Designing 3D environments is hard, but it doesn’t have to be. A week ago, if you decided to design an entire city in Blender, say for a game or animation, you probably would have downloaded some asset pack full of building shapes and textures and painstakingly placed them over the course of days, modifying the models and making new ones as needed. Now, you would just need to download Buildify, feed it an asset pack, and watch the magic happen.
Buildify, made by [Pavel Oliva], is one of the most impressive bits of Blender content we’ve seen in a long time. It lets you generate entire cities by drawing the outlines of buildings. You can grab walls and resize individual structures, and the walls, windows, doors, textures, and everything else will automatically rearrange as needed. You can even select a region on Open Street Maps and watch as Buildify recreates the area in Blender using your chosen asset pack (maybe a KiCad PCB design could be used as the source material too?). It’s really something incredible to see, and you’ve just got to watch the video below to understand just how useful this tool can be.
The pay-what-you-want .blend file that you can grab off of [Pavel]’s website doesn’t include all the beautiful assets you can see in the video, but instead generates simple grey block buildings. He made one of the packs used in the video, and will be releasing it online for free soon. In the meantime, he links to other ones you can buy, or you can get really ambitious and create your own. We know it won’t be long until we’re seeing animations and games with Buildify-generated cities.
Continue reading “Design Cities In A Snap With Buildify”
Sometimes a gizmo seems too cheap to be true. You know there’s just no way it’ll work as advertised — but sometimes it’s fun to find out. Thankfully, if that gadget happens to be a MILESEEY PF210 Hunting Laser Rangefinder, [Phil] has got you covered. He recently got his hands on one (for less than 100 euros, which is wild for a laser rangefinder) and decided to see just how useful it actually was.
The instrument in question measures distances via the time-of-flight method; it bounces a laser pulse off of some distant (or not-so-distant) object and measures how long the pulse takes to return. Using the speed of light, it can calculate the distance the pulse has traveled).
As it turns out, it worked surprisingly well. [Phil] decided to focus his analysis on accuracy and precision, arguably the most important features you’d look for while purchasing such an instrument. We won’t get into the statistical nitty-gritty here, but suffice it to say that [Phil] did his homework. To evaluate the instrument’s precision, he took ten measurements against each of ten different targets of various ranges between 2.9 m and 800 m. He found that it was incredibly precise (almost perfectly repeatable) at low distances, and still pretty darn good way out at 800 m (±1 m repeatability).
To test the accuracy, he took a series of measurements and compared them against their known values (pretty straightforward, right?). He found that the instrument was accurate to within a maximum of 3% (but was usually even better than that).
While this may not be groundbreaking science, it’s really nice to be reminded that sometimes a cheap instrument will do the job, and we love that there are dedicated folks like [Phil] out there who are willing to put the time in to prove it.
At this point, 3D printers are nearly everywhere. Schools, hackerspaces, home workshops, you name it. Most of these machines are of the extruded-filament variety, better known as FDM or Fused Deposition Modelling. Over the last few years, cheap LCD printers have brought resin printing to many shops as well. LCD printers, like their DLP and SLA counterparts, use ultraviolet light to cure liquid resin. These machines are often praised for the super-high detail they can achieve, but are realllly slow. And messy — liquid resin gets everywhere and sticks to everything.
We’re not exactly sure what [Jón Schone] of Proper Printing was thinking when he set out to convert a classic printer to use resin instead of filament, but it had to be something along the lines of “Can you make FDM printing just as messy as LCD printing?”
It turns out you can. His extremely well-documented research is shown in the video below, and logs his design process, from initial idea to almost-kinda-working prototype. As you may expect, extruding a high-viscosity liquid at a controlled rate and laser-curing it is not an easy task, but [Jón] made a fantastic attempt. From designing and building his own peristaltic pump, to sending a UV laser through fiber-optic cables, he explored a ton of different approaches to making the printer work. While he may not have been 100% successful, the video is a great reminder that not all projects have to go the way we hope they will.
Even so, he’s optimistic, and said that he has a few ideas to refine the design, and welcomes any input from the community. This isn’t even the only new and interesting approach to resin printing we’ve seen in the last few weeks, so we share [Jón]’s optimism that the FDM Resin Printer will work (someday, at least).
Continue reading “Extruded Resin FDM Printing (With Lasers!)”
The International Space Station was built not only in the name of science and exploration, but as a symbol of unity. Five space agencies, some representing countries who had been bitter Cold War rivals hardly a decade before the ISS was launched, came together to build something out of a sci-fi novel: a home among the stars (well, in Low Earth Orbit) for humans from around the globe to work with one another for the sake of scientific advancement, high above the terrestrial politics that governed rock below. That was the idea, at least.
