Imagine, if you will, the perfect electronics lab. Exactly how it looks in your mind will depend a lot upon personal preferences and brand loyalty, but chances are good it’ll be stocked to the gills with at least one every conceivable type of high-precision, laboratory-grade instrument you can think of. It’ll have oscilloscopes with ridiculously high bandwidths, multimeters with digits galore, logic analyzers, waveform generators, programmable power supplies, spectrum analyzers — pretty much anything and everything that can make chasing down problems and developing new circuits easier.
Alas, the dream of a lab like this crashes hard into realities like being able to afford so many instruments and actually finding a place to put them all. And so while we may covet the wall of instruments that people like Marco Reps or Kerry Wong enjoy, most of us settle for a small but targeted suite of instruments, tailored to our particular needs and budgets.
It doesn’t necessarily need to be that way, though, and with software-defined instrumentation, you can pack a lab full of virtual instruments into a single small box. Software-defined instrumentation has the potential to make an engineering lab portable enough for field-service teams, flexible enough for tactical engineering projects, and affordable for students and hobbyists alike.
Ben Nizette is Product Manager at Liquid Instruments, the leader in precision software-defined instrumentation. He’s the engineer behind Moku:Go, the company’s first consumer product, which squeezes eleven instruments into one slim, easily transported, affordable package. He’s been in the thick of software-defined instrumentation, and he’ll drop by the Hack Chat to talk about the pros and cons of the virtual engineering lab, what it means for engineering education, and how we as hobbyists can put it to work on our benches.
It’s no surprise that the hacking and making community has traditionally had something of a love affair with movie props, especially those of the science fiction variety. Over the years we’ve seen folks put untold hours into incredible recreations of their favorite pieces of fictional gear — and by the time this post goes out, our 2022 Sci-Fi Contest will be entering into the final stretch. So it’s a safe bet that if you make your living by creating the electronics behind all that Hollywood movie magic, you’ll find ours to be an especially welcoming community.
We were fortunate enough to see this in action this week when Ben Eadie stopped by to host the Hack Chat. It’s no exaggeration to say that he’s been living out what most of us would consider a dream, having worked on films from iconic franchises such as Star Trek and Predator. But perhaps his most enviable credit is that of propmaster for 2021’s Ghostbusters: Afterlife, where he got the chance to work on the proton packs and ghost traps; arguably some of the most well-known props in the history of cinema.
Not bad for a guy who only recently got in the game. Ben spent 20 years working as an aerounatical engineer until a friend from his local maker space mentioned they were working on a film and could use a hand. Suddenly he found himself behind the scenes of Star Trek: Beyond in 2015, helping to design and fabricate one of the largest rotating sets ever made. He figures he must have done something right, because Hollywood has been calling ever since.
This anecdote about his first time working on a feature film helped answer what many wanted to know early on in the Chat, which was how one manages to get into the prop and special effects industry. Ben once again confirmed a truth well known to this community: that what you’re capable of is far more important than where you went to school and what you studied. There’s not a lot of formal education out there that can train you to make the impossible possible, and Ben says the majority of his day-to-day knowledge came from a lifetime of fiddling around with electronics. In fact, he attributes much of his professional success with hanging out in maker spaces, reading Hackaday, and watching YouTube. If that’s the recipe, then we should all be in pretty good shape.
Over the last few years, Ben has been trying to pay that forward by documenting some of the tricks of the trade on his own YouTube channel. In a particularly interesting piece of marketing on Sony’s part, some of Ben’s videos have even been featured on the official Ghostbusters YouTube channel as part of a “Maker Monday” series. In fact, we first got in contact with Ben when he left a comment on our coverage of his “PKE Meter” prop build. This is the kind of advertisement we can get behind, and wish more companies would embrace the hacker and maker culture with this kind of interactive content. Ben says the best way to make initiatives like this more popular is to consume it — if Sony sees people watching and sharing this kind of content, hopefully more will follow.
Of course, it wouldn’t be a Hack Chat unless some arcane compartmentalized technical knowledge was dished out. In this case, several of the questions were about the unique challenges posed by operating custom electronics on a movie set. For example, Ben says he always uses addressable LEDs controlled by the APA102 chip as it offers an external clock pin that he can feed with a different frequency to avoid on-screen flickering. The radio spectrum also tends to be pretty noisy on set, so if at all possible, you want to make sure your gear has a wired connection. Otherwise, you’ll need to get intimately acquainted with what other RF signals are being used on set so as not to interfere with the production.
But while some of the challenges he has to deal with might seem pretty foreign to us, the technology itself is in some cases more familiar than you might think. It turns out there’s plenty of Sparkfun and Adafruit gear behind the scenes, with Ben specifically mentioning the Feather nRF52 as one of his go-to microcontrollers. Sometimes the graybeards on set grumble about his “consumer grade” tech, but when his gear is up and running in half the time, it’s usually he who gets the last laugh.
