Hackaday readers have certainly seen more than a few persistence of vision (POV) displays at this point, which usually take the form of a spinning LED array which needs to run up to a certain speed before the message becomes visible. The idea is that the LEDs rapidly blink out a part of the overall image, and when they get spinning fast enough your brain stitches the image together into something legible. It’s a fairly simple effect to pull off, but can look pretty neat if well executed.
But [Andy Doswell] has recently taken an interesting alternate approach to this common technique. Rather than an array of LEDs that spin or rock back and forth in front of the viewer, his version of the display doesn’t move at all. Instead it has the viewer do the work, truly making it the “Chad” of POV displays. As the viewer moves in front of the array, either on foot or in a vehicle, they’ll receive the appropriate Yuletide greeting.
In a blog post, [Andy] gives some high level details on the build. Made up of an Arduino, eight LEDs, and the appropriate current limiting resistors on a scrap piece of perfboard; the display is stuck on his window frame so anyone passing by the house can see it.
On the software side, the code is really an exercise in minimalism. The majority of the file is the static values for the LED states stored in an array, and the code simply loops through the array using PORTD to set the states of all eight digital pins at once. The simplicity of the code is another advantage of having the meatbag human viewer figure out the appropriate movement speed on their own.
Right now, we’ve got artistic PCBs, we’ve got #badgelife, and we have reverse-mounted LEDs that shine through the fiberglass substrate. All of this is great for PCBs that are functional works of art. Artists, though, need to keep pushing boundaries and the next step is obviously a PCB that doesn’t look like it has any components at all. We’re not quite there yet, but [Stephan] sent in a project that’s the closest we’ve seen yet. It’s a PCB where all the components are contained within the board itself. A 2D PCB, if you will.
[Stephen]’s project is somewhat simple as far as a #badgelife project goes. It’s a Christmas ornament, powered by two coin cells, hosting an ATTiny25 and blinking two dozen LEDs via Charlieplexing. The PCB was made in KiCAD, with some help from Inkscape and Gimp. So far, so good.
The trick is mounting all the components in this project so they don’t poke out above the surface of the board. This is done by milling a rectangular hole where every part should go and adding castellated pads to one side of the hole. The parts are then soldered in one at a time against these castellated pads, so the thickness of the completed, populated board is just the thickness of the PCB.
The parts used in this project are standard jellybean parts, but there are a few ways to improve the implementation of this project. The LEDs are standard 0805s, but side-emitting LEDs do exist. If you’d like to take this idea further, it could be possible to create a sandwich of PCBs, with the middle layer full of holes for components. These layers of PCBs can then be soldered or epoxied together to make a PCB that actually does something, but doesn’t look like it does. This technique is done in extremely high-end PCBs, but it’s expensive as all get out.
Still, this is a great example of what can be done with standard PCB processes and boards ordered from a random fab house. It also makes for a great Christmas ornament and pushes the boundaries of what can be done with PCB art.
Unless you have an incredibly well-stocked parts bin, it’s probably too late to build these spooky animated eyes to scare off the neighborhood kiddies this year. But next year…
It’s pretty clear that Halloween decorating has gone over the top recently. It may not be as extreme as some Christmas displays, but plenty of folks like to up the scare-factor, and [wermy] seems to number himself among those with the spirit of the season. Like Christmas lights, these eyes are deployed as a string, but rather than just blink lights, they blink creepy eyes from various kinds of creatures. The eyes are displayed on individual backlit TFT-LCD displays housed in 3D-printed enclosures. Two pairs of eyes can be driven by the SPI interface of one ItsyBitsy M0 Express; driving more displays works, but the frame rate drops to an unacceptable level if you stretch it too far. Strung together on scraps of black ethernet cable, the peepers can live in the shrubs next to the front door or lining the walk, and with surprisingly modest power needs, you’ll get a full night of frights from a USB battery bank.
We like the look of these, and maybe we’ll do something about it next year. If you’re still in the mood to scare and don’t have the time for animated eyes this year, try these simple Arduino blinky eyes for a quick hit.
