Personalization, Industrial Design, And Hacked Devices

[Maya Posch] wrote up an insightful, and maybe a bit controversial, piece on the state of consumer goods design: The Death Of Industrial Design And The Era Of Dull Electronics. Her basic thesis is that the “form follows function” aesthetic has gone too far, and all of the functionally equivalent devices in our life now all look exactly the same. Take the cellphone, for example. They are all slabs of screen, with a tiny bezel if any. They are non-objects, meant to disappear, instead of showcases for cool industrial design.

Of course this is an extreme example, and the comments section went wild on this one. Why? Because we all want the things we build to be beautiful and functional, and that has always been in conflict. So even if you agree with [Maya] on the suppression of designed form in consumer goods, you have to admit that it’s not universal. For instance, none of our houses look alike, even though the purpose is exactly the same. (Ironically, architecture is the source of the form follows function fetish.) Cars are somewhere in between, and maybe the cellphone is the other end of the spectrum from architecture. There is plenty of room for form and function in this world.

But consider the smartphone case – the thing you’ve got around your phone right now. In a world where people have the ultimate homogeneous device in their pocket, one for which slimness is a prime selling point, nearly everyone has added a few millimeters of thickness to theirs, aftermarket, in the form of a decorative case. It’s ironically this horrendous sameness of every cell phone that makes us want to ornament them, even if that means sacrificing on the thickness specs.

Is this the same impetus that gave us the cyberdeck movement? The custom mechanical keyboard? All kinds of sweet hacks on consumer goods? The need to make things your own and personal is pretty much universal, and maybe even a better example of what we want out of nice design: a device that speaks to you directly because it represents your work.

Granted, buying a phone case isn’t necessarily creative in the same way as hacking a phone is, but it at least lets you exercise a bit of your own design impulse. And it frees the designers from having to make a super-personal choice like this for you. How about a “nothing” design that affords easy personalized ornamentation? Has the slab smartphone solved the form-versus-function fight after all?

2025 One-Hertz Challenge: Pokémon Alarm Clock Tells You It’s Time To Build The Very Best

We’ve all felt the frustration of cheap consumer electronics — especially when they aren’t actually cheap. How many of us have said “Who designed this crap? I could do better with an Arduino!” while resisting the urge to drop that new smart doorbell in the garbage disposal?

It’s an all-too familiar thought, and when it passed through [Mathieu]’s head while he was resetting the time and changing the batteries in his son’s power-hungry Pokémon alarm clock for the umpteenth time, he decided to do something about it.

The only real design requirement, imposed by [Mathieu]’s son, was that the clock’s original shell remained. Everything else, including the the controller and “antique” LCD could go. He ripped out the internals and installed an ESP32, allowing the clock to automatically sync to network time in the event of power loss. The old-school LCD was replaced with a modern, full-color TFT LCD which he scored on AliExpress for a couple of Euros.

Rather than just showing the time, the new display sports some beautiful pixel art by Woostarpixels, which [Mathieu] customized to have day and nighttime versions, even including the correct moon phase. He really packed as much into the ESP32 as possible, using 99.6% of its onboard 4 MB of flash. Code is on GitHub for the curious. All in all, the project is a multidisciplinary work of art, and it looks well-built enough to be enjoyed for years to come.

Continue reading “2025 One-Hertz Challenge: Pokémon Alarm Clock Tells You It’s Time To Build The Very Best”

A black and white illustration of people with headphones or microphones and floating empty speech bubbles. They appear happy and engaged with each other in a pleasant, park-like environment. In the foreground, on top of a wall, various anthropomorphized big tech logos like Apple, Amazon, and Google spy down on the people with binoculars like hunters assessing their prey. The text reads, "But like any good thing on the internet, there's a big tech monopoly trying to ruin it."

Long Live RSS!

While we know that many of you are reading Hackaday via our Really Simple Syndication (RSS) feed, we suspect that most people on the street wouldn’t know that it underlies a lot of the modern internet. [A. McNamee] and [A. Service] have created an illustrated history of RSS that proudly proclaims RSS is (not) dead (yet)!

While tens of millions of users used Google Reader before it was shut down, social media and search companies have tried to squeeze independent blogs and websites for an increasingly large part of their revenue, making it more and more difficult to exist outside the walled gardens of Facebook, Apple, Google, etc. Despite those of you that remember, RSS has been mostly forgotten.

RSS has been the backbone of the podcast industry, however, quietly serving feeds to millions of users everywhere with few of them aware that an open protocol from the 90s was serving up their content. As with every other corner of the internet where money could be made, corporate raiders have come to scoop up creators and skim the profits for themselves. Spotify has been the most egregious actor here, but the usual suspects of Apple, Google, and Amazon are also making plays to enclose the podcast commons.

If you’d like to learn more about how big tech is sucking the life out of the internet (and possibly how to reverse the enshittification) check out Cory Doctorow’s keynote from our very own Supercon.

“Man And Machine” Vs “Man Vs Machine”

Every time we end up talking about 3D printers, Al Williams starts off on how bad he is in a machine shop. I’m absolutely sure that he’s exaggerating, but the gist is that he’s much happier to work on stuff in CAD and let the machine take care of the precision and fine physical details. I’m like that too, but with me, it’s the artwork.