Towards the end of the Chat, Ben says the most important thing he’s learned over the years is to always have backups. His motto is “One is None”, and if he can help it, he usually builds four of everything: that gives him two to learn from, and a pair to actually use for whatever the project is. Even if our own projects don’t quite rise to the level of a key prop from a summer blockbuster, there’s no certainly no harm in being prepared.
We want to thank Ben Eadie for taking the time to talk with the community and sharing some of his fascinating stories and tips with us. At the risk of sounding a bit sappy, stories like his are what motivates us here at Hackaday. If we can provide even a small part of the what it takes to help people like Ben achieve their goals, that’s reason enough for us to keep the lights on.
The Hack Chat is a weekly online chat session hosted by leading experts from all corners of the hardware hacking universe. It’s a great way for hackers connect in a fun and informal way, but if you can’t make it live, these overview posts as well as the transcripts posted to Hackaday.io make sure you don’t miss out.
It wasn’t too long after the invention of cinema that the need for special effects became apparent. If you want to tell stories, especially the science fiction type of story, you need to build a plausible universe, including all the gadgets and gizmos within it. And so right from the start, propmakers and set designers have had the challenge of making things look futuristic using the technology of the present day.
All too often, the realities of budgets and time constraints have reduced this crucial world-building to an exercise in blinkenlights. But not always. Ben Eadie is a maker and inventor who works in the world of movie magic, specializing in props and practical effects. While he’s certainly as much in love with blinkenlights as any of us, there’s more than that to making a movie look good. He’ll stop by the Hack Chat to talk about how he incorporates electronics into his practical effect builds, and perhaps even reveal some of the movie magic for us.
The 2022 Hackaday Prize is on, and we’ve already seen some incredible submissions by folks who believe their idea just might have what it takes to make the world a better place. But as with all contests, it’s good to understand all the rules before you get too involved. We promise nothing’s hidden in the fine print, but we certainly don’t fault anyone who wants to make sure.
Which is why Majenta Strongheart, Head of Design and Partnerships at our parent company Supplyframe, stopped by this week’s Hack Chat to answer any and all questions the community had about this global hardware design challenge. A lot of ground was covered in an hour, with Majenta making sure everyone’s questions and concerns were addressed to their satisfaction. After all, with a residency at the Supplyframe DesignLab and a total of $125,000 in prize money up for grabs, we want to make sure everyone’s got the facts straight.
So what burning questions did the Hackaday community have about this year’s Prize? Several people wanted to know more about the themes of sustainability, circularity, and climate crisis resiliency. For example, what exactly does circularity mean in this context? While Challenge #2 “Reuse, Recycle, Revamp” most clearly exemplifies the idea, Majenta explained that this time around the judges will be giving particular consideration to ideas that limit the extraction of raw materials and the production of waste.
For a practical example, 2022 Hackaday Prize judge James Newton pointed to the direct granule extruder designed by Norbert Heinz. The project, which took 5th place last year, allows waste plastic to easily be repurposed in a desktop 3D printer. This includes objects which the printer itself produced, but for whatever reason, are no longer desired or needed. This “life-cycle” for printed objects, wherein the same plastic can be printed over and over again into new objects, is a perfect encapsulation of circularity within the context of this year’s prize.
Others were looking for clarification on the contest rules. Specifically, there was some confusion about entering existing projects into the competition. Did it have to be a completely new idea? What if you’d already been working on the project for years, but had never shown it publicly before? Not to worry — existing projects can absolutely be entered into the 2022 Hackaday Prize. In fact, even if the project had already been entered into the Hackaday Prize previously, it’s still fair game.
But there is an important caveat: to be eligible for this year’s Prize, the project MUST be documented on a new Hackaday.io page. Additionally, if it’s a project that has previously been entered into a Hackaday contest, you’ll have to show that it is “significantly different from when previously entered and show meaningful development during the course of the Contest“, as stated in the official rules. In layman’s terms, it means that anyone who tries to submit and old and outdated Hackaday.io page into the competition will find their entry disqualified.
Towards the end of the Chat, Erin Kennedy, a Hackaday Prize veteran that readers may know better as “Erin RobotGrrl” brought up the subject of mentors. In previous years, hardware luminaries like Andrew “Bunnie” Huang and Mitch Altman were made available to offer advice and guidance to the individuals and teams behind the Prize entries. While very proud of this effort, Majenta explained that at least for now, Mentor Sessions are on hold until that aspect of the program can be retooled. The main issue is figuring out the logistics involved; planing video calls between several groups of busy folks is just as tricky as it sounds. That said, bringing the Mentor Sessions back for 2022 isn’t completely out of the question if there’s enough interest from the competitors.
We appreciate Majenta taking the time to directly answer questions from the community, and hope that those who had their questions or concerns addressed during the Chat will ultimately decide to toss their hat into the ring. With a worthy goal and plenty of opportunities to win, we sincerely want to see as many people as possible get their entries in before the October 16th deadline. If you’re ready to take the next step, head over to the Contest page and show us what you’ve got.
