Retro Computers From Paper

Want to start your own collection of retro computers, for free? Well graphic designer [Rocky Bergen]’s collection of paper craft models might be the answer. [Rocky] has designed over a dozen models of old computers, including classics such as the IMSAI 8080, Commodore Pet, and the BBC Microcomputer to name just a few.

The completed size of these models isn’t mentioned, but inspecting the PDF file of a randomly selected Commodore C64 model shows it was intended to be printed on A3 paper ( 297 x 420 mm, or roughly the size of an 11 x 17 ANSI C page if you think better in inches ). That still doesn’t give us the finished size of a model, but one collector posted on [Rocky]’s site that when he scaled it to A4 paper, the resulting computer was a perfect match for use with common 1/6 scale dolls and dollhouses (also known as playscale). Of course, the pattern existing as a computer PDF file, you can scale it to any size you want.

We’ve covered a few paper craft projects in the past, including these cool automata, a claw from a crane game, and even a gyroscope that really spins. Check out the video below the break to see [Rocky] assembling the Apple II paper craft model. Thanks to [CollegeCop] for sending this into our tip line.

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Hazardous Dollhouse Teaches Fire Safety

Fire safety is drilled into us from a young age. And for good reason, too, because fire hazards are everywhere in the average home. Even a small fire can turn devastatingly dangerous in a matter of minutes. But how do you get kids to really pay attention to scary (and often boring) adult concepts? You can teach a kid to stop, drop, and roll until you’re blue in the face and still might not drive home the importance of fire prevention. Subjects like this call for child-sized visual aids that ignite imaginations.

That’s exactly what firefighters in Poznań, Poland did in collaboration with mlabs, a local software company. They built a mobile, interactive fire safety education tool that simulates common household fire hazards in great detail (translated). This is easily the most tricked-out dollhouse we’ve ever seen. The many different hazard scenarios are controlled via touchscreen using a custom-built application. At the tap of a button, the house becomes a total death trap. The lamp-lit hazards glow realistically and with varied intensity, and there is actual smoke coming out of them that triggers smoke detectors. Cameras embedded throughout the house provide a first-person view of the terror on a nearby monitor.

Almost no room is safe for the figurine family that lives inside this intricately detailed 1:12 scale dwelling. Dad’s in the kitchen standing idly by while food scorches on the stove. Grandma’s sitting on her bed upstairs, her forgotten cigarette burning a hole in the duvet. Daughter is overloading the electrical outlets in her bedroom with all her gizmos. Smoldering coals have spilled out from the toppled stove in the utility room.

This isn’t the first smart dollhouse we’ve seen, but it’s probably the most intriguing. The fire safety dollhouse was on display this week at POL-EKO-SYSTEM, an annual environmental fair in Poznań. Nowhere near Poland? Check out the video after the break.

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Haunted Dollhouse Microcontroller Networking For World Maker Faire

master-slave-networks

It’s pretty awesome to get see the number of projects presented at World Maker Faire. But we still love digging into the gritty details that only an in-depth build post can deliver. Here we get both. You can see the circuits pictured above in the Circuit Castle exhibit at WMF this weekend, and you can read about how the microcontroller network was built in [Jim’s] article.

As the title states, this is a network built for a dollhouse. Each slave device performs a different task; adding color, sound, motion, and interactivity using some sensors.  The post discusses the i2c (or TWI to get around licensing issues as [Jim] mentions) communications used to talk to the ATtiny85 chips on the slave boards. Because the eight-pin package leaves few I/O pins to work with an ATtiny84 was also added. It brings 14-pins to the party, including multiple ADC inputs for reading sensors.

If this ends up being too much of a read for you jog to the “Update 9/17/13” to get the general overview of progress. Like any project on a timeline, not everything works quite as well as they would have liked it to. But it’s the journey that makes something like this so fun — a fully working project would signal an end to the enjoyment, right?

[via Workshop 88]