Giant Neopixel Is Just Like The Regular Kind, Only Bigger

Neopixels and other forms of addressable LEDs have taken the maker world by storm. They make it trivial to add a ton of controllable, glowing LEDs to any project. [Arnov Sharma] has made a great tribute to the WS2812B LED by building the NeoPixel Giant Edition.

The build is simply a recreation of the standard 5mm x 5mm WS2812B, only scaled up to 150 mm x 150 mm. It uses a WS2811 chip inside to make it behave in the same way from a logical perspective, and this controller is hooked up to nine standard RGB LEDs switched with MOSFETs to ensure they can deliver the requisite light output. The components are all assembled on a white PCB in much the same layout as the tiny parts of a WS2812B, which is then installed inside a 3D-printed housing made in white PLA. Large metal terminals were added to the housing, just like a WS2812B, and the lens was then created using a large dose of clear epoxy.

The result is a fully functional, addressable LED that is approximately 30 times larger than the original. You can even daisy-chain them, just like the real thing. We’ve covered all kinds of projects using addressable LEDs over the years, from glowing cubes to fancy nature installations. If you’ve got your own glowable project that the world needs to see, make sure you notify the tips line!

Neat Techniques To Make Interactive Light Sculptures

[Voria Labs] has created a whole bunch of artworks referred to as Lumanoi Interactive Light Sculptures. A new video explains the hardware behind these beautiful glowing pieces, as well as the magic that makes their interactivity work.

The basic architecture of the Lumanoi pieces starts with a custom main control board, based around the ESP-32-S3-WROOM-2. It’s got two I2C buses onboard, as well as an extension port with some GPIO breakouts. The controller also has lots of protection features and can shut down the whole sculpture if needed. The main control board works in turn with a series of daisy-chained “cell” boards attached via a 20-pin ribbon cable. The cable carries 24-volt power, a bunch of grounds, and LED and UART data that can be passed from cell to cell. The cells are responsible for spitting out data to addressable LEDs that light the sculpture, and also have their own microcontrollers and photodiodes, allowing them to do all kinds of neat tricks.

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A circular 3D-printed board is shown, with a roughly star-shaped pattern of white LEDs glowing through the surface. Yellow and green LEDs are also visible through the surface at a few points.

Adding Electronics To A Classic Game

Like many classic board games, Ludo offers its players numerous opportunities to inflict frustration on other players. Despite this, [Viktor Takacs] apparently enjoys it, which motivated him to build a thoroughly modernized, LED-based, WiFi-enabled game board for it (GitHub repository).

The new game board is built inside a stylish 3D-printed enclosure with a thin white front face, under which the 115 LEDs sit. Seven LEDs in the center represent a die, and the rest mark out the track around the board and each user’s home row. Up to six people can play on the board, and different colors of the LEDs along the track represent their tokens’ positions. To prevent light leaks, a black plastic barrier surrounds each LED. Each player has one button to control their pieces, with a combination of long and short presses serving to select one of the possible actions.

The electronics themselves are mounted on seven circuit boards, which were divided into sections to reduce their size and therefore their manufacturing cost. For component placement reasons, [Viktor] used a barrel connector instead of USB, but for more general compatibility also created an adapter from USB-C to a barrel plug. The board is controlled by an ESP32-S3, which hosts a server that can be used to set game rules, configure player colors, save and load games, and view statistics for the game (who rolled the most sixes, who sent other players home most often, etc.).

If you prefer your games a bit more complex, we’ve also seen electronics added to Settlers of Catan. On a rather larger scale, there is also this LED-based board game which invites humans onto the board itself. Continue reading “Adding Electronics To A Classic Game”

AqMood Is An Air Quality Monitor With An Attitude

You take your air quality seriously, so shouldn’t your monitoring hardware? If you’re breathing in nasty VOCs or dust, surely a little blinking LED isn’t enough to express your displeasure with the current situation. Luckily, [Tobias Stanzel] has created the AqMood to provide us with some much-needed anthropomorphic environmental data collection.

To be fair, the AqMood still does have its fair share of LEDs. In fact, one might even say it has several device’s worth of  them — the thirteen addressable LEDs that are run along the inside of the 3D printed diffuser will definitely get your attention. They’re sectioned off in such a way that each segment of the diffuser can indicate a different condition for detected levels of particulates, VOCs, and CO2.