The Hack Chat is a weekly online chat session hosted by leading experts from all corners of the hardware hacking universe. It’s a great way for hackers connect in a fun and informal way, but if you can’t make it live, these overview posts as well as the transcripts posted to Hackaday.io make sure you don’t miss out.
Let’s face it: this world is pretty broken right now. From environmental crisis to disease and famine, shortages of just about everything, infrastructure failures, not to mention wars and social breakdown, things are getting pretty hairy out there. While it’s tempting to just curl up and pretend everything is good, that’s probably not going to work as even a short-term plan.
Luckily, we hackers are uniquely positioned for situations like this. After all, we fix stuff, and we’re certainly living in a target-rich environment of stuff that needs fixing. What’s more, nothing gives us as much fulfillment as taking a situation that everyone else thinks is beyond help and turning it into a solved problem.
These are the times that people like us can really shine, and the 2022 Hackaday Prize is the perfect forum for that. With this year’s theme of Sustainability, Resiliency, and Circularity, there’s plenty of scope for all of us to make a contribution. To help us get kicked off, Majenta Strongheart, Head of Design and Partnerships at Supplyframe, will drop by the Hack Chat with all the details on this year’s Prize.
Come prepared to pick her brain on how the Prize is going to work this year, find out about the different challenge opportunities, and learn everything there is to know about this year’s competition. It’s the Greatest Hardware Design Challenge on Earth, and we need it now more than ever.
Thanks to the relatively recent rise of affordable board production services, many of the people reading Hackaday are just now learning the ropes of PCB design. For those still producing the FR4 equivalent of “Hello World”, it’s accomplishment enough that all the traces go where they’re supposed to. But eventually your designs will become more ambitious, and with this added complexity will naturally come new design considerations. For example, how do you keep a PCB from cooking itself in high current applications?
It’s this exact question that Mike Jouppi hoped to help answer when he hosted last week’s Hack Chat. It’s a topic he takes very seriously, enough that he actually started a company called Thermal Management LLC dedicated to helping engineers cope with PCB thermal design issues. He also chaired the development of IPC-2152, a standard for properly sizing board traces based on how much current they’ll need to carry. It isn’t the first standard that’s touched on the issue, but it’s certainly the most modern and comprehensive.
It’s common for many designers, who can be referencing data that in some cases dates back to the 1950s, to simply oversize their traces out of caution. Often this is based on concepts that Mike says his research has found to be inaccurate, such as the assumption that the inner traces of a PCB tend to run hotter than those on the outside. The new standard is designed to help designers avoid these potential pitfalls, though he notes that it’s still an imperfect analog for the real-world; additional data such as mounting configuration needs to be taken into consideration to get a better idea of a board’s thermal properties.
Even with such a complex topic, there’s some tips that are widely applicable enough to keep in mind. Mike says the thermal properties of the substrate are always going to be poor compared to copper, so using internal copper planes can help conduct heat through the board. When dealing with SMD parts that produce a lot of heat, large copper plated vias can be used to create a parallel thermal path.
Towards the end of the Chat, Thomas Shaddack chimes in with an interesting idea: since the resistance of a trace will increase as it gets hotter, could this be used to determine the temperature of internal PCB traces that would otherwise be difficult to measure? Mike says the concept is sound, though if you wanted to get an accurate read, you’d need to know the nominal resistance of the trace to calibrate against. Certainly something to keep in mind for the future, especially if you don’t have a thermal camera that would let you peer into a PCB’s inner layers.
While the Hack Chats are often rather informal, we noticed some fairly pointed questions this time around. Clearly there were folks out there with very specific issues that needed some assistance. It can be difficult to address all the nuances of a complex problem in a public chat, so in a few cases we know Mike directly reached out to attendees so he could talk them through the issues one-on-one.
While we can’t always promise you’ll get that kind of personalized service, we think it’s a testament to the unique networking opportunities available to those who take part in the Hack Chat, and thank Mike for going that extra mile to make sure everyone’s questions were answered to the best of his ability.
The Hack Chat is a weekly online chat session hosted by leading experts from all corners of the hardware hacking universe. It’s a great way for hackers connect in a fun and informal way, but if you can’t make it live, these overview posts as well as the transcripts posted to Hackaday.io make sure you don’t miss out.
Most of the time, designing a printed circuit board is a little like one of those problems in an introductory physics course, the ones where you can safely ignore things like air resistance. With PCBs, it’s generally safe to ignore things like trace heating and other thermal considerations in favor of just getting everything placed sensibly and routing all the traces neatly.
But eventually, the laws of physics catch up to you, and you’ll come across a real-world problem where you can’t just hand-wave thermal considerations aside. When that happens, you’ll want to have a really good idea of just how much a trace is going to heat up, and what it’s going to do to the performance of your board, or even if the PCB is going to survive the ordeal.
Digging into the thermal properties of PCBs is something that Mike Jouppi has been doing for years. After working in the aircraft industry as a mechanical engineer, he started Thermal Management LLC, which developed software to make the thermal design of PCBs easier. He’ll stop by the Hack Chat to answer your questions about PCB thermal design considerations, and help us keep all our hard work from going up in smoke.