A Game Of Snake On A LEGO Mechanical Computer

Really, [OzzieGerff] had us at “LEGO.” But then he took it to another place entirely and built a completely mechanical, nearly 100% LEGO version of Snake. And it’s just as cool as it sounds.

Mind you, it’s a little hard to grok how this whole contraption works, which has been in the works for a while, but we’ll try to summarize as best we can. The most important aspect of this build is that there are no electronics at all — everything is done with mechanical linkages, with some Technics pneumatic components and a couple of electric motors to provide the oomph. The three main components are the input section, which consists of a two-axis joystick, a tail buffer, which keeps track of the length of the snake’s tail as gameplay progresses, and the largest component, the 16×16 display.

The joystick translates user inputs into pneumatic signals which pass through a mechanical filtering unit that prevents the head of the snake from doubling back on itself. The filtered inputs then pass into the screen reader, a complex device that probes the status of a given pixel on the display and determines the status of the snake’s head. If it touches a snake pixel, the game’s over. Hitting a blank pixel moves the head of the snake by one and takes one pixel off the end, while a food pixel extends the snake’s length.

Keeping track of the length of the snake is the job of the buffer, which uses Technics tank tracks and levers. Setting a one is done by flipping the lever to one side as it passes under the write head; a read head further down the track senses which way the lever is flipped and translates it into a pneumatic signal. The buffer has four channels, one for each possible direction the snake’s head could be moving. The signals drive a screen writer, which moves a pyramidal follower across a series of push-rods that flip the corresponding pixel on the display to show the proper icon. Simplicity itself? No, but the video below will make things a lot clearer.

It doesn’t look like [Ozzie] is quite done with this game, as he doesn’t show any actual gameplay yet. We’d love to see and hear that — we suspect it’ll make quite a racket. We’ll be keeping an eye out for this one, but while we wait, check out this rope braiding machine or watch Lego break steel.

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Harbor Freight And LEGO PCB Vise Is Cheap And Effective

It doesn’t take much chasing things around the bench with a soldering iron to appreciate the value of good work holding. And don’t get us started on those cheap “helping hands” alligator clip thingies; they’re somehow worse than no work holding. Isn’t there a better way?

Maybe, judging by [Paul Bryson]’s idea for a dirt cheap PCB vise. It’s a pretty clever design that’ll have you heading to Harbor Freight, or whatever the moral equivalent is in your location, where you’ll pick up a small ratcheting bar clamp. [Paul] used a 4″ (10 cm) clamp; that which looks fine for a wide range of boards, but we suppose you could go bigger if you like. You could also stop there and just clamp your PCBs in the plastic jaws, but [Paul] adorned the jaws with swiveling arms made from LEGO Technic pieces, of all things. Rubber grommets slipped onto Technic pegs go into the holes on the beam to hold the PCB edges firmly, while the swiveling action adapts to odd-shaped boards.

To our mind, the biggest advantage to this design other than cost is how low it holds the PCB — a decided advantage while working under the microscope. Don’t have any Technics parts close to hand? No worries, 3D printed parts could easily stand in, and maybe even improve the design. [Paul] also shows off a substitute for the Technics beam rendered in PCB material, which would reduce the height of the workpiece over the bench even more.

We’ve seen a lot of PCB vises come and go, using everything from scrap wood to 3D printed compliant mechanisms. But we doubt you’ll find anything more cost-effective than [Paul]’s design.

Gaze Upon The Swimming Mechanical Stingray, Made With LEGO

Stingrays have an elegant, undulating swimming motion that can be hypnotic. [Vimal Patel] re-created this harmony with his fantastic mechanical mechanical stingray using LEGO pieces and a LEGO Technics Power Functions motor. The motor is set in a clever arrangement that drives the motion remotely, so that it and electrical elements can stay dry.

The mechanical stingray sits at the end of a sort of rigid umbilical shaft. This shaft connects the moving parts to the electrical elements, which float safely on the surface. This leaves only the stingray itself with its complex linkages free to move in the water, while everything else stays above the waterline.

We’ve seen some impressive LEGO creations before, like this race car simulator and pneumatic engine, and the mechanical action in this stingray is no exception. Interested in making your own? The part list and build directions are available online, and you can see it in action in the video embedded below.

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Can Lego Break Steel?

Betteridge’s Law of Headlines holds that any headline ending in a question mark can be answered with a resounding “No”. But as the video below shows, a Lego machine that twists steel asunder is not only possible, it’s an object lesson in metal fatigue. Touché, [Betteridge].