So far, while there has been considerable sound and fury in social media channels, international cooperation in space seems to continue unhindered. What are we to make of all this bluster, and what effects could it have on the actual ISS?
Continue reading “One Giant Leap (Backwards) For Humankind: What The Russia-Ukraine War Means For The ISS”
Early in the morning of February 24th, Dr. Jeffrey Lewis, a professor at California’s Middlebury Institute of International Studies watched Russia’s invasion of Ukraine unfold in realtime with troop movements overlaid atop high-resolution satellite imagery. This wasn’t privileged information — anybody with an internet connection could access it, if they knew where to look. He was watching a traffic jam on Google Maps slowly inch towards and across the Russia-Ukraine border.
As he watched the invasion begin along with the rest of the world, another, less-visible facet of the emerging war was beginning to unfold on an ill-defined online battlefield. Digital espionage, social media and online surveillance have become indispensable instruments in the tool chest of a modern army, and both sides of the conflict have been putting these tools to use. Combined with civilian access to information unlike the world has ever seen before, this promises to be a war like no other.
The first casualties in the online component of the war have been websites. Two weeks ago, before the invasion began en masse, Russian cyberwarfare agents launched distributed denial of service (DDoS) attacks against Ukrainian government and financial websites. Subsequent attacks have temporarily downed the websites of Ukraine’s Security Service, Ministry of Foreign Affairs, and government. A DDoS attack is a relatively straightforward way to quickly take a server offline. A network of internet-connected devices, either owned by the aggressor or infected with malware, floods a target with request, as if millions of users hit “refresh” on the same website at the same time, repeatedly. The goal is to overwhelm the server such that it isn’t able to keep up and stops replying to legitimate requests, like a user trying to access a website. Russia denied involvement with the attacks, but US and UK intelligence services have evidence they believe implicates Moscow. Continue reading “The Invisible Battlefields Of The Russia-Ukraine War”
Ham radio operators can be pretty selective about their gear. Some are old-school tube purists who would never think of touching a rig containing transistors, and others are perfectly happy with the small Software Defined Radio (SDR) hooked up to their PC. The vast majority, though, of us are somewhere in between — we appreciate the classic look and feel of vintage radios as well as the convenience of modern ones. Better yet, some of us even like to combine the two by adding a few modern bells and whistles to our favorite “boat anchor.”
[Scott Baker] is one such Ham. He’s only had his license for a few months now and has already jumped into some great projects, including adding a panadapter to an old Drake R-4B Receiver. What’s a panadapter, you may ask? As [Scott] explains in his excellent writeup and video, a panadapter is a circuit that grabs a wideband signal from a radio receiver that typically has a narrowband output. The idea is that rather than just listen to somebody’s 4kHz-wide transmission in the 40m band, you can listen to a huge swath of the spectrum, covering potentially hundreds of transmissions, all at the same time.
Well, you can’t actually listen to that many transmissions at once — that would be a garbed mess. What you can do with that ultrawide signal, however, is look at it. If you take an FFT of the signal to put it in the frequency domain (by using a spectrum analyzer, or in [Scott]’s case, an SDR), you can see all sorts of different signals up and down the spectrum. This makes it a heck of a lot easier to find something to listen to — rather than spinning the dial for hours, hoping to come across a transmission, you can just see where all of the interesting signals are.
This isn’t the first (or even the twentieth) time that [Scott]’s work has graced our pages, so make sure to check some of his other incredible projects in our archives!
Continue reading “Homemade Panadapter Brings Waterfall To Old Radio”
Sometimes a kid wakes up on Christmas morning and runs downstairs, only hoping to see one thing: a shiny new wind tunnel. This past December, that’s exactly what [SparksAndCode]’s son found
under beside the tree, complete with a bag of scarves, ping-pong balls, and other fun things to launch through it (in the name of physics, of course).
The real story here starts about a week before Christmas, when [SparksAndCode]’s son was enthralled by a similar device at a science museum. At his wife’s suggestion, [SparksAndCode] got to work designing a and building a wind tunnel with hardware-store parts, his deadline looming ahead. The basic structure of the tunnel is three rods which support plywood collars. The walls are formed by plastic sheets rolled inside the collars to make a tube. Underneath, a Harbor Freight fan supplies a nice, steady stream of air for endless entertainment.
After finding a few bugs during his son’s initial beta testing on Christmas morning, [SparksAndCode] brought the wind tunnel back into the shop for a few tweaks and upgrades, including a mesh cover on the air intake to stop things from getting sucked into the fan. The final result was a very functional (and fun!) column of air. Looking for even more function (but not necessarily less fun)? We’ve got you covered too with this home-built research wind tunnel from a few years back.
Continue reading “Homemade Toy Wind Tunnel Blows (Really Well)”