Autopsy Of A Drifting Thumbstick Reveals All

Analog sticks have become a core part of modern video game controllers. They also routinely fail or end up drifting, consigning expensive controllers to the garbage. [sjm4306] recently did a repair job on an Oculus VR gaming controller with drifting analog sticks, and decided to do an autopsy to figure out what actually went wrong.

A microscope reveals gouges in the resistive material, caused by the metal contacts inside the analog stick. This happened via regular use.

The video starts by taking apart the analog joystick itself by prying off the metal case. Inside, we get a look at the many tiny individual components that make up a modern thumbstick. Of most interest, though, are the components that make up the potentiometers within the stick. Investigation revealed that the metal contacts that move with the stick had worn through the resistive coating on the thin plastic membrane in the base of the joystick, creating the frustrating drift problem.

It doesn’t have to be this way. Analog sticks in modern controllers could be manufactured with higher-quality components that don’t wear so easily. After all, it’s hard to imagine a 90s video game controller wearing out as fast as this modern Oculus unit. But everything is built to a price, at the end of the day, and that’s just how it goes. Video after the break.

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The controller being held in its creator's hand after the modification's been done. The controller is painted in blue-white-black camo-like style. Analog sticks are sticking out where the buttons used to be

Oops! All Analog Sticks

Knowing his friend is a first-person shooter enthusiast, [Solderking] came up with a unique modified XBox controller as a gift. Tongue in cheek, you could argue that this controller is fully analog, as all of the buttons have been removed and replaced with analog sticks — each stick emulating four different buttons with its four different directions.

For this mod, he picked a controller known to have button connections available on testpoints. The controller’s buttons are digital inputs, but a bit of additional resistance wasn’t a problem for the IC in charge. Having tested that to be extra sure, he started the rebuilding work. As any self-respecting one-off mod, the bulk of this project involved JB Weld, point-to-point soldering of wires and taking a Dremel to the shell. That said, this project pays attention to detail, with portions of potentiometer track material carefully scraped off so that contact couldn’t be made in center position, and 3D printed spacers keeping the looks within the “gift-worthy” boundary.

After finishing the controller, [Solderking] tested it to confirm that it was absolutely atrocious to use, and breathed a sigh of relief, with yet another mod well done. We’ve already covered a few of his other fun efforts, like this Pokemon Ruby Nintendo cartridge restoration project where some delicate soldering was called for, or this broken mouse turned 12-key macropad.

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Xbox Controller Mod Gets Serious About Stick Drift

Many a gamer has found that after a few years of racing around the track or sending demons back from whence they came, the analog sticks on their trusty controller can start to drift around. Many times it’s a fairly minor problem, something you might only notice if you were really keeping an eye out for it, but it can definitely be annoying. Those handy with a soldering iron might just swap out the sticks for replacements once it gets to that point, but [Taylor Burley] wondered how difficult it would be to recalibrate the ailing sticks instead.

To be clear, [Taylor] acknowledges this approach is overkill. It would be cheaper and easier to just replace the drifting stick with a new one. Even if you take into account that new sticks might not be as high quality as the originals and could give up the ghost faster, this probably isn’t worth the effort. But that doesn’t mean it’s not an interesting hack.

In the video after the break, [Taylor] starts by explaining how stick drift occurs in the first place. Each axis of the stick is physically connected to the wiper of a potentiometer, so for 10K pots, the stick’s center point should correspond to a resistance of 5K. He then goes on to measure the resistance in a bad joystick, and sure enough, the center resistance is off by several hundred Ohms.

To fix this, he comes up with a simple circuit that places additional potentiometers between the wipers. With two joysticks and two adjustment pots per axis, that makes eight little adjustment wheels that need to be fiddled with to get the center points calibrated properly. In this case [Taylor] uses a controller diagnostic tool for the Xbox to quantify the impact his adjustments are making so he can dial it in perfectly, but the idea is the same no matter who’s logo is on the box.

We’d say this is the most overkill attempt at addressing the issue of stick drift on gaming controllers we’ve ever seen, but that title has to go to [Matteo Pisani], who replaced the analog stick on his Switch Joy-Con with a custom circular touchpad.

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Building An ESP8266 Game System With MicroPython

After a seemingly endless stream of projects that see the ESP8266 open doors or report the current temperature, it can be easy to forget just how powerful the little WiFi-enabled microcontroller really is. In fact, you could argue that most hackers aren’t even scratching the surface of what the hardware is actually capable of. But that’s not the case for [Brian Wagner] and his students from the Kentucky Country Day School.

Their project, the GamerGorl, is a completely custom handheld game system running on a Wemos D1 Mini development board. The team’s PCB, which was developed over several iterations, is essentially a breakout board which allows them to easily connect up peripheral devices. Given the low total component cost of the GamerGorl and relative simplicity of its construction, it looks like a phenomenal project for older STEM students.

Beyond the ESP8266 board, the GamerGorl features a SSD1106 1.3″ OLED display, a buzzer for sound effects, two tactile buttons, and an analog joystick originally intended for an Xbox controller. Around the backside there’s a WS2812B RGB LED strip that’s at least partially for decoration, but it’s also actively used in some of the games such as the team’s take on Simon.

Even if you aren’t in the market for a portable game system, the GameGorl does provide an interesting case study for MicoPython applications on the Wemos D1 Mini. Browsing through the team’s source code as well as the helpful hints that [Brian] gives about getting the software environment up and running could be useful if you’re looking to expand your ESP8266 programming repertoire. We’d also love to see this device running the “ESP Little Game Engine” we covered recently.

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PSP Plus Second Stick, Camera, 32 Gigs

jobless_punk_psp_mod

[JoblessPunk] recently finished his what-a-psp-should-be mod. He’s internalized a camera and added a switch in the body to toggle between using the camera or using the USB port. There’s an additional analog stick, and added charging functionality via the USB port. He’s also packed in an additional 32 GB of flash memory. The device is of course running custom firmware which facilitates the ubiquitous flock of emulators and homebrew apps.

We agree that the original PSP is a pretty powerful handheld that never saw a full realization of its potential.  With the impending release of the next generation PSP Go we hope the price and availability of the older units leads to more mods of this sort. Check out the video after the break. Continue reading “PSP Plus Second Stick, Camera, 32 Gigs”