I can’t draw to save my life, but once I get it into digital form, I’m pretty good at manipulating images. And then I couldn’t copy that out into the real world, but that’s what the laser cutter is for, right? So the gameplan for this year’s Mother’s Day gift (reminder!) is three-way. I do the physical design, my son does the artwork, we combine them in FreeCAD and then hand it off to the machine. Everyone is playing to their strengths.

So why does it feel a little like cheating to just laser-cut out a present? I’m not honestly sure. My grandfather was a trained architectural draftsman before he let his artistic side run wild and went off to design jewellery. He could draw a nearly perfect circle with nothing more than a pencil, but he also used a French curve set, a pantograph, and a rolling architect’s ruler when they were called for. He had his tools too, and I bet he’d see the equivalence in mine.

People have used tools since the stone age, and the people who master their tools transcend them, and produce work where the “human” shines through despite having traced a curve or having passed the Gcode off to the cutter. If you doubt this, I’ll remind you of the technological feat that is the piano, with which people nonetheless produce music that doesn’t make you think of the hammers or of the tremendous cast metal frame. The tech disappears into the creation.

I’m sure there’s a parable here for our modern use of AI too, but I’ve got a Mother’s Day present to finish.

A picture of a single water droplet on top of what appears to be a page from a chemistry text. An orange particle is attached to the right side of the droplet and blue and black tendrils diffuse through the drop from it. Under the water drop, the caption tells us the reaction we're seeing is "K2Cr2O7+ 3H2O2 + 4H2SO4 = K2SO4+Cr2(SO4)3+7H2O+3O2(gas)"

Water Drops Serve As Canvas For Microchemistry Art

If you’re like us and you’ve been wondering where those viral videos of single water drop chemical reactions are coming from, we may have an answer. [yu3375349136], a scientist from Guangdong, has been producing some high quality microchemistry videos that are worth a watch.

While some polyglots out there won’t be phased, we appreciate the captioning for Western audiences using the elemental symbols we all know and love in addition to the Simplified Chinese. Reactions featured are typically colorful, but simple with a limited number of reagents. Being able to watch diffusion of the chemicals through the water drop and the results in the center when more than one chemical is used are mesmerizing.

We do wish there was a bit more substance to the presentation, and we’re aware not all readers will be thrilled to point their devices to Douyin (known outside of China as TikTok) to view them, but we have to admit some of the reactions are beautiful.

If you’re interested in other science-meets-art projects, how about thermal camera landscapes of Iceland, and given the comments on some of these videos, how do you tell if it’s AI or real anyway?

Contagious Ideas

We ran a story about a wall-mounted plotter bot this week, Mural. It’s a simple, but very well implemented, take on a theme that we’ve seen over and over again in various forms. Two lines, or in this case timing belts, hang the bot on a wall, and two motors drive it around. Maybe a servo pulls the pen in and out, but that’s about it. The rest is motor driving and code.

We were thinking about the first such bot we’ve ever seen, and couldn’t come up with anything earlier than Hektor, a spray-painting version of this idea by [Juerg Lehni]. And since then, it’s reappeared in numerous variations.

Some implementations mount the motors on the wall, some on the bot. There are various geometries and refinements to try to make the system behave more like a simple Cartesian one, but in the end, you always have to deal with a little bit of geometry, or just relish the not-quite-straight lines. (We have yet to see an implementation that maps out the nonlinearities using a webcam, for instance, but that would be cool.) If you’re feeling particularly reductionist, you can even do away with the pen-lifter entirely and simply draw everything as a connected line, Etch-a-Sketch style. Maslow CNC swaps out the pen for a router, and cuts wood.

What I love about this family of wall-plotter bots is that none of them are identical, but they all clearly share the same fundamental idea. You certainly wouldn’t call any one of them a “copy” of another, but they’re all related, like riffing off of the same piece of music, or painting the same haystack in different lighting conditions: robot jazz, or a study in various mechanical implementations of the same core concept. The collection of all wall bots is more than the sum of its parts, and you can learn something from each one. Have you made yours yet?

(Fantastic plotter-bot art by [Sarah Petkus] from her write-up ten years ago!)

Generative Art Machine Does It One Euro At A Time

[Niklas Roy] obviously had a great time building this generative art cabinet that puts you in the role of the curator – ever-changing images show on the screen, but it’s only when you put your money in that it prints yours out, stamps it for authenticity, and cuts it off the paper roll with a mechanical box cutter.

If you like fun machines, you should absolutely go check out the video, embedded below. The LCD screen has been stripped of its backlight, allowing you to verify that the plot exactly matches the screen by staring through it. The screen flashes red for a sec, and your art is then dispensed. It’s lovely mechatronic theater. We also dig the “progress bar” that is represented by how much of your one Euro’s worth of art it has plotted so far. And it seems to track perfectly; Bill Gates could learn something from watching this. Be sure to check out the build log to see how it all came together.

You’d be forgiven if you expected some AI to be behind the scenes these days, but the algorithm is custom designed by [Niklas] himself, ironically adding to the sense of humanity behind it all. It takes the Unix epoch timestamp as the seed to generate a whole bunch of points, then it connects them together. Each piece is unique, but of course it’s also reproducible, given the timestamp. We’re not sure where this all lies in the current debates about authenticity and ownership of art, but that’s for the comment section.

If you want to see more of [Niklas]’s work, well this isn’t the first time his contraptions have graced our pages. But just last weekend at Hackaday Europe was the first time that he’s ever given us a talk, and it’s entertaining and beautiful. Go check that out next. Continue reading “Generative Art Machine Does It One Euro At A Time”