Unless you have an incredibly well-stocked parts bin, it’s probably too late to build these spooky animated eyes to scare off the neighborhood kiddies this year. But next year…
It’s pretty clear that Halloween decorating has gone over the top recently. It may not be as extreme as some Christmas displays, but plenty of folks like to up the scare-factor, and [wermy] seems to number himself among those with the spirit of the season. Like Christmas lights, these eyes are deployed as a string, but rather than just blink lights, they blink creepy eyes from various kinds of creatures. The eyes are displayed on individual backlit TFT-LCD displays housed in 3D-printed enclosures. Two pairs of eyes can be driven by the SPI interface of one ItsyBitsy M0 Express; driving more displays works, but the frame rate drops to an unacceptable level if you stretch it too far. Strung together on scraps of black ethernet cable, the peepers can live in the shrubs next to the front door or lining the walk, and with surprisingly modest power needs, you’ll get a full night of frights from a USB battery bank.
We like the look of these, and maybe we’ll do something about it next year. If you’re still in the mood to scare and don’t have the time for animated eyes this year, try these simple Arduino blinky eyes for a quick hit.
Continue reading “Spooky Animated Eyes for Your Frightening Needs”
It isn’t a unique idea, but we liked [Eric Wiemers’s] take on the classic animated skull for Halloween. In addition to showing you the code and the wiring, the video spends some time discussing what the audio looks like and what has to happen to get it into a format suitable for the Arduino. You can see the spooky video, below.
Of course, this is also a 3D printing project, although the skull is off-the-shelf. We wondered if he felt like a brain surgeon taking the Dremel to the poor skull. To fix the two parts of the device, he used brass threaded inserts that are heat set, something we’ve seen before, but are always surprised we don’t see more often.
Continue reading “Just in Time for Halloween: Another Talking Skull”
Say you have a guitar, an expensive guitar – one of only three like it. And say this guitar sounds great, but it’s missing something. It needs something, but something that won’t ruin the finish. Over at Sparkfun, [Englandsaurus] was asked to come up with a really cool looking mod to a three-of-a-kind guitar – covering the body with LED strips to create light patterns on the guitar.
In order not to damage or modify the guitar [Englandsaurus] sandwiched the body between two plexiglass sheets, connected together by 3D printed clips. The clips have a dual purpose – they hold the plexiglass pieces to the guitar and also act as conduits for a pair of fiber optic tubes that run around the edge of the body. In order that the color goes all the way around the guitar’s edge without a break in the light, the fiber optic cables are offset. At each clip light is fed into them. One cable runs between two clips, skipping one in between, and the second cable runs between the skipped clips. This allows light to flow around the guitar’s body.
At nearly 500W at full-white, these LEDs draw a lot of power, however, at full brightness they’re overpoweringly bright, so [Englandsaurus] used some WonderFlex, a moldable, diffuse plastic sheet, to cover them. Even with this, the LEDs aren’t run at full brightness. The fiber optic cables, though, need full brightness due to their covering.
Around 1600 LEDs went in to this mod and the guitar itself hasn’t been modified. Everything is removable, and the guitar would go back to its original self if the strips were taken off. Take a look at Strumbot, another project where the original guitar wasn’t modified, or a really cool scrap metal guitar.
Continue reading “LED-ifying A Guitar”
[Bob’s] Pac-Man clock is sure to appeal to the retro geek inside of us all. With a tiny display for the time, it’s clear that this project is more about the art piece than it is about keeping the time. Pac-Man periodically opens and closes his mouth at random intervals. The EL wire adds a nice glowing touch as well.
The project runs off of a Teensy 2.0. It’s a small and inexpensive microcontroller that’s compatible with Arduino. The Teensy uses an external real-time clock module to keep accurate time. It also connects to a seven segment display board via Serial. This kept the wiring simple and made the display easy to mount. The last major component is the servo. It’s just a standard servo, mounted to a customized 3D printed mounting bracket. When the servo rotates in one direction the mouth opens, and visa versa. The frame is also outlined with blue EL wire, giving that classic Pac-Man look a little something extra.
The physical clock itself is made almost entirely from wood. [Bob] is clearly a skilled wood worker as evidenced in the build video below. The Pac-Man and ghosts are all cut on a scroll saw, although [Bob] mentions that he would have 3D printed them if his printer was large enough. Many of the components are hot glued together. The electronics are also hot glued in place. This is often a convenient mounting solution because it’s relatively strong but only semi-permanent.
[Bob] mentions that he can’t have the EL wire and the servo running at the same time. If he tries this, the Teensy ends up “running haywire” after a few minutes. He’s looking for suggestions, so if you have one be sure to leave a comment. Continue reading “Pac-Man Clock Eats Time, Not Pellets”
Ditch that fancy wide-format LCD monitor and go back to the days when animation was made up of moving frames played back by a specialized device. [Pieterjan Grandry] built this gif player which does just that. The frames of the animation are printed on a paper disk. When spun and viewed through a looking hole the same size as one frame an animated image is formed.
If you know a thing or two about how movie projectors work you might have a raised eyebrow right now. To make the animation smooth you need a way to hide the changing of the frames. With a projector there’s usually a spinning shutter (like a fan) that covers the transition between frames. In this case, [Pieterjan] has mounted the case of the gif player far enough in front of the paper disk that the image is in shadow, making it hard to see. A microcontroller responsible for the speed of the spinning disk flashes some white LEDs with precise timing which gives light to each frame at just the right time.
This is really a 2D equivalent to the 3D stroboscope we saw a few days ago.
[Fergus Kendall’s] company is making development and breakout boards targeting electronic hobbyists. As with any endeavor that involves selling something, they need marketing. It sounds like [Fergus] was put in charge of getting some nice animated 360 degree images of each component. Instead of going through the drudgery of snapping frames by hand in a stop-motion-style, he whipped up a rotating platform that does the work for him.
The brain of the operation is a Boobie Board, a microcontroller breakout board that is one of their products. It controls a stepper motor attached to the cardboard platform via a quartet of power transistors. [Fergus] mentions in passing that their digital camera didn’t have a connection for a shutter trigger attachment. But they modded it to make things work. There’s no detail on that part of the hack but we’d wager that they soldered a transistor to the contacts for the shutter button.
The stepper motor has 48 steps, so the hardware is programmed to take 48 pictures which become the frames of an animated GIF – embedded after the break – to show off the product.
Continue reading “Photo hardware that automatically produces rotating GIFs”