A VIC-20 Emulator In Your Browser

The Commodore VIC-20 was a solid microcomputer that paved the way for the legendary Commodore 64 to come. If you’re a fan of the machine and want to revisit its glory days, you could hunt one down on an auction site and hope that it’s in working order. Or you could just emulate the VIC-20 in your browser thanks to the work of [Lance Ewing].

The project is called JVic—because it’s a VIC-20 emulator written in Java. It’s primarily intended for playing old VIC-20 games, and is designed with mobile devices front of mind—so it works well on a phone screen. You can enjoy the built-in library of games, or you can even direct JVic to boot up a ROM from a ZIP file hosted on a given URL or attached to a forum post. You can also install it on your own device rather than running it online, if so desired. [Lance] provides a range of setup options for running it locally or putting it on your own web server if that’s how you like to do things. Files are on Github for those eager to dive in.

We get lots of VIC-20 hacks around these parts. Even if it’s not the most popular machine that Commodore ever built, it’s certainly up there in the rankings. If you want to learn Forth, or even build a VIC-20 from scratch, we’ve explored that before. If you’ve got your own retrocomputer hacks kicking around, don’t hesitate to let us know!

[Thanks to Stephen Walters for the tip!]

Lazarustorm Lets A PiStorm Live Outside Your Old Amiga

The PiStorm is nothing new; if you’re familiar with the retrocomputer scene, you’ve probably heard of it. By replacing the 68k processor in an old Amiga (or some models of Atari) the PiStorm accelerator gives a multiple order of magnitude speedup. It’s even a reversable mod, plugging in where the original CPU was. What’s not to love? Well, some people would simply prefer to keep their original CPUs in place. [TME Retro] has a video highlighting the solution for those people: the Lazarustorm by [arananet].

It makes perfect sense to us– back in the day, you could plug a whole x86 PC-compatible ‘sidecar’ into your Amiga, so why not a PiStorm? The whole bus is right there for the taking.The Lazarusstorm, as a project, is bog simple compared to the PiStorm itself. A PCB and the connectors to get it plugged into the expansion port on the Amiga side, and the connectors to plug the PiStorm into it on the other. A couple of jumpers and a few passives, and that’s it. [TME Retro] also took the time to come up with a case for it, which sits on felt feet to relieve stress on the PCBs. It’s a nice bit of CAD, but we rather wish he’d done it in beige.

As for the upgraded Amiga, it runs just as fast as it would had the 68k been replaced with a Pi3 and PiStorm internally, which is to say it’s practically a supercomputer by 1980s standards. You get the SD card to serve as a hard drive and can even access the internet via modern WiFi, something Commodore engineers likely never expected an A500 to do. Of course, just connecting to the network is only half the battle when getting these retro machines online. When these accelerators were new, the 68k emulation ran on top of Linux, but now that the EMU68k project has it bare metal and even faster.

This isn’t the first Raspberry-flavoured slice of Amiga sidecar we’ve featured: here’s one running Spotify. If you haven’t got an Amiga, there’s a PiStorm for the FPGA-based MiniMig, too. Continue reading “Lazarustorm Lets A PiStorm Live Outside Your Old Amiga”

Computer History Museum Opens Virtually

If your travels take you near Mountain View, California, you can have the pleasure of visiting the Computer History Museum. You can see everything from a PDP-1 to an Altair 8800 to a modern PC there. If you aren’t travelling, the museum has launched a digital portal that expands your ability to enjoy its collection remotely.

CEO Marc Etkind said, “OpenCHM is designed to inspire discovery, spark curiosity, and make the stories of the digital age more accessible to everyone, everywhere. We’re unlocking the collection for new audiences to explore.”

The portal features advanced search tools along with browsable curated collections and stories. There’s also an album feature so you can create and share your own custom collections. If you are a developer, the portal also allows access via an API.

As an example, we checked out the vintage marketing collection. Inside were a 1955 brochure for a Bendix computer you could lease for under $1,000 a month, and a 1969 brochure for the high-performance Hitachi HITEC 10. It had 4K words of 16-bit memory and a clock just a bit more than 700 kHz, among others.

If you are on the other side of the Atlantic, you might want to check out a very large museum there. There’s also a fine museum in the UK.

The History Of Tandem Computers

If you are interested in historical big computers, you probably think of IBM, with maybe a little thought of Sperry Rand or, if you go smaller, HP, DEC, and companies like Data General. But you may not have heard of Tandem Computers unless you have dealt with systems where downtime was unacceptable. Printing bills or payroll checks can afford some downtime while you reboot or replace a bad board. But if your computer services ATM machines, cash registers, or a factory, that’s another type of operation altogether. That was where Tandem computers made their mark, and [Asianometry] recounts their history in a recent video that you can watch below.

