If you’ve got some drone or FPV part lying around, this is the build for you. It’s a remote controlled tank, with a camera and video transmitter, that’s only 65 mm x 40 mm x 30 mm in size. Why on Earth would you ever build something so small? You can look around in your crawlspace, I guess. Any way you look at, this thing is tiny.
The tank has traditional tank skid steering through two brushless motors. The battery is one cell, as that’s just about the largest battery you can put in a vehicle so small, and the camera is just off-the-shelf quadcopter stuff set into a 3D printed enclosure. There are a few LEDs for lights. Other than that, it’s just so tiny and so cute.
The builder behind this tank, [honnnest], put up a video going through the build and demonstrating what kind of video you can expect from a tank this small. It’s a bit fast for a tank, and that’s not even considering the scale effects, but if the chassis is 3D printed, you can always print a few reduction gears, too.
Continue reading “Tiny Tank Inspects Your Crawlspace”
Over the last few months we’ve seen an influx of homebrew RC controllers come our way, and we’re certainly not complaining. While the prices of commercial RC transmitters are at an all-time low, and many of them can even run an open source firmware, there’s still nothing quite like building the thing yourself. How else are you going to get exactly what you want?
For this entry into the 2019 Hackaday Prize, [Vitor de Miranda Henrique] is working on his own version of the ultimate open source remote control. His design follows some of the trends we’ve already seen in terms of outward design and hardware expandability, but also branches off into some new territory with features such as dual integrated displays.
Why does your controller need two displays? The top 4.3 inch TFT is linked up to a 5.2 GHz video receiver, which makes it perfect for controlling vehicles in “first-person” view, such as drones. The lower screen is a 2.8 inch touch screen from Adafruit, which is intended to be used for navigating through menus and options once the firmware is fully fleshed out.
Powering the controller is a ESP32 and dual MCP23017 GPIO expanders to connect up to the array of input devices available to the user. The current iteration of the controller has ten switches, two encoders, some buttons, and a pair of scroll wheels for good measure. Oh, and of course there are a couple of joysticks in the mix as well. All the devices terminate at a custom PCB in the back of the controller which looks to make modifying and adding input devices simple and neat.
We’ve previously seen the Alpha V1, an open source controller with a fairly similar setup, albeit without the dual displays. If even that one is a bit more complex than you’d like, you can always just do it with an Arduino.
First Person View (or First Person Video) in RC refers to piloting a remote-controlled vehicle or aircraft via a video link, and while serious racers will mount the camera in whatever way offers the best advantage, it’s always fun to mount the camera where a miniature pilot’s head would be, and therefore obtain a more immersive view of the action. [SupermotoXL] is clearly a fan of this approach, and shared downloadable designs for 3D printed cockpit kits for a few models of RC cars, including a more generic assembly for use with other vehicles. The models provide a dash, steering wheel, and even allow for using a small servo to make the steering wheel’s motions match the actual control signals sent. The whole effect is improved further by adding another servo to allow the viewer to pan the camera around.
Check out the video embedded below to see it in action. There are more videos on the project’s page, and check out the project’s photo gallery for more detailed images of the builds.
Continue reading “Downloadable 3D Cockpits Enhance FPV Racing”
What’s the buzz in the hackersphere this week? Hackaday Editors Elliot Williams and Mike Szczys recap their favorite hacks and articles from the past seven days. In Episode Six we cover an incredible reverse engineering effort Mike Harrison put in with iPod nano replacement screens. We dip our toes in the radioactive world of deep-space power sources, spend some time adoring parts and partsmakers, and take a very high-brow look at toilet-seat technology. In our quickfire hacks we discuss coherent sound (think of it as akin to laminar flow, but for audio), minimal IDEs for embedded, hand-tools for metalwork, and the little ESP32 bot that could.
Links for all discussed on the show are found below. As always, join in the comments below as we’ll be watching those as we work on next week’s episode!
