Hacking On TV: What You Need To Know

It seems to be a perennial feature of our wider community of hackers and makers, that television production companies come up with new ideas for shows featuring us and our skills. Whether it is a reality maker show, a knockout competition, a scavenger hunt, or any other format, it seems that there is always a researcher from one TV company or another touting around the scene for participants in some new show.

These shows are entertaining and engaging to watch, and we’ve all probably wondered how we might do were we to have a go ourselves. Fame and fortune awaits, even if only during one or two episodes, and sometimes participants even find themselves launched into TV careers. Americans may be familiar with [Joe Grand], for instance, and Brits will recognise [Dick Strawbridge].

It looks as if it might be a win-win situation to be a TV contestant on a series filmed in exotic foreign climes, but it’s worth taking a look at the experience from another angle. What you see on the screen is the show as its producer wants you to see it, fast-paced and entertaining. What you see as a competitor can be entirely different, and before you fill in that form you need to know about both sides.

A few years ago I was one member of a large team of makers that entered the UK version of a very popular TV franchise. The experience left me with an interest in how TV producers craft the public’s impression of an event, and also with a profound distrust of much of what I see on my screen. This prompted me to share experiences with those people I’ve met over the years who have been contestants in other similar shows, to gain a picture of the industry from more than just my personal angle. Those people know who they are and I thank them for their input, but because some of them may still be bound by contract I will keep both their identities and those of the shows they participated in a secret. It’s thus worth sharing some of the insights gleaned from their experiences, so that should you be interested in having a go yourself, you are forewarned. Continue reading “Hacking On TV: What You Need To Know”

Starship One: The Ultimate 90’s Synthesizer

We’ve seen some crazy music production stations over the years. But this synthesizer system may just take the cake. Starship One is the creation of [Marc Brasse]. At first glance, this music battle station looks like it belongs on the bridge of the Enterprise. The resemblance is not entirely unintentional. [Marc] himself says “Commander Data from Star Trek: The Next Generation might actually (have) like(d) it if he did not have such a conservative taste in music.”

At the core of Starship One are two underappreciated synths from the 90’s. The Technics WSA1, and a Gem S3 turbo. Both were keyboards ahead of their time. The WSA1 is a modeling synth, a sound generation trend in the ’90s which sounded great, but never quite caught on. The other strike against it was that it was built by Technics, who had a reputation for building HiFi equipment and home keyboards. Professionals just didn’t pick it up.

The Gem S3 had a similar story — built by a company called General Music, the keyboard was a great design with incredible piano action, but never quite made it. [Marc] wasn’t turned off by the lineage of these two synths. In fact, he embraced them. [Marc] explains more about his philosophy in creating the Starship One in this PDF document.

[Marc] combined these two instruments with Fatar MP1 bass pedals, a ribbon controller, and more additional components than we could ever hope to name here. The frame of the synth is built from a discarded retail CD sales rack. Extruded aluminum pieces came from a sun slat curtain. Just about every part was reused to build one beast of a workstation.

If you’re wondering what the strange keyboard layout is, it’s a Janko keyboard adapter [Marc] custom made. Instead of 88 notes, there are 264 keys, arranged so that every chord has the same fingering, regardless of the scale being played.

Want more modulation? Check out this ARM based FM synth, or this monster post of open source synths!

Sun Ray Thin Client Becomes Raspberry Pi Workstation

One of the great predictions of desktop computing from the mid 1990s was that we would all move to so-called thin clients, stripped-out desktop computers containing only processor, display driver, and peripheral interfaces, that would call up their applications not from a local hard disk but from a remote server. It was one that was never fulfilled in quite the way its proponents envisaged, but a business thin client hardware market did emerge for the likes of Citrix sharing of Windows applications. In a sense we have reached the same point through cloud-based in-browser applications such as Google Apps or Office 365, though even with newer thin client hardware such as the Chromebook these are still largely used on more traditional machines.

Even though thin clients never took the world by storm, it is still not unusual to encounter the hardware once it has outlived its usefulness. A surplus Sun Ray 270 all-in-one thin client came [Evan Allen]’s way, and to make something useful from it he converted it into a Raspberry Pi workstation.

The Sun Ray 270 has a MIPS processor board integrated into a 17 inch monitor. [Evan] was fortunate enough to find a generic HDMI controller board for its LCD panel, so was able to dispense with the MIPS board entirely and couple the controller with an automatic HDMI switch. This allows him to use the device both as a Raspberry Pi and as a monitor.

This may not rank among the most epic hacks ever, but it has delivered [Evan] a useful computer and it’s reminding the rest of us that these thin clients can be repurposed. So if one lands on your bench, look at it with fresh eyes.

Of course, if you have a Pi in a thin client, you could always take it full circle and use it to run a thin client.

ESP8266 MQTT Remote Gate Entry

Do you live in an area where you (or your car) are locked in by a gate? If so, you may know how [Alexander Else] feels about letting his guests in and out constantly with a remote control — it’s just not convenient. [Alexander] could have just purchased some extra remote controls and passed them out, but they aren’t exactly as cheap as party favors. Not to mention it wouldn’t make sense to hand one out to every single visitor anyway. Because the gate is a community gate, hacking the actual gate system was not an option. There was only one thing he could do — hack the remote control!

