Sound Reactive Drums of Trailing Light

If you’re going to be the drummer in a band for a Back to the Future themed New Years Eve party, you really need to add something to your gig that captures that kitschy futuristic ambiance as seen by the 80s. Rainbow LEDs will do the trick.

For his drum set’s reactive trailing light display, [Alec Smecher] was inspired by a similar project he’d seen in the past where Neopixels were added to a regular drum kit and activated with several individual microphones. Since the microphones ultimately heard all of the thundering noise from every drum and cymbal at once, there was a lot of bleed over in the response of the LEDs. To remedy this, [Alec] used piezo pickups which listen to discrete surface vibrations rather than sound in order to clean up the effect produced by the lights. Each of the five LED strips lining the stands of his cymbal and inside of his drums were programmed to react with a burst of light equal in brightness to the intensity of the vibration sensed by the piezo.

To insure everything kept together amidst all the constant motion and shaking during performance, [Alec] soldered his connections directly onto his Trinket’s pins as well as the fragile pickup of the piezo. The pickup of the sensors were taped directly against the skin of his drums and along the inside of each cymbal to maximize responsiveness. After ringing in the new year appropriately as the ‘band from the future’, [Alec] reports that his colorful addition worked fantastic the whole night.

Those interested in building their own can find a nice schematic on [Alec’s] blog as well as the code he used on github. Difficulty level taken into account, this is a great first project for a musician who has yet to dabble in electronics… and seeing that it’s a brand new year, there’s no better time to have a go at something new.

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MIDI drums for Guitar Hero and Rock Band

Embedded above is [egyokeo]’s solution for using MIDI drums with Guitar Hero. He’s playing a DrumKAT MIDI kit. It connects to a PC running his MIDI Hero software, which handles timing and multinote combinations. The PC uses a USB ToolStick microcontroller to send commands to the console using an FPS adapter or soldered into the instrument. It’s a fairly good solution if you’re building a generic controller and need to modify the signaling.

When Rock Band was first released, modders sought to adapt their MIDI drum kits for use with the game. The easiest solution they found was Highly Liquid’s MSA-P. It’s a photorelay based MIDI decoder. You need to solder directly to the brain in the Rock Band drums. If you’re planning on modding any instrument, check the compatibility matrix first. Hopefully you’ll end up with something that can be used across multiple games.

[via Gizmodo]