It should probably come as no surprise to anyone that the images which we look at every day – whether printed or on a display – are simply illusions. That cat picture isn’t actually a cat, but rather a collection of dots that when looked at from far enough away tricks our brain into thinking that we are indeed looking at a two-dimensional cat and happily fills in the blanks. These dots can use the full CMYK color model for prints, RGB(A) for digital images or a limited color space including greyscale.
Perhaps more interesting is the use of dithering to further trick the mind into seeing things that aren’t truly there by adding noise. Simply put, dithering is the process of adding noise to reduce quantization error, which in images shows up as artefacts like color banding. Within the field of digital audio dithering is also used, for similar reasons. Part of the process of going from an analog signal to a digital one involves throwing away data that falls outside the sampling rate and quantization depth.
By adding dithering noise these quantization errors are smoothed out, with the final effect depending on the dithering algorithm used.
Continue reading “Dithering With Quantization To Smooth Things Over”