Wood And Brass Drink Temperature Monitor Looks Good, Has Class

We’ve all been there. Your current project has hit a wall, or the next step will take days to complete, and you need something to do in the meantime. So you start a project that you envision will fit nicely in the gap, and then, inevitably, it doesn’t. Maybe it even takes so long that the original project gets finished first. So what? There’s nothing wrong with that, especially when the filler project turns out as well as this drink temperature monitor disguised as a circuit sculpture (video, embedded below). Just put your mug on the coaster, and the weight of it activates a hidden switch, which causes the sculpture to display its secret LEDs.

[MakeFunStuff] wanted to make something that looked less like a circuit and more like art, while building a tool that could determine the relative hotness of a beverage. Such a a useful circuit sculpture sounds like a tall order to us, but [MakeFunStuff] pulled it off with finesse and style.

The circuit is based around this Sputnik-looking standalone IR temperature sensor which, as [MakeFunStuff] aptly describes, is “a single-pixel infrared camera that picks up everything in a 90° cone starting at the sensor.”

[MakeFunStuff] paired this easy-to-use sensor with an Arduino Nano and five LEDs that show how hot a beverage is on a scale from 1 to 5. The sensor is hidden in plain sight, suspended from the top of the brass rod sculpture and blending in perfectly. We love that the LEDs are hidden behind a thin layer of carefully-drilled wood and agree that a drill press would have been much easier.

The code is set up for just about every temperature scale from Celsius to Rømer, so that solves that argument. [MakeFunStuff] went with the Kelvin scale because science. Our favorite thing about this video is that [MakeFunStuff] shared their failures and fixes as they built their way toward answering the questions of how to suspend the sensor over the drink, and how best to display the heat level while hiding the electronics. Go grab a hot cup of something and check it out after the break while you let it cool off the normie way.

We admit that we would likely zone out while waiting for the LEDs to disappear. Here’s a smart coaster that uses an ESP8266 to send a message to Discord when your beverage has reached the perfect drinking temperature.

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Sunlight-Based Life Clock Predicts Your Darkest Hour

The past year has been quite a ride for everyone on Earth. But you never know which day is going to be your last, so you might as well live a little, eh? This clock doesn’t actually know when you’ll kick off, either. But just for fun, it predicts the number of years remaining until you go to that hackerspace in the sky by hazarding a guess that’s based on your current age and the latest life expectancy tables. Don’t like the outcome? It’s completely randomized, so just push the button and get a set of numbers: the age you might die, and the percentage of life elapsed and remaining.

We love the design of this calculated doom clock, and it’s quite simple inside — an Arduino Pro Mini outputs the graph on an 2.9″ e-paper display, and both are powered with a 5.5 V solar panel. Just suction cup that puppy to the window and you’ll get automatic updates about your impending demise on sunny days, and none on cloudy days.

Want a more realistic picture of your mortality? Here’s a clock that counts down to your 80th birthday.

Cheap, Expandable Floor Piano Plays With Heart And Soul

Ever since we saw the movie Big, we’ve wanted a floor piano. Still do, actually. We sometimes wonder how many floor pianos that movie has sold. It’s definitely launched some builds, too, but perhaps none as robust as this acrylic and wooden beauty by [FredTSL]. If you want more technical detail, check out the project on IO.

The best part is that this piano is modular and easily expands from 1 to 8 octaves. Each octave runs on an Arduino Mega, with the first octave set up as a primary and the others as secondaries. When [FredTSL] turns it on, the primary octave sends a message to find out how many octaves are out there, and then it assigns each one a number. Whenever a note is played via conductive fabric and sensor, the program fetches the key number and octave number and sends the message back to the primary Mega, which plays the note through a MIDI music shield.

We think this looks fantastic and super fun to dance around on. Be sure to check out the build log in photos, and stick around after the break, because you’d better believe they busted out some Heart and Soul on this baby. After all, it’s pretty much mandatory at this point.

Wish you could build a floor piano but don’t have the space or woodworking skills? Here’s a smaller, wireless version that was built in 24 hours.

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Circuit VR: Arduino Virtually Meets Analog

There was a time when building electronics and building software were two distinct activities. These days, almost any significant electronic project will use a CPU somewhere, or — at least — could. Using a circuit simulator can get you part of the way and software simulators abound. But cosimulation — simulating both analog circuits and a running processor — is often only found in high-end simulation products. But I noticed the other day the feature quietly snuck into our favorite Web-based simulator, Falstad.

