going to know how to do it, but just the idea that it’s possible at all is often enough to give a motivated hacker the drive to make it real. As skateboard hero Rodney Mullen put it, “the biggest obstacle to creativity is breaking through the barrier of disbelief”.

In the skating world, it’s seeing someone else do a trick in a video that lets you know that it’s possible, and then you can make it your own. In our world, in prehistoric times, it was these electronics magazines that showed you what was possible. In the present, it’s all over the Internet, and all over Hackaday. So when you see someone’s amazing project, even if you aren’t necessarily into it, or maybe don’t even fully understand it, your horizons of what’s possible are nonetheless expanded, and that helps us all be more creative.

Keep on pushing!

Supercon 2024: Turning Talk Into Action

Most of us have some dream project or three that we’d love to make a reality. We bring it up all the time with friends, muse on it at work, and research it during our downtime. But that’s just talk—and it doesn’t actually get the project done!

At the 2024 Hackaday Supercon, Sarah Vollmer made it clear—her presentation is about turning talk into action. It’s about how to overcome all the hurdles that get in the way of achieving your grand project, so you can actually make it a reality. It might sound like a self-help book—and it kind of is—but it’s rooted in the experience of a bonafide maker who’s been there and done that a few times over.

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Hackaday Podcast Episode 319: Experimental Archaeology, Demoscene Oscilloscope Music, And Electronic Memories

It’s the podcast so nice we recorded it twice! Despite some technical difficulties (note to self: press the record button significantly before recording the outro), Elliot and Dan were able to soldier through our rundown of the week’s top hacks.

We kicked things off with a roundup of virtual keyboards for the alternate reality crowd, which begged the question of why you’d even need such a thing. We also looked at a couple of cool demoscene-adjacent projects, such as the ultimate in oscilloscope music and a hybrid knob/jack for eurorack synth modules.

We dialed the Wayback Machine into antiquity to take a look at Clickspring’s take on the origins of precision machining; spoiler alert — you can make gas-tight concentric brass tubing using a bow-driven lathe. There’s a squishy pneumatic robot gripper, an MQTT-enabled random number generator, a feline-friendly digital stethoscope, and a typewriter that’ll make you Dymo label maker jealous.

We’ll also mourn the demise of electronics magazines and ponder how your favorite website fills that gap, and learn why it’s really hard to keep open-source software lean and clean. Short answer: because it’s made by people.

Download the zero-calorie MP3.

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This Week In Security: AirBorne, EvilNotify, And Revoked RDP

This week, Oligo has announced the AirBorne series of vulnerabilities in the Apple Airdrop protocol and SDK. This is a particularly serious set of issues, and notably affects MacOS desktops and laptops, the iOS and iPadOS mobile devices, and many IoT devices that use the Apple SDK to provide AirPlay support. It’s a group of 16 CVEs based on 23 total reported issues, with the ramifications ranging from an authentication bypass, to local file reads, all the way to Remote Code Execution (RCE).

AirPlay is a WiFi based peer-to-peer protocol, used to share or stream media between devices. It uses port 7000, and a custom protocol that has elements of both HTTP and RTSP. This scheme makes heavy use of property lists (“plists”) for transferring serialized information. And as we well know, serialization and data parsing interfaces are great places to look for vulnerabilities. Oligo provides an example, where a plist is expected to contain a dictionary object, but was actually constructed with a simple string. De-serializing that plist results in a malformed dictionary, and attempting to access it will crash the process.

Another demo is using AirPlay to achieve an arbitrary memory write against a MacOS device. Because it’s such a powerful primative, this can be used for zero-click exploitation, though the actual demo uses the music app, and launches with a user click. Prior to the patch, this affected any MacOS device with AirPlay enabled, and set to either “Anyone on the same network” or “Everyone”. Because of the zero-click nature, this could be made into a wormable exploit. Continue reading “This Week In Security: AirBorne, EvilNotify, And Revoked RDP”

Researchers Create A Brain Implant For Near-Real-Time Speech Synthesis

Brain-to-speech interfaces have been promising to help paralyzed individuals communicate for years. Unfortunately, many systems have had significant latency that has left them lacking somewhat in the practicality stakes.

A team of researchers across UC Berkeley and UC San Francisco has been working on the problem and made significant strides forward in capability. A new system developed by the team offers near-real-time speech—capturing brain signals and synthesizing intelligible audio faster than ever before.

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