If you’re a fan of action movies or dance music, you’ll probably be familiar with sub-bass. The moment in those James Bond explosions that thuds through your chest in the movie theatre? That’s the product of a large subwoofer, a tuned pipe housing a speaker working somewhere just above the lower limit of human hearing, in the tens of Hz.
But what about sound below the range of human hearing, below 20Hz? You can’t directly hear infrasound, but its presence can have a significant effect on the experience of the listener. [Mike Michaud] was interested in this phenomenon for his home movie setup so built himself an infrasonic subwoofer tuned to 17Hz. Since the resulting cabinet was rather large he disguised it as a vintage UK police telephone box that you’d hardly notice in his basement theater.
A resonant 17Hz speaker horn is a rather inconvenient size for a home theatre, at about 25 feet long. Fortunately there is no need for the horm to be straight, it can be folded into a more convenient enclosure, and that is what [Mike] has done. He used a design published by [lilmike], which folds the horn three times into a more manageable size.
Speaker cabinet construction requires attention to the choice of materials as well as to the driver unit itself, so [Mike] goes into detail on the materials he rejected and his selection of a particular brand of subfloor ply.
He rates the resulting speaker as incredible. His driver is rated for 500 watts but he only has an amplifier capable of serving 100, even with that power he fears for his basement windows. He describes the noise made by the feet of the robots in War Of The Worlds as “little earthquakes” and the general effect as very menacing.
We’ve featured quite a few subwoofers on Hackaday over the years, though with the exception of this rotary device they have mostly been for more conventional sub-bass applications. Here for example is another folded horn. So if sub has become rather run-of-the-mill for you all, how about using it to be entertained by this vortex cannon?
Troy New York’s Tech Valley Center of Gravity is following up their January IoT Hackathon with another installment. The April 16-17 event promises to be a doozy, and anyone close to the area with even a passing interest in gaming and AR/VR should really make an effort to be there.
Not content to just be a caffeine-fueled creative burst, TVCoG is raising the bar in a couple ways. First, they’re teaming up with some corporate sponsors with a strong presence in the VR and AR fields. Daydream.io, a new company based in the same building as the CoG, is contributing a bunch of its Daydream.VR smartphone headsets to hackathon attendees, as well as mentors to get your project up and running. Other sponsors include 1st Playable Productions and Vicarious Visions, game studios both located in the Troy area. And to draw in the hardcore game programmers, a concurrent Ludum Dare game jam will be run by the Tech Valley Game Space, with interaction and collaboration between the AR/VR hackers and the programmers encouraged. Teams will compete for $1000 in prizes and other giveaways.
This sounds like it’s going to be an amazing chance to hack, to collaborate, and to make connections in the growing AR/VR field. And did we mention the food? There was a ton of it last time, so much they were begging us to take it home on Sunday night. Go, hack, create, mingle, and eat. TVCoG knows how to hackathon, and you won’t be disappointed.
Thanks to [Duncan Crary] for the heads up on this.
The web is abuzz with the news that the Facebook-owned Oculus Rift has buried in its terms of service a clause allowing the social media giant access to the “physical movements and dimensions” of its users. This is likely to be used for the purposes of directing advertising to those users and most importantly for the advertisers, measuring the degree of interaction between user and advert. It’s a dream come true for the advertising business, instead of relying on eye-tracking or other engagement studies on limited subsets of users they can take these metrics from their entire user base and hone their offering on an even more targeted basis for peak interaction to maximize their revenue.
Fortunately for us there is a choice even if our community doesn’t circumvent the data-slurping powers of their headsets; a rash of other virtual reality products are in the offing at the moment from Samsung, HTC, and Sony among others, and of course there is Google’s budget offering. Sadly though it is likely that privacy concerns will not touch the non-tech-savvy end-user, so competition alone will not stop the relentless desire from big business to get this close to you. Instead vigilance is the key, to spot such attempts when they make their way into the small print, and to shine a light on them even when the organisations in question would prefer that they remained incognito.
Oculus Rift development kit 2 image: By Ats Kurvet – Own work, CC BY-SA 4.0, via Wikimedia Commons.
You heard right. There’s a team of scientists in Europe who are arranging the world’s first Cyborg Olympics, called the Cybathlon. Hosted in Zurich this October, it aims to help gauge the performance and advancement in the latest developments of prosthesis and other devices that can augment human ability beyond what is considered normal or baseline.
The best example of this is [Oscar Pistorius] — the man with fiberglass spring legs. He’s a double amputee who can run at an Olympic level — or maybe even faster. With the Cybathlon, his prosthesis would not only be accepted, but encouraged to help demonstrate and further the technology by adding a competitive angle to the companies manufacturing them. Continue reading “Cyborg Olympics is Coming this Fall”→
While searching for signs of Dalek activity in the vast depths of outer space, the Arecibo Observatory in Puerto Rico stumbled across a most interesting find. They were receiving modulated radio signals emanating from an invisible object about 25 light years away. The signals were all in the VHF band between 41 and 68 MHz. After a applying a little amplification and some wibbly wobbly timey wimey enhancements, it became clear what the signals were – 50 year old terrestrial television broadcasts. The site takes a minute or so to load due to the traffic its getting.
[Dr. Venn], the radio astronomer who discovered the signals, was able to talk NASA into pointing the Hubble Space Telescope in the direction of the now officially named “Bounce Anomaly”, but was unable to see anything. Meanwhile, a BBC team has been working with [Dr. Venn] to recover the 50 year old signals and is attempting to reconstruct entire broadcasts – some of which are the very first Dr. Who episodes.
After months of cross-disciplinary meetings, some of the largest professional associations just announced their plans to submit an entire standard set for engineers with egos too fragile to accept design criticism. The Special Snowflake Standard or S2 (in compliance with Godwin’s law) ensures compromised mechanical and electrical integrity by ignoring proper design methodologies for more fluid definitions of success. The Special Snowflake Standard allows the modern engineer greater flexibility in avoiding self-improvement in their field while maintaining an advanced level of apparent competency.
The Standard follows an ingenious randomly generated naming scheme to hinder cross-checking and look-up. The honesty being the only change from the current system. It took us a while to navigate the websites built to serve the standards, as they themselves were built to the W3C.S2.01.d.f4r.7 Special Snowflake Standard For Geriatric Exclusion From The Study of Modern Web Development and therefore were only accessible through the Gopher protocol running specifically on SPARC workstations.
Nonetheless, after working through multiple W3C.S2.u.r.f4.u17 Probably PEBKAC Self Exclusion Of Responsibility Standard errors, we found a few standards we’re really excited about. Let’s take a look at a the highlights:
Speech recognition coupled with AI is the new hotness. Amazon’s Echo is a pretty compelling device, for a largish chunk of change. But if you’re interested in building something similar yourself, it’s just gotten a lot easier. Amazon has opened up a GitHub with instructions and code that will get you up and running with their Alexa Voice Service in short order.
Whichever way you slice it, there seems to be a real interest in having our machines listen to us. It’s probably time for an in-depth comparison of the various options. If you know of a voice recognition system that runs on something embeddable — a single-board computer or even a microcontroller — and you’d like to see us look into it, post up in the comments. We’ll see what we can do.