Like just about every other hacker, [Alexander] had a spare ESP8266-based board lying around. [Alexander] also had a couple of spare relays which he used to control the two buttons on his designated ‘sacrifice’ remote — one relay per button. After throwing these parts together with a couple of supporting bits of electronics, the hardware was done.  Now [Alexander] can just set up HTTP Request Shortcuts on each trusted visitor’s smartphone. From there on out they can open/close the gates themselves!

Originally, he was using IFTTT to trigger the string of events that make it all happen, but there was a delay of about 8 seconds (from trigger to relay action). [Alexander] was not having this so he turned to the HTTP Request Shortcuts app. When he made this change, the delay disappeared. Continue reading “ESP8266 MQTT Remote Gate Entry”

Hackaday Prize Entry: Safety Glasses Are Also Hands-Free Multimeter

It seems like the multimeter is never easy to see during a project. Whether it’s troubleshooting a vehicle’s electrical system and awkwardly balancing the meter on some vacuum lines and the intake manifold, or installing a new solar panel and hoping the meter doesn’t fall on the ground while the leads are in both hands, it seems like there’s never a good way to see the meter while actually using it. Some meters have a small magnet and strap that can be used to hang them temporarily, but this will only get you so far.

[Alain Mauer]’s entry into the Hackaday Prize looks to solve this glaring problem. Using a heads-up Bluetooth display mounted to a pair of safety glasses, a multimeter can be connected to the device in order to display its information directly to its user. Based on his original idea which used a normal pair of prescription glasses as its foundation, [Alain]’s goal is to reduce safety hazards that might arise when using a multimeter in an awkward or dangerous manner that might not otherwise be possible.

The device uses an Arduino Pro Micro to connect to the multimeter and drive the display. [Alain] notes that the real challenge is with the optical system, however. Either way though, this would be a welcome addition to any lab, workspace, or electrician’s toolbox. Be sure to check out the video of it in action after the break.

Continue reading “Hackaday Prize Entry: Safety Glasses Are Also Hands-Free Multimeter”

Hackaday Links: June 4, 2017

Quick question: what was the first personal computer? We love pointless arguments over technological history, so let’s just go down the list. It wasn’t an IBM, and the guy who invented the personal computer said he didn’t invent the personal computer. The Apple I is right out, and there were some weird Italian things that don’t quite count. Here’s an auction for, “The first personal computer”, a MICRAL N, released in 1974. There’s an 8080 running at 500kHz with 16kB of RAM and ‘mixed memory’. This is an important bit of history that belongs in a museum, and the auction will start at €20,000. The starting price might be a bit high; recently an original Apple I sold at auction for €90,000. This is a pittance for what these things usually go for. Is the market for vintage retrocomputers dropping out from underneath us? Only time will tell.

In Upstate NY? There’s a Hacker con going on June 16-17. You can get 20% off your ticket to ANYCon by using the code ‘HACKADAY’.

Colorblind? Hackaday readers suffer from colorblindness at a higher rate than the general population. [João] created this really neat tool to differentiate colors on a screen. Windows only, but still handy.

Everyone’s excited about the $150 3D printer that will be released by Monoprice sometime this summer. Here’s a $99 3D printer. Yes, it’s a Kickstarter so the standard warnings apply, but this bot does have a few things going for it. It uses actual NEMA 17 motors, and the people behind this printer actually have experience in manufacturing hardware. The downsides? It’s entirely leadscrew driven, so it’s going to be very, very slow.

What do you call the dumbest person with an EE degree? An engineer. It’s at this point where you should realize the value of a tertiary education is not defined by the most capable graduates; it’s defined by the least capable graduates.

Here’s your Sunday evening viewing: [Bunnie] gave a talk on RISC-V and the expectations of Open Hardware.

Hey, OpenBuilds has a new Mini Mill. It’s a basic CNC router designed for small ~1HP Bosch or Dewalt laminate trimmers. Small, but capable.

Kerbal Space Program, the only video game that should be required study materials at the Air Force Academy, Embry-Riddle and for everyone working at NASA, has been acquired by Take-Two Interactive. By all accounts, this is good news. According to reports, the original dev team left for Valve a few months ago, reportedly because of terrible conditions at Squad, the (former) developer of KSP.

The Stratolaunch carrier aircraft has rolled out of the hangar. It’s two 747s duct speed taped together.

Impression Products V. Lexmark International: A Victory For Common Sense

A few months ago we reported on a case coming before the United States Supreme Court that concerned recycled printer cartridges. Battling it out were Impression Products, a printer cartridge recycling company, and Lexmark, the printer manufacturer. At issue was a shrinkwrap licence on inkjet cartridges — a legal agreement deemed to have been activated by the customer opening the cartridge packaging — that tied a discounted price to a restriction on the cartridge’s reuse.

It was of concern to us because of the consequences it could have had for the rest of the hardware world, setting a potential precedent such that any piece of hardware could have conditions still attached to it when it has passed through more than one owner, without the original purchaser being aware of agreeing to any legal agreement. This would inevitably have a significant effect on the work of most Hackaday readers, and probably prohibit many of the projects we feature.

We are therefore very pleased to see that a few days ago the Supremes made their decision, and as the EFF reports, it went in favor of Impression Products, and us, the consumer.  In their words, when a patent owner:

…chooses to sell an item, that product is no longer within the limits of the monopoly and instead becomes the private individual property of the purchaser, with the rights and benefits that come along with ownership.

In other words, when you buy a printer cartridge or any other piece of hardware, it is yours to do with as you wish. Continue reading “Impression Products V. Lexmark International: A Victory For Common Sense”