The classic simulator is on the left and the virtual Arduino is on the right.

Back in March, the main project added work from [Mark McGarry] to support AVR8js written by [Uri Shaked]. The end result is you can have the circuit simulator on the left of the screen and a Web-based Arduino IDE on the right side. But how does it work beyond the simple demo? We wanted to find out.

The screen looks promising. The familiar simulator is to the left and the Arduino IDE — sort of — is to the right. There’s serial output under the source code, but it doesn’t scroll very well, so if you output a lot of serial data, it is hard to read.

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12-Arduino Orchestra Plays Star Wars Fanfare

Back in the early days of the musical synthesizer, some designers who wished for polyphony in their instruments would simply build multiple tone-generators for as many notes as they wished to play. [Kevin] took that same approach with his Arduino orchestra, and set about having it play the closing number from Star Wars: A New Hope.

The build consists of twelve Arduino Nanos, each wired up to power, a speaker, and the same MIDI cable. The MIDI cable carries note data for each Arduino on a separate MIDI channel, allowing each to play its own role in the orchestra. [Kevin] then set about arranging the Star Wars music into a MIDI file suitable for the Arduinos, roughly setting six voices to high parts and six voices low. The Arduinos play the notes received using the simple tone() function. The result is a very chiptune rendition of the end of the fourth episode of the world’s most famous space opera.

It may not be neat, tidy, or efficient, but it certainly is fun. Twelve Arduinos bleeping away with their flashing LEDs and cute little speakers makes quite the conversation piece. It’s a similar approach to the Floppotron, which plays more notes by adding more floppy drives. We’ve also seen the same thing done with SEGA sound chips. Video after the break.
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Redox Redux: Split Keeb Gets A Num Pad

What’s the worst thing about split keyboards? If they have one general fault, it’s that almost none of them have a number pad. If you can fly on that thing, but struggle with using the top row numbers, you will miss the num pad terribly, trust us. So what’s the answer? Design your own keyboard, of course. [ToasterFuel] had enough bread lying around to cook up a little experiment for his first keyboard build, and we think the result is well done, which is kind of rare for first keebs.

This design is based on the Redox, itself a remix of the ErgoDox that aims to address the common complaints about the latter — it’s just too darn big, and the thumb clusters are almost unusable. We love how customized this layout is, with its sprinkling of F keys and Escape in the Caps Lock position. Under those keycaps you’ll find 100% Cherry MX greens, so [ToasterFuel] must have pretty strong fingers to pound those super clackers.

Everything else under the hood is pretty standard, with a pair of Arduino Pro Micros running the show. [ToasterFuel] had to wire up the whole thing by hand because of the num pad, and we’re impressed that he built this entire project in just three weeks. And that includes writing his own firmware!

Already found or built a split you love, but still miss the num pad? Why not build one to match your keyboard?

Automated Sentry Turret For Your Secret Lab

There are few things as frustrating when you’re trying to get some serious hacking done than intruders repeatedly showing up without permission. [All Parts Combined] has the solution for you, with a Kinect-based robotic sentry turret to keep them at bay.

The system consists of a Microsoft Kinect V2 connected to a PC, which runs an app to do all the processing, and outputs the targeting information to an Arduino over serial. The Arduino controls a simple 2-axis servo mount with an electric airsoft gun zip-tied to it. The trigger switch is replaced with a relay, also connected to the Arduino.

The Kinect V2 comes with SDKs that really simplify tracking human movement, and outputs the data in an easy-to-use format. [All Parts Combined] used the SDK in Unity, which allows him to choose which body parts to track. He added scripts that detect a few basic gestures, issues voice commands, and generates the serial commands for the Arduino. The servo angles are calculated with simple geometry, using XY coordinates of the target received from the SDK, and the known distance between the Kinect and turret. When an intruder enters the Kinect’s field of view it immediately starts aiming at the intruder’s heart, issues a “Hands Up!” command, and tells the intruder to leave. If the intruder doesn’t comply, it starts an audible countdown before firing. [All Parts Combined] also added a secret disarming gesture (double hand pistols), which turns the turret into an apologetic comrade. All it needs is a Portal-inspired enclosure.

It’s a fun project that illustrates how the Kinect can make complex computer vision tasks relatively simple. Unfortunately the V2 is no longer in production, having been replaced by the more expensive, developer focused Azure Kinect. We’ve covered several Kinect-based projects, including a 3D room scanner and a robotic basketball hoop.

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