There’s not much time left now. If you’re going to put something together to give the youngsters some night terrors in exchange for all that sweet candy, you better do it quick. This late to the game you might not have time to do anything too elaborate, but luckily we’ve come across a few quick Halloween hacks that can get you some pretty cool effects even if it’s only a few hours before the big night.
As a perfect example, these LED “blinking eyes” were created by [Will Moser]. Using nothing more exotic than some bare LEDs, an Arduino, and a cardboard box, these little gadgets can quickly and easily be deployed in your windows or bushes to produce an unsettling effect after the sun goes down. Thanks to the pseudorandom number generator in the Arduino code, the “eyes” even have a bit of variability to them, which helps sell the idea that your Halloween visitors are being watched by proper creatures of the night.
The hardware side of this project is very simple. [Will] takes a container such as a small cardboard box and cuts two holes in it to serve as the eyes. He notes that containers which are white or reflective on the inside work best. You’ll want to get a little artistic here and come up with a few different shaped sets of eyes, which is demonstrated in the video after the break. Inside each box goes a colored LED, wired back to the Arduino.
For the software, [Will] is using a floating analog pin as a source of random noise, and from there comes up with how often each LED will blink on and off, and for how long. Both the hardware and software sides of this project are perfect for beginners, so it might be a good way to get the Little Hackers involved in the festivities this year; if you’re the type of person who enjoys replicating small humans in addition to creeping them out.
The costume starts with the skull mask, which started with a model from Thingiverse. Conveniently, the model was already set up to be 3D printed in separate pieces. [Mike] further modified the design by cutting out the middle to make it wearable. The mask was printed in low resolution and then assembled. [Mike] didn’t worry too much about making things perfect early on, as the final finish involved plenty of sanding and putty to get the surface just right. To complete the spooky look, the skull got a lick of ivory paint and a distressed finish with some diluted black acrylic.
With the visual components complete, [Mike] turned his attention to the effects. Light is courtesy of a series of self-blinking LEDs, fitted inside the mask to give the eye sockets a menacing orange glow. However, the pièce de résistance is the smoke effect, courtesy of a powerful e-cigarette device and an aquarium pump. At 225W, and filled with vegetable glycerine, this combination produces thick clouds of smoke which emanate from the back of the wearer’s jacket and within the skull itself. Truly stunning.
Chances are good that a fair number of us have been roped into “one of those” projects before. You know the type: vague specs, limited budget, and of course they need it yesterday. But you know 3D-printers and Raspberduinos and whatnot; surely you can wizard something together quickly. Pretty please?
He might not have been quite that constrained, but when [Sean Hodgins] got tapped to help a friend out with an unusual project, rapid prototyping skills helped him create this GPS-enabled faux-walkie talkie audio player. It’s an unusual device with an unusual purpose: a comedic walking tour of Vancouver “haunted houses” where his friend’s funny ghost stories are prompted by location. The hardware to support this is based around [Sean]’s useful HCC module, an Arduino-compatible development board. With a GPS module for localization and a VS1053 codec, SD card reader, and a small power amp for the audio end, the device can recognize when the user is within 50 meters of a location and play the right audio clip. The housing is a 3D-printed replica of an old toy walkie-talkie, complete with non-functional rubber ducky antenna.
The wonders of 3D printing don’t stop coming. Whether it’s printing tools on the International Space Station, printing houses out of concrete, or just making spare parts for a child’s toy, there’s virtually nothing you can’t get done with the right 3D printer, including spicing up your Halloween decorations.
Not only is this pumpkin a great-looking decoration for the season on its own, but it can also transform into a rather unsettling spider as well for a little bit of traditional Halloween surprise. The print is seven parts, which all snap into place and fold together with a set of ball-and-socket joints. While it doesn’t have any automatic opening and closing from a set of servos, perhaps we will see someone come up with a motion-activated pumpkin spider transformer that will shock all the trick-or-treaters at the end of this month.
It’s not too late to get one for yourself, either. The files are available on Thingiverse or through the project site. And we’ve seen plenty of other Halloween hacks and projects throughout the years too if you’re looking for other ideas, like the recent candy machine game, a rather surprising flying human head, or this terrifying robot.