Ask Hackaday: What’s Your Worst Soldering Job?

Soldering! It’s the primary method for attaching one component to another in the world of electronics. Whether you’re free-forming a circuit, attaching connectors to cables, or populating a PCB, you’ll eventually find yourself doing some soldering, whether by hand, reflow, or maybe even a fancy wave soldering machine.

It’s a fundamental skill that nevertheless remains one of the biggest hurdles for newcomers to overcome when diving into the electronics hobby. Difficult jobs with tiny components or with large heat sinks can up the challenge for even well-practiced hands. Thus, today we ask the question: What’s your worst soldering job?
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Inputs Of Interest: Canadian MCM/70 Was Kinda Like The First Cyberdeck

Not to start a debate in the comments or anything, but what would you say was the first microcomputer, or personal computer? We suppose the answer depends on your definition. Some would argue that the PC was born at Xerox PARC with a curious portrait-mode display and a three-button mouse, while others would say it all began in a garage in either Los Altos, California or Albuquerque, New Mexico.

If you take the term ‘computer’ to mean that which can crunch big numbers fairly quickly, then the Canadian-made MCM/70 is arguably the first personal computer in that it is portable, has an alphanumeric keyboard, a display, and supports cassette storage, which could be used to extend the 8K of memory. It was an all-in-one computing solution, and it could have an optional telephone modem built in. This was a forward-thinking machine for 1974.

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AI Maybe Revives Dead Languages

While Star Trek’s transporter is hard to imagine — perfect matter movement across vast distances with no equipment on one end — it may not be the most far-fetched piece of tech on the Enterprise. While there are several contenders, I strongly suspect the universal translator is the most unlikely MacGuffin. After all, how would you decipher a totally unknown language in real-time? Of course, no one wants to watch 30 episodes of TV about how we finally figured out what Klingons call clouds, so pretty much every science fiction movie has some hand-waving explanation for speaking the viewer’s language. Farscape had microbes, some aliens have telepathy that works with alien brains of any kind, and still others study English from afar for decades off camera. Babelfish anyone?

I was thinking about this because of an article I read by [Alizeh Kohari] about [Jiaming Luo’s] work using AI to decode dead languages. While this might seem to be similar to Spock’s translator, it really isn’t. Human languages change over time and distance. You only have to watch the BBC or read something written by Thomas Jefferson to see that. But there is still a lot in common, at least within certain domains.

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Hackaday Links: February 20, 2022

Sounds like somebody had a really bad day at work, as Western Digital reports that “factory contamination” caused a batch of flash memory chips to be spoiled. How much, you ask? Oh, only about 7 billion gigabytes! For those of you fond of SI prefixes, that’s 7 exabytes of storage; to put that into perspective, it’s seven times what Google used for Gmail storage in 2012, and enough to store approximately 1.69 trillion copies of Project Gutenberg’s ASCII King James Version Bible. Very few details were available other than the unspecified contamination of two factories, but this stands poised to cause problems with everything from flash drives to phones to SSDs, and will probably only worsen the ongoing chip shortage. And while we hate to be cynical, it’ll probably be prudent to watch out for any “too good to be true” deals on memory that pop up on eBay and Ali in the coming months.

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Classic Chat: Preserving Computer History

Among the many facets of modern technology, few have evolved faster or more radically than the computer.  In less than a century its very nature has changed significantly: today’s smartphones easily outperform desktop computers of the past, machines which themselves were thousands of times more powerful than the room-sized behemoths that ushered in the age of digital computing. The technology has developed so rapidly that an individual who’s now making their living developing iPhone applications could very well have started their career working with stacks of punch cards.

With things moving so quickly, it can be difficult to determine what’s worth holding onto from a historical perspective. Will last year’s Chromebook one day be a museum piece? What about those old Lotus 1-2-3 floppies you’ve got in the garage? Deciding what artifacts are worth preserving in such a fast moving field is just one of the challenges faced by Dag Spicer, the Senior Curator at the Computer History Museum (CHM) in Mountain View, California. Dag stopped by the Hack Chat back in June of 2019 to talk about the role of the CHM and other institutions like it in storing and protecting computing history for future generations.

To answer that most pressing question, what’s worth saving from the landfill, Dag says the CHM often follows what they call the “Ten Year Rule” before making a decision. That is to say, at least a decade should have gone by before a decision can be made about a particular artifact. They reason that’s long enough for hindsight to determine if the piece in question made a lasting impression on the computing world or not. Note that such impression doesn’t always have to be positive; pieces that the CHM deem “Interesting Failures” also find their way into the collection, as well as hardware which became important due to patent litigation.

