Taste-O-Vision Is Now A Thing

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Not satisfied with late 1950s concepts of Smell-O-Vision [Nimesha]  has created something extraordinary: A digital taste sensor, capable of representing taste with a little bit of heat, electricity, and an Arduino

The device purportedly works by via thermal and electrical stimulation of the tongue using silver electrodes. According to this video, different tastes are created with different currents and temperatures. For example, a sour taste is produced on the electrodes by varying the current from 60uA to 180uA and increasing the temperature up to 30 degrees C. Mint is produced by simply decreasing the temperature from 22C to 19C.

The control electronics include an Arduino, a motor controller, and a heat sink attached to one of the silver electrodes. Communication is done through USB, and of course there’s a mobile app for it, more specifically a protocol called Taste Over IP. This allows anyone to send a taste to anyone with one of these devices.

Videos below, and before you laugh, we’d really like to try one of these out.

Thanks [Jess] for the tip.

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RFID Keepsake Box Is Sweet And Secure

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[Mike Buss] wanted to make his girlfriend something unique for her upcoming birthday — she had mentioned she wanted something to keep small mementos in, but [Mike] decided to step it up a notch on the awesomeness scale.

You see, a few years ago [Mike] read about the Reverse Geocache Puzzle by [Mikal Hart], which is an awesome box that gives you feedback as to how far away you are from the “secret” location that the box will open at — To raise the stakes however, if you ask for the distance more than 20 times it locks itself forever! Now, unfortunately, a memento box wouldn’t be very useful if you had to go to a secret place every time you wanted to open it… so [Mike] decided to secure it another way, using RFID!

It makes use of an Arduino, a Parallax RFID Reader, a micro servo, a button, an RGB LED, and a cleverly designed latch made of a metal eye hook and small copper rod. Since the box is battery powered, [Mike] has added an extremely clever fail safe mechanism. The 9V battery inside includes two extra contacts to the outside of the box via small screws. Completely inconspicuous, but if the battery is dead, simply hold a new 9V to the screws with the RFID card in place, and bam, the box opens!

We’re pretty sure she’s going to like it — check it out after the break!

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Giant Tetris Adds Some Retro To Your Room

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[Sam] just finished off this awesome 6 foot tall Tetris game using National Instruments myRIO with FPGA.

The build makes use of a 10 x 20 grid of RGB LEDs controlled by the myRIO. It’s played by using a web interface on any device, as long as you have WebSockets support. [Sam] had originally built it using an Arduino at the heart, but wanted a stand-alone device to do everything — no extra computer or Raspberry Pi for the web interface. That’s when he discovered the myRIO — it’s a pretty cool piece of hardware that we haven’t seen too much of yet, other than the recent Picasso with a Paintball gun project…

Don’t forget to watch the following video to see the game in action!

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Twitch Plays Pokémon: Better Than Prime Time TV

What do you get when you put together a classic Game Boy game, some glue code, a streaming video website and 1 internet? Twitch Plays Pokémon (TPP), a social experiment where thousands of people “cooperatively” play a game of Pokémon Red/Blue. TPP was created by an anonymous Australian programmer who enjoyed the SaltyBet interactive channel on twitch.tv. Rather than use SaltyBet’s method of having users interact via an external website, [TPP’s creator] decided to use twitch’s own IRC based chat servers. Starting with VisualBoyAdvance, a popular C/C++ based Game Boy emulator, [TPP’s creator] began building the system. [TPP’s creator] went with python to create the web-to-emulator interface. A JavaScript app displays the live moves on the right side of the screen.

Gameplay is simple – users type their command (Up, Down, A, B) into their IRC or web client. In the original configuration, commands were processed in the order they arrived at the game. The system worked until the whole thing went viral. With thousands of people entering commands at any given time, poor “RED” would often be found spinning in place, or doing other odd things. The effect is so compelling that even [Randal Munroe] has written an XKCD entry about it. To help the players get through some of the tricky parts of the game, [TPP’s creator] added a game mode selection. Users can play in “Democracy” where the system takes votes for several seconds, then issues the highest voted command. The original anything goes game mode was renamed “Anarchy”. Switching from one mode to the other is determined by the users themselves in real-time.

[Devon], one of our readers, has been busy as well. He’s written up a tutorial on turning a Raspberry Pi into a dedicated TPP viewer. We’d love to see a TPP battlestation – a Game Boy modified to display TPP, as well as send commands to the IRC servers when buttons are pressed. Who will be the first reader to knock that hack out?

Hackaday 68k: Enclosure, Backplane, And Power

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It’s about time for an update for Hackaday’s latest project – a modern retrocomputer based on the Motorola 68000 CPU. In this update, we’ll be taking a look at the enclosure, the backplane itself, and how we’re going to power this thing.

This is only an update to the project; you can check out the current status over on Hackaday Projects. It’s Hackaday’s new collaborative project hosting site where you (and your friends) can design, build, or document anything you have in mind. Request an invite for the alpha release of Hackaday Projects and you can give this project a skull! Seriously, this project is only the third ‘most skulled’ one on Hackaday Projects.

Now that the completely transparent pitch for Hackaday Projects is over with, we can get on to the update for the Hackaday 68k. Click that ‘Read More…’ link.

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Improving A Homebrew CT Scanner With Barium

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[Peter] has been working on his homebrew CT scanner for a while, and it’s finally become something more than a spinning torus of plywood. He’s managed to image the inside of a few pieces of produce using an off-the-shelf radiation detector and a radioactive barium source

When we last saw [Peter]’s CT scanner, he had finished the mechanical and electronic part of the Stargate-like device, but the radioactive source was still out of reach. He had initially planned on using either cadmium 109 or barium 133. Both of these presented a few problems for the CT scanner.

The sensor [Peter] is a silicon photodiode high energy particle detector from Radiation Watch this detector was calibrated for cesium with a detection threshold of around 80keV. This just wasn’t sensitive enough to detect 22keV emissions from Cd109, but a small add-on board to the sensor can recalibrate the threshold of the sensor down to the noise floor.

Still, cadmium 109 just wasn’t giving [Peter] the results he wanted, resulting in a switch to barium 133. This was a much hotter source (but still negligible in the grand scheme of radioactivity) that allowed for a much better signal to noise ratio and shorter scans.

With a good source, [Peter] started to acquire some data on the internals of some fruit around his house. It’s still a slow process with very low resolution – the avocado in the pic above has 5mm resolution with an acquisition time of over an hour – but the whole thing works, imaging the internal structure of a bell pepper surprisingly well.

3D Printering: Making A Thing With Solidworks, Part II

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Last week we started to Make a Thing  in Solidworks.  We got as far as sketching and extruding the base. This week we’ll make the back portion. We’ll use some of the same techniques in Part I and a few new features such as 3D filleting and the Hole Wizard.

As you know, this is not the first ‘Making a Thing’ tutorial. In case you missed them, the softwares previously covered in the 3D Printering series are:

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