But what really makes this project stand out is the 1.8 inch LCD mounted under the LEDs. This display is used to show various emojis that correspond with the current conditions. Hopefully you’ll see a trio of smiley faces, but if you notice a bit of side-eye, it might be time to crack a window. If you’d like a bit more granular data its possible to switch this display over to a slightly more scientific mode of operation with bar graphs and exact figures…but where’s the fun in that?

[Tobias] has not only shared all the files that are necessary to build your own AqMood, he’s done a fantastic job of documenting each step of the build process. There’s even screenshots to help guide you along when it’s time to flash the firmware to the XIAO Seeed ESP32-S3 at the heart of the AqMood.

If you prefer your air quality monitoring devices be a little less ostentatious, IKEA offers up a few hackable models that might be more your speed.

Tis The Season

’Tis the season for soldering! At least at my house. My son and I made some fairly LED-laden gifts for the immediate relatives last year, and he’s got the blinky bug. We were brainstorming what we could make this year, and his response was “I don’t care, but it needs to have lots of LEDs”.

It’s also the season for reverse engineering, apparently, because we’re using a string of WS2812-alike “fairy lights”. These are actually really neat, they look good and are relatively cheap. It’s a string of RGB LEDs with drivers, each dipped in epoxy, and run on a common three-enameled-wire bus. Unlike WS2812s, which pass the data on to the next unit in the line and then display them with a latching pulse at the end of a sequence, these LED drivers seem to count how many RGB packets have been sent down the wire, and only respond to their own number.

This means that if you cut up a string of 200 LEDs, it behaves like a string of 200 WS2812s. But if you cut say 10 LEDs off the string, where you cut them matters. If you cut it off the front of the string, you only have to send 10 color packets. If you cut them off the other end, you need to send 290 dummy packets before they even start listening. Bizarre, but ’tis the season for bizarre hacks.

And finally, ’tis the season for first steps into “software architecture”. Which is to say that my son is appreciating functions for the first time in his life. Controlling one LED is easy, but making a light show is about two more abstraction layers on top of that. We’ve been having fun making them dim, twinkle, and chase so far. We only have two more weekends, though, and we don’t have a final light show figured out yet, but after all, ’tis the season for last minute present hacking.

Modular Magnetic LED Matrix

[bitluni] seems rather fond of soldering lots of LEDs, and fortunately for us the result is always interesting eye candy. The latest iteration of this venture features 8 mm WS2812D-F8 addressable LEDs, offering a significant simplification in electronics and the potential for much brighter displays.

The previous version used off-the-shelf 8×8 LED panels but had to be multiplexed, limiting brightness, and required a more complex driver circuit. To control the panel, [bitluni] used the ATtiny running the MegaTinyCore Arduino core. Off-the-shelf four-pin magnetic connectors allow the panels to snap together. They work well but are comically difficult to solder since they keep grabbing the soldering iron. [bitluni] also created a simple battery module and 3D printed neat enclosures for everything.

Having faced the arduous task of fixing individual LEDs on massive LED walls in the past, [bitluni] experimented with staggered holes that allow through-hole LEDs to be plugged in without soldering. Unfortunately, with long leads protruding from the back of the PCB, shorting became an immediate issue. While he ultimately resorted to soldering them for reliability, we’re intrigued by the potential of refining this pluggable design.

The final product snapped together satisfyingly, and [bitluni] programmed a simple animation scheme that automatically updates as panels are added or removed. What would you use these for? Let us know in the comments below. Continue reading “Modular Magnetic LED Matrix”

Build Yourself A Beautiful Interactive Light Toy

Sometimes, we build things with LEDs as indicator lamps or to illuminate something important. Sometimes, we build things with LEDs purely to glow and be beautiful. This interactive light toy from [Jens] falls into the latter category.

The build uses a 16×16 addressable LED matrix.  [Jens] then ported some “Bouncy Bubbles” Processing code from Keith Peters to the Arduino Mega, and set it up to display on the matrix. An accelerometer was used to control the bouncing ball animations, while a second Arduino was then tapped to act as a musical synthesizer to add more vibes. The whole kit was then built into a 3D-printed housing with a nice hazy diffuser to give the LEDs a smoother, even look. [Jens] steps through how he got the diffuser just right, including a support structure that made all the difference to the aesthetic of the finished product. Getting diffusion right is key to making a nice LED project, and [Jens] got it very right here.

It’s a nice little art piece that looks kind of relaxing to play with in a dark room. We love a good glowable project here at Hackaday, so if you’ve built your own—don’t hesitate to let us know! Video after the break.

Continue reading “Build Yourself A Beautiful Interactive Light Toy”