In pitting plastic against metal, the [Brick Experiment Channel] relied on earlier work with a machine that was able to twist a stock plastic axle from the Technics line of parts like a limp noodle. The steel axle in the current work, an aftermarket part that’s apparently no longer available, would not prove such an easy target.

Even after beefing up the test stand with extra Technics struts placed to be loaded in tension, and with gears doubled up and reinforced with extra pins, the single motor was unable to overcome the strength of the axle. It took a second motor and a complicated gear train to begin to deform the axle, but the steel eventually proved too much for the plastic to withstand. Round Two was a bit of a cheat: the same rig with a fresh axle, but this time the motor rotation was constantly switched. The accumulated metal fatigue started as a small crack which grew until the axle was twisted in two.

The [Brick Experiment Channel] is a fun one to check out, and we’ve featured them before. Along with destructive projects like this one, they’ve also got fun builds like this Lego playing card launcher, a Technic drone, and a Lego submarine.

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Starship One: The Ultimate 90’s Synthesizer

We’ve seen some crazy music production stations over the years. But this synthesizer system may just take the cake. Starship One is the creation of [Marc Brasse]. At first glance, this music battle station looks like it belongs on the bridge of the Enterprise. The resemblance is not entirely unintentional. [Marc] himself says “Commander Data from Star Trek: The Next Generation might actually (have) like(d) it if he did not have such a conservative taste in music.”

At the core of Starship One are two underappreciated synths from the 90’s. The Technics WSA1, and a Gem S3 turbo. Both were keyboards ahead of their time. The WSA1 is a modeling synth, a sound generation trend in the ’90s which sounded great, but never quite caught on. The other strike against it was that it was built by Technics, who had a reputation for building HiFi equipment and home keyboards. Professionals just didn’t pick it up.

The Gem S3 had a similar story — built by a company called General Music, the keyboard was a great design with incredible piano action, but never quite made it. [Marc] wasn’t turned off by the lineage of these two synths. In fact, he embraced them. [Marc] explains more about his philosophy in creating the Starship One in this PDF document.

[Marc] combined these two instruments with Fatar MP1 bass pedals, a ribbon controller, and more additional components than we could ever hope to name here. The frame of the synth is built from a discarded retail CD sales rack. Extruded aluminum pieces came from a sun slat curtain. Just about every part was reused to build one beast of a workstation.

If you’re wondering what the strange keyboard layout is, it’s a Janko keyboard adapter [Marc] custom made. Instead of 88 notes, there are 264 keys, arranged so that every chord has the same fingering, regardless of the scale being played.

Want more modulation? Check out this ARM based FM synth, or this monster post of open source synths!

LEGO Strain Wave Gear Is Easy On The Eyes

We are continually amazed by the things people do with LEGO and Technics, especially those that require incredible engineering skill. There’s an entire community based around building Great Ball Contraptions, which are LEGO Rube Goldberg machines that move tiny basketballs and soccer balls from one place to another. Except for a few rules about the input and output, the GBC horizons are boundless.

Famed GBC creator [Akiyuki] recently built a GBC module that’s designed to show the movement of strain wave gear systems. These types of gear systems are used in industrial applications where precision is vital. Strain wave gears are capable of reducing gear ratios in a small footprint.

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Rope Braiding Machine Built Entirely From LEGO Technics

If you’ve ever seen a rope-braiding machine in action, you know they’re amazing machines where bobbins of thread whirl and spin in a complex dance to weave the threads under and over each other. Building one of these machines must be incredibly difficult; building one out of LEGO Technics pieces is darn near insane.

[Nico71], as hardcore a Technics builder as they come, tackled this complex build and made it work. A large drum spins horizontally and carries three groups of three planetary-mounted thread bobbins. The entire drum spins in one direction while the bobbins and another die with three holes spin the other way. The resulting braids are then fed through another spinning die, and the resulting 9-strand rope is taken up by a winding drum. The drum has a self-reversing feeding mechanism to keep the finished spool neat and tidy. The most impressive thing about the build, though, is the fact that it’s all powered by a single motor, and that everything is synchronized via gears, shafts, sprockets, chains and clutches. It’s a Technics tour de force you can see in action after the break.

[Nico71]’s build are pretty amazing. Some are pure art, others are models of classic cars and motorcycles, but things like his loom and the calculator he’s working on now are remarkable. Of course if you need to see more of the mesmerizing ballet of rope-braiding machines, check out this 16-bobbin hand-cranked version.

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