When IBM was king, your best bet for having a computer running nonstop was to have more than one computer. But that’s pricey. Computers might have some redundancy, but it is difficult to avoid single points of failure. For example, if you have two computers with a single network connection and a single disk drive. Then failures in the network connection or the disk drive will take the system down.

Continue reading “The History Of Tandem Computers”

Commodore 64 Helps Revive The BBS Days

Before the modern Internet existed, there were still plenty of ways of connecting with other computer users “online”, although many of them might seem completely foreign to those of us in the modern era. One of those systems was the Bulletin Board System, or BBS, which would have been a single computer, often in someone’s home, connected to a single phone line. People accessing the BBS would log in if the line wasn’t busy, leave messages, and quickly log out since the system could only support one user at a time. While perhaps a rose-tinted view, this was a more wholesome and less angsty time than the modern algorithm-driven Internet, and it turns out these systems are making a bit of a comeback as a result.

The video by [The Retro Shack] sets up a lot of this history for context, then, towards the end, uses a modern FPGA-based recreation called the Commodore 64 Ultimate to access a BBS called The Old Net, a modern recreation of what these 80s-era BBS systems were like. This involves using a modern networking card that allows the C64 to connect to Wi-Fi access points to get online instead of an old phone modem, and then using a terminal program called CCGMS to connect to the BBS itself. Once there, users can access mail, share files, and even play a few games.

While the video is a very basic illustration of how these BBS systems worked and how to access one, it is notable in that it’s part of a trend of rejecting more modern technology and systems in favor of older ones, where the users had more control. A retro machine like a C64 or Atari is not required either; modern operating systems can access these with the right terminal program, too. A more in-depth guide to the BBS can be found here for those looking to explore, and we’ve also seen other modern BBS systems recently.

Thanks to [Charlie] for the tip!

Continue reading “Commodore 64 Helps Revive The BBS Days”

Crazy Old Machines

Al and I were talking about the IBM 9020 FAA Air Traffic Control computer system on the podcast. It’s a strange machine, made up of a bunch of IBM System 360 mainframes connected together to a common memory unit, with all sorts of custom peripherals to support keeping track of airplanes in the sky. Absolutely go read the in-depth article on that machine if it sparks your curiosity.

It got me thinking about how strange computers were in the early days, and how boringly similar they’ve all become. Just looking at the word sizes of old machines is a great example. Over the last, say, 40 years, things that do computing have had 4, 8, 16, 32, or even 64-bit words. You noticed the powers-of-two trend going on here, right? Basically starting with the lowly Intel 4004, it’s been round numbers ever since.

Harvard Mark I, by [Topory]
On the other side of the timeline, though, you get strange beasts. The classic PDP-8 had 12-bit words, while its predecessors the PDP-6 and PDP-1 had 36 bits and 18 bits respectively. (Factors of six?) There’s a string of military guidance computers that had 27-bit words, while the Apollo Guidance computer ran 15-bit words. UNIVAC III had 25-bit words, putting the 23-bit Harvard Mark I to shame.

I wasn’t there, but it gives you the feeling that each computer is a unique, almost hand-crafted machine. Some must have made their odd architectural choices to suit particular functions, others because some designer had a clever idea. I’m not a computer historian, but I’m sure that the word lengths must tell a number of interesting stories.

On the whole, though, it gives the impression of a time when each computer was it’s own unique machine, before the convergence of everything to roughly the same architectural ideas. A much more hackery time, for lack of a better word. We still see echoes of this in the people who make their own “retro” computers these days, either virtually, on a breadboard, or emulated in the fabric of an FPGA. It’s not just nostalgia, though, but a return to a time when there was more creative freedom: a time before 64 bits took over.

A 1970s Electronic Game

What happens when a traditional board game company decides to break into electronic gaming? Well, if it were a UK gaming company in 1978, the result would be a Waddingtons 2001 The Game Machine that you can see in the video from [Re:Enthused] below.

The “deluxe console model” had four complete games: a shooting gallery, blackjack, Code Hunter, and Grand Prix. But when you were done having fun, no worries. The machine was also a basic calculator with a very strange keyboard. We couldn’t find an original retail price on these, but we’ve read it probably sold for £20 to £40, which, in 1978, was more than it sounds like today.

Continue reading “A 1970s Electronic Game”