Direct download (63.5 MB)
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Continue reading “Hackaday Podcast Ep6 – Reversing IPod Screens, Hot Isotopes, We <3 Parts, And Biometric Toiletseats”
When it comes to robots, it seems the trend is to make them as complicated as possible – look at anything from Boston Dynamics if you’ve any doubt of that. But there’s plenty to be said for simple robots too, such as this adorable ESP32-driven live-streaming bot.
Now it’s true that [Max.K]’s creation is more remote controlled car than robot, and comparing it to one of the nightmare-fuelling creations of Boston Dynamics is perhaps unfair. But [Max.K]’s new project is itself a simplification and reimagining of his earlier, larger “ZeroBot“. As the name implies, ZeroBot was controlled by a Raspberry Pi Zero, an obvious choice for a mobile platform designed to stream FPV video. The ESP32 bot eschews the Pi platform in favor of, well, an ESP32. To save as much space as possible, [Max.K] did a custom PCB for the microcontroller and its supporting components. The 3D-printed case is nicely designed to hold the board along with two motors, a small VGA camera, and a battery pack. At 160×120 resolution, the video isn’t amazing, but the fact that it can be streamed from the ESP32 at a decent enough framerate to drive the bot using a simple web interface is impressive.
This was a fun project and a very clean, smooth build. We like the lines of this little bot, and wouldn’t mind building one as a quick weekend project ourselves.
Continue reading “Little FPV Bot Keeps It Simple With An ESP32”
If you’re doing remote controlled flight, odds are you’re also flying FPV. Or you at least have a camera on board. If you’re transmitting to the ground, you may have noticed the antenna on your plane has some weird radiation patterns; bank your plane to the left or right, and your signal gets worse. [Ant0003] over on Thingiverse has a great solution to this problem that’s small, lightweight, and will fit into just about any airframe.
[Ant]’s flying a Mini Talon with FPV, and since planes turn slower than drones, and can fly much further than multicopters, the radiation pattern of the antenna is very important. In this case, [Ant] wants to keep the antenna perpendicular to the ground. This problem was solved with a cheap 9-gram servo and a few 3D printed parts that hold an SMA connector. One end of this wire goes to the video transmitter, and the antenna is screwed into the other end.
A servo alone does not make the antenna point straight up. To do this, [Ant] needed to program his flight controller. He’s using iNav, and a few clicks of the mouse makes one servo channel do whatever the gyroscope isn’t doing. The results (video below) speak for themselves. It’s an antenna that always points straight up, which is exactly what this video transmitter needed.
Continue reading “FPV Antenna Leans Into The Bank”
We love the fall here at Hackaday. The nights are cooler, the leaves are changing, and our tip line starts lighting up with some of the craziest things we’ve ever seen. Something about terrifying children of all ages just really speaks to the hacker mindset. That sounds bad, but we’re sure there’s a positive message in there someplace if you care to look hard enough.
Today’s abomination is a truly horrifying human head quadcopter, which exists for literally no other reason than to freak people out. We love it. Created by [Josh] and a few friends, the “HeadOCopter” is built around a meticulously detailed 3D print of his own head. This thing is so purpose-built that they didn’t even put landing gear on it: there’s no point sitting on the ground when you’re in the business of terrorizing people from above.
Sure, you could do this project with a cheap plastic skull. But there’s no way it would have the same effect. [Josh] created this monstrosity by scanning his own head with the Microsoft Kinect, cleaning the model up in ZBrush, adding in mounts for hardware, and 3D printing the result. After doing some smoothing and filling, the head got passed off to artist [Lisa Svingos] for the final painting. He even thought to include an FPV camera where one of his eyes should be, giving a whole new meaning to the term.
As for the quadcopter hardware itself, it uses a BrainFPV RADIX flight controller (get it?) and 12×5 props on Sunnysky V3508 motors with 30A BLHELI ESCs. Measuring 1 meter (3.2 feet) from motor to motor, it’s an impressive piece of hardware itself; head or no head.
This project reminds us of the flying ghost we saw years back, but we have to admit, this raises the bar pretty high. We’re almost afraid to see what comes next.
Continue reading “Flying Human Head Lands Just In Time For Halloween”