Without knowing it, we’ve spent years watching [Jasper Sikken] piece together an empire of energy harvesting equipment, and now he’s putting the pieces together into wonderful creations. His recently finished solar harvesting pyramids are mesmerizing objects of geometric perfection we’d love to see glinting in the sun.
These solar harvesting pyramids are well described by their name. Each one contains a PCBA around 30mm on a side with a solar energy harvester built around the dedicated AEM10941 IC, a single solar cell, and a very bright green LED. [Jasper] calculates that the solar cell will charge the super capacitor at 20uA at with just 200 lux of light (a level typical for casual indoor spaces) letting it run indefinitely when placed indoors. Amazingly with the LED blinking for 15ms every 2 seconds it will run for 21 days in complete darkness. And that’s it! This is a software-free piece of hardware which requires no input besides dim light and blinks an LED indefinitely.
What about that super capacitor? It’s called a Lithium Ion Capacitor (LIC) and is a hybrid between a typical rechargeable lithium battery and an electrolytic capacitor, offering extremely high capacity in a convenient two leg through hole form factor. This one is a whopping 30 Farad at 3.8 V, and we first saw it when [Jasper] won the Hackaday Earth Day contest last month. Check out that link if you want to know more about their uses and how to integrate them.
For more detail about all of the components of the solar pyramid we need only turn to the Hackaday archives. In December 2019 [Tom Nardi] wrote about building a cheap degassing system for making some very familiar looking resin pyramids. And before that [Donald Papp] brought us another familiar piece of the pyramid when he wrote up a different 1″ x 1″ solar harvesting system that [Jasper] designed.
Check out the video after the break to see what one of these gems looks like from all sides. And for many more experiments leading up the final pyramid check out the logs on the Hackaday.io page.
Depending on whom you ask, fidgeting is an unsightly habit or a necessity for free-form ideation. Fan of the latter hypothesis? Well, why aren’t you making yourself a fidget pyramid?
[lignum] sculpted his fidget toy out of a chunk of 2000 year old bog-oak using hand tools and a little precision help from a Kuka KR 150 industrial robot arm. A push button, a toggle switch, a ball-bearing, and a smooth side provide mindless distraction on this piece.
Two plates of 1.5mm aluminium — also cut using the robot arm — are used to attach the button and toggle to the tetrahedron, while the ball bearing is pushed onto a cylindrical protrusion left during the cutting process for the purpose. The build video makes it look easy.
[Marcelo Maximiano’s] son had a school project. He and a team of students built “The Pyramid’s Secret“–an electronic board game using the Arduino Nano. [Marcelo] helped with the electronics, but the result is impressive and a great example of packaging an Arduino project. You can see a video of the game, below.
In addition to the processor, the game uses a WT5001M02 MP3 player (along with an audio amplifier) to produce music and voices. There’s also a rotary encoder, an LCD, a EEPROM (to hold the quiz questions and answers), and an LED driver. There’s also a bunch of LEDs, switches, and a wire maze that requires the player to navigate without bumping into the wire (think 2D Operation).
A class in Brazil was given the assignment to make a board game. [Marcelo], presumably, heard his son lamenting how lame it was going to be if the board was just cardboard with some drawings on, and came to the rescue.
Working with the class, they came up with the rules of the game. We’re not certain what those are, but it involves a regular game board, a flashing light circle with numbers, and a fusion between Operation and one of those disease transmitters commonly found at the doctor’s office. You can try to puzzle them out from the video after the break.
The brains of the board is an Arduino with an external EEPROM for all the sound effects and other data needed for this construction. Everything is laid out on a beautifully done home etched PCB. It’s too bad the other side of the board isn’t visible.
We’re sure the kids learned a lot working with [Marcelo]. It would have been nice if a traveling wizard came to some of our earlier classes in school and showed us just how much cool stuff you can do if you know electronics.
Custom displays are a lot of fun to look at, but this one is something we’d expect to see at a trade show and not on someone’s kitchen table. [Taha Bintahir] built a 3D volumetric display and is showing it off in the image above using a 3DS file of the Superman logo exported from Autodesk. In the video after the break you can see that the display is a transparent pyramid which allows a viewer to see the 3D object inside from any viewpoint around the display. Since first posting about it he has also added a Kinect to the mix, allowing a user to control the 3D object with body movements.
There’s basically no information about the display hardware on [Taha’s] post so we asked him about it. It works by first taking a 3D model and rendering it from four different camera angles. He’s using a custom designed prism for he display and the initial renderings are distorted to match that prism’s dimension. Those renderings are projected on the prism to give the illusion of a 3D object floating at its center.
We’re hoping to hear more details about how this was designed and what hardware is being used. We’ll post a follow-up if [Taha] shares more information.