Of course, there are times when this rule is sidestepped. Dag points to the release of the iPod and iPhone as a prime example. It was clear that one way or another Apple’s bold gambit was going to get recorded in the annals of computing history, so these gadgets were fast-tracked into the collection. Looking back on this decision in 2022, it’s clear they made the right call. When asked in the Chat if Dag had any thoughts on contemporary hardware that could have similar impact on the computing world, he pointed to Artificial Intelligence accelerators like Google’s Tensor Processing Unit.

In addition to the hardware itself, the CHM also maintains a collection of ephemera that serves to capture some of the institutional memory of the era. Notebooks from the R&D labs of Fairchild Semiconductor, or handwritten documents from Intel luminary Andrew Grove bring a human touch to a collection of big iron and beige boxes. These primary sources are especially valuable for those looking to research early semiconductor or computer development, a task that several in the Chat said staff from the Computer History Museum had personally assisted them with.

Towards the end of the Chat, a user asks why organizations like the CHM go through the considerable expense of keeping all these relics in climate controlled storage when we have the ability to photograph them in high definition, produce schematics of their internals, and emulate their functionality on far more capable systems. While Dag admits that emulation is probably the way to go if you’re only worried about the software side of things, he believes that images and diagrams simply aren’t enough to capture the true essence of these machines.

The CHM’s PDP-1 Demo Lab, image by Alexey Komarov.

Quoting the the words of early Digital Equipment Corporation engineer Gordon Bell, Dag says these computers are “beautiful sculptures” that “reflect the times of their creation” in a way that can’t easily be replicated. They represent not just the technological state-of-the-art but also the cultural milieu in which they were developed, with each and every design decision taking into account a wide array of variables ranging from contemporary aesthetics to material availability.

While 3D scans of a computer’s case and digital facsimiles of its internal components can serve to preserve some element of the engineering that went into these computers, they will never be able to capture the experience of seeing the real thing sitting in front of you. Any school child can tell you what the Mona Lisa looks like, but that doesn’t stop millions of people from waiting in line each year to see it at the Louvre.


The Hack Chat is a weekly online chat session hosted by leading experts from all corners of the hardware hacking universe. It’s a great way for hackers connect in a fun and informal way, but if you can’t make it live, these overview posts as well as the transcripts posted to Hackaday.io make sure you don’t miss out.

Hackaday Podcast 156: 3D-Printing Rainbows, Split-Flap Clocks, Swapping EV Car Batteries, And Floppy Time

This week, Hackaday Editor-in-Chief Elliot Williams and Assignments Editor Kristina Panos fawn over a beautiful Italian split-flap clock that doesn’t come cheap, and another clock made of floppies that could be re-created for next to nothing. We’ll also sing the praises of solderless circuitry for prototyping and marvel over a filament dry box with enough sensors to control an entire house. The finer points of the ooh, sparkly-ness of diffraction gratings will be discussed, and by the end of the show, you’ll know what we each like in a microscope.

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

(And if you’re wondering about what my joke about not having Kristina on the show for 28 seconds, and all the professionalism, was about — we both forgot to press record the first time through and got ~15 minutes into the show before noticing. Yeah. But we had a good time the second time around anyway.)

Direct Download (The best 40 MB you’ll download today!)

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This Week In Security: Chrome 0-day,Cassandra, And A Cisco PoC

Running Chrome or a Chromium-based browser? Check for version 98.0.4758.102, and update if you’re not running that release or better. Quick tip, use chrome://restart to trigger an immediate restart of Chrome, just like the one that comes after an update. This is super useful especially after installing an update on Linux, using apt, dnf, or the like.

CVE-2022-0609 is the big vulnerability just patched, and Google has acknowledged that it’s being exploited in the wild. It’s a use-after-free bug, meaning that the application marks a section of memory as returned to the OS, but then accesses that now-invalid memory address. The time gap between freeing and erroneously re-using the memory allows malicious code to claim that memory as its own, and write something unexpected.

Google has learned their lesson about making too many details public too early, and this CVE and associated bug aren’t easily found in in the Chromium project’s source, and there doesn’t seem to be an exploit published in the Chromium code testing suite. Continue reading “This Week In Security: Chrome 0-day,Cassandra, And